Player Matchup

Hun Batz
Hun Batz
Bilin_754
Hun Batz
Level 102
God Stats
2W - 0L
1,696 SR
Queue Stats
11W - 8L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
MyGiraffeHasAids
Kuzenbo
Level 122
God Stats
6W - 8L
1,617 SR
Queue Stats
12W - 13L
1,468 Elo+
Party 2
Bellona
Bellona
TheRatWithAGhat
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
caesarrssalad
Nu Wa
Level 122
God Stats
4W - 2L
1,412 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 2
Anhur
Anhur
clownass20
Anhur
Level 88
God Stats
2W - 0L
1,762 SR
Queue Stats
13W - 13L
1,523 Elo+
Party 2
Team Averages
Level 112
1,597 SR
1,504 Elo+

VS

Team Averages
Level 129
1,518 SR
1,453 Elo+
Pele
Pele
Girthy_Brooks69
Pele
Level 128
God Stats
6W - 9L
1,471 SR
Queue Stats
284W - 321L
1,410 Elo+
Party 1
Ymir
Ymir
PandaJC9378
Ymir
Level 114
God Stats
19W - 24L
1,436 SR
Queue Stats
639W - 643L
1,495 Elo+
Solo
Izanami
Izanami
Pikachuuu28
Izanami
Level 158
God Stats
3W - 3L
1,663 SR
Queue Stats
27W - 32L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yung1rice
Morgan Le Fay
Level 99
God Stats
15W - 23L
1,431 SR
Queue Stats
322W - 402L
1,426 Elo+
Party 1
Chaac
Chaac
pasta43
Chaac
Level 148
God Stats
5W - 10L
1,588 SR
Queue Stats
155W - 182L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bilin_754
Hun Batz
12
4 / 0 / 3
6,993
636
4,429
5,618
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 4
6,390
581
3,472
6,020
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 1
7,009
637
2,634
7,969
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 4
6,725
611
6,346
6,768
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
4 / 0 / 1
6,943
631
3,692
3,283
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,096
463
2,464
8,625
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,549
504
2,741
8,563
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Pikachuuu28
Izanami
8
0 / 2 / 0
5,162
469
2,206
5,769
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Yung1rice
Morgan Le Fay
9
0 / 4 / 1
5,126
466
4,338
5,727
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
pasta43
Chaac
10
0 / 1 / 1
5,587
508
3,317
7,034
3,125
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bilin_754
Hun Batz
4
0
3
5.5
L
0
2
0
0
W
1
0
4
3
L
1
3
0
0.33
L
Izanami
Pikachuuu28
Izanami
0
2
0
0
W
0
0
1
0.5
L
Morgan Le Fay
Yung1rice
Morgan Le Fay
0
4
1
0.13
W
3
1
4
5
W
Anhur
4
0
1
4.5
L
Chaac
pasta43
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
15,066
29,658
Taken
35,718
17,290
Mitigated
12,308
12,491
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bilin_754
Hun Batz
4,429
844
0
2,500
5,618
1,761
0
1,296
4,322
0
41,021
L
2,464
416
0
3,459
8,625
2,275
0
2,179
6,365
0
26,717
W
3,472
1,340
0
1,405
6,020
5,621
112
1,166
4,854
22,345
0
L
2,741
715
729
1,544
8,563
4,064
0
2,207
6,296
19,050
0
L
Izanami
Pikachuuu28
Izanami
2,206
1,341
0
1,469
5,769
1,087
0
1,351
4,367
0
31,592
W
2,634
886
0
4,314
7,969
7,046
396
536
7,433
0
39,129
L
Morgan Le Fay
Yung1rice
Morgan Le Fay
4,338
417
0
1,163
5,727
1,757
0
2,960
2,525
29,355
0
W
6,346
2,249
74
1,623
6,768
2,031
872
3,543
3,225
32,337
0
W
Anhur
3,692
1,216
0
2,575
3,283
831
600
538
2,745
0
36,185
L
Chaac
pasta43
Chaac
3,317
337
0
1,562
7,034
3,125
216
632
6,347
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
26,520
362
Minions Killed
275
0
Camps Cleared
0
1,188,363
Distance Traveled
1,085,931
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,993
636
83
8
0
284,385
2
L
Pele
5,096
463
54
5
0
247,619
1
W
Kuzenbo
6,390
581
39
4
0
230,597
8
L
Ymir
5,549
504
45
4
0
221,169
4
L
Izanami
5,162
469
60
5
0
188,327
4
W
Bellona
7,009
637
100
9
0
239,991
1
L
Morgan Le Fay
5,126
466
54
5
0
200,325
1
W
Nu Wa
6,725
611
63
6
0
214,371
1
W
Anhur
6,943
631
77
7
0
219,019
0
L
Chaac
5,587
508
62
6
0
228,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role