Player Matchup

Bastet
Bastet
C0LTg
Bastet
Level 88
God Stats
3W - 2L
1,424 SR
Queue Stats
75W - 75L
1,470 Elo+
Party 3
Geb
Geb
Chikistrikis117
Geb
Level 17
God Stats
3W - 2L
1,688 SR
Queue Stats
22W - 48L
1,409 Elo+
Party 3
Zeus
Zeus
NsDUnDeaD
Zeus
Level 68
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 3
Charybdis
Charybdis
TopSlayer117
Charybdis
Level 102
God Stats
23W - 27L
1,529 SR
Queue Stats
75W - 97L
1,465 Elo+
Solo
Ra
Ra
babiracki
Ra
Level 118
God Stats
4W - 0L
1,506 SR
Queue Stats
93W - 109L
1,475 Elo+
Party 3
Team Averages
Level 79
1,491 SR
1,447 Elo+

VS

Team Averages
Level 92
1,557 SR
1,496 Elo+
Persephone
Persephone
Chooley
Persephone
Level 108
God Stats
20W - 18L
1,599 SR
Queue Stats
61W - 52L
1,644 Elo+
Party 1
Chernobog
Chernobog
JAIR ROJAS
Chernobog
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,454 Elo+
Party 2
Xing Tian
Xing Tian
Qc KamiKazz
Xing Tian
Level 24
God Stats
0W - 1L
1,753 SR
Queue Stats
11W - 30L
1,248 Elo+
Solo
Osiris
Osiris
kevo942408
Osiris
Level 103
God Stats
2W - 3L
1,433 SR
Queue Stats
199W - 216L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
nimdornn
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
C0LTg
Bastet
18
6 / 1 / 10
10,656
761
12,307
11,758
3,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 7
9,614
687
6,204
13,001
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
16
5 / 3 / 4
9,946
710
9,182
7,460
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TopSlayer117
Charybdis
18
4 / 2 / 6
10,652
761
7,171
12,902
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 10
10,836
774
11,655
10,454
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chooley
Persephone
16
2 / 7 / 2
9,580
684
11,754
12,185
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JAIR ROJAS
Chernobog
16
1 / 3 / 5
9,861
704
3,741
8,056
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Qc KamiKazz
Xing Tian
16
0 / 4 / 3
9,540
681
4,662
14,776
7,502
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

Osiris
kevo942408
Osiris
17
5 / 3 / 2
10,018
716
6,310
11,411
12,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
nimdornn
Nu Wa
16
1 / 5 / 3
9,701
693
16,882
12,768
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
22
Kills
9
9
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
C0LTg
Bastet
6
1
10
11
W
2
2
7
2.75
L
Persephone
Chooley
Persephone
2
7
2
0.43
L
Chernobog
JAIR ROJAS
Chernobog
1
3
5
1.17
W
Zeus
5
3
4
2.33
L
Xing Tian
Qc KamiKazz
Xing Tian
0
4
3
0.38
W
Charybdis
TopSlayer117
Charybdis
4
2
6
3.5
W
5
1
10
10
L
Osiris
kevo942408
Osiris
5
3
2
2
L
Nu Wa
nimdornn
Nu Wa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
43,349
55,575
Taken
59,196
21,704
Mitigated
31,523
14,258
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
C0LTg
Bastet
12,307
2,499
0
3,314
11,758
3,606
480
6,690
4,607
0
26,142
W
6,204
462
0
696
13,001
9,002
29
8,260
4,311
17,647
0
L
Persephone
Chooley
Persephone
11,754
138
0
702
12,185
4,098
0
5,412
6,766
31,005
0
L
Chernobog
JAIR ROJAS
Chernobog
3,741
1,311
0
1,130
8,056
3,176
0
5,212
2,844
0
29,563
W
Zeus
9,182
781
0
0
7,460
2,244
1,323
3,355
3,785
26,581
0
L
Xing Tian
Qc KamiKazz
Xing Tian
4,662
433
17
835
14,776
7,502
2,658
4,079
10,697
32,289
0
W
Charybdis
TopSlayer117
Charybdis
7,171
3,152
0
3,626
12,902
3,812
699
6,245
6,212
0
45,648
W
11,655
877
3,312
3,310
10,454
3,040
1,979
6,667
3,362
35,980
0
L
Osiris
kevo942408
Osiris
6,310
1,470
0
930
11,411
12,287
426
5,280
6,131
0
20,813
L
Nu Wa
nimdornn
Nu Wa
16,882
3,653
0
44
12,768
4,460
0
7,053
5,715
34,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
48,700
234
Minions Killed
239
0
Camps Cleared
0
1,453,678
Distance Traveled
1,339,471
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,656
761
34
2
0
324,337
0
W
Geb
9,614
687
12
1
0
318,817
1
L
Persephone
9,580
684
48
3
0
258,440
1
L
Chernobog
9,861
704
55
4
0
259,661
1
W
Zeus
9,946
710
53
4
0
255,549
0
L
Xing Tian
9,540
681
49
4
0
292,596
0
W
Charybdis
10,652
761
70
5
0
246,770
1
W
Ra
10,836
774
65
5
0
308,205
0
L
Osiris
10,018
716
33
2
0
279,572
0
L
Nu Wa
9,701
693
54
4
0
249,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role