Player Matchup

Kuzenbo
Kuzenbo
Hibris
Kuzenbo
Level 154
God Stats
36W - 4L
1,959 SR
Queue Stats
1,416W - 96L
2,180 Elo+
Party 1
Mercury
Mercury
ItsCaptainBasch
Mercury
Level 143
God Stats
35W - 1L
2,149 SR
Queue Stats
764W - 23L
2,350 Elo+
Party 1
Anubis
Anubis
SlugKing
Anubis
Level 149
God Stats
29W - 1L
1,935 SR
Queue Stats
1,405W - 111L
2,151 Elo+
Party 1
Team Averages
Level 149
2,014 SR
2,227 Elo+

VS

Team Averages
Level 114
1,673 SR
1,618 Elo+
Scylla
Scylla
Shugita
Scylla
Level 115
God Stats
25W - 8L
1,832 SR
Queue Stats
231W - 119L
1,734 Elo+
Solo
Izanami
Izanami
TheSleepyWalrus
Izanami
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,600 Elo+
Party 2
Horus
Horus
usualslouth
Horus
Level 106
God Stats
1W - 1L
1,686 SR
Queue Stats
23W - 36L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hibris
Kuzenbo
15
3 / 0 / 6
9,687
807
8,955
11,710
12,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
3 / 1 / 6
8,762
730
9,036
9,205
4,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SlugKing
Anubis
14
3 / 2 / 6
9,030
753
4,274
6,243
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shugita
Scylla
12
1 / 2 / 2
7,502
625
7,118
7,131
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
7,623
635
8,606
9,922
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 2
7,206
601
2,511
9,029
7,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Hibris
Kuzenbo
3
0
6
6
W
3
1
6
6
L
Scylla
Shugita
Scylla
1
2
2
1
W
Anubis
SlugKing
Anubis
3
2
6
3
L
1
3
2
0.67
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
18,235
27,158
Taken
26,082
19,646
Mitigated
13,558
7,581
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Hibris
Kuzenbo
8,955
3,456
0
5,136
11,710
12,973
244
2,103
9,607
23,074
0
W
9,036
3,423
217
1,526
9,205
4,198
2,031
1,915
7,290
0
28,466
L
Scylla
Shugita
Scylla
7,118
676
0
560
7,131
2,247
0
4,256
2,875
30,652
0
W
Anubis
SlugKing
Anubis
4,274
368
0
702
6,243
2,475
603
3,448
2,795
47,185
0
L
8,606
4,200
0
1,950
9,922
3,495
0
5,603
4,319
0
29,384
L
2,511
1,058
663
1,580
9,029
7,816
0
3,591
5,438
0
10,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
22,331
159
Minions Killed
137
9
Camps Cleared
2
750,473
Distance Traveled
657,467
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,687
807
17
1
2
254,433
3
W
Mercury
8,762
730
31
3
4
278,970
3
L
Scylla
7,502
625
59
5
1
229,561
7
W
Anubis
9,030
753
111
9
3
217,070
5
L
Izanami
7,623
635
69
6
1
219,966
3
L
Horus
7,206
601
9
1
0
207,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role