Player Matchup

Charybdis
Charybdis
Dajerk12
Charybdis
Level 145
God Stats
13W - 14L
1,509 SR
Queue Stats
152W - 135L
1,534 Elo+
Party 4
Discordia
Discordia
Rippeon-X
Discordia
Level 128
God Stats
3W - 0L
1,522 SR
Queue Stats
55W - 55L
1,528 Elo+
Party 4
Atlas
Atlas
Rittenhouse4L
Atlas
Level 84
God Stats
3W - 2L
1,458 SR
Queue Stats
60W - 61L
1,584 Elo+
Party 2
Chaac
Chaac
a ghetto squid
Chaac
Level 129
God Stats
2W - 2L
1,533 SR
Queue Stats
61W - 58L
1,582 Elo+
Party 2
Scylla
Scylla
drewskii08
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 4
Team Averages
Level 122
1,504 SR
1,546 Elo+

VS

Team Averages
Level 104
1,635 SR
1,525 Elo+
He Bo
He Bo
AA RACKS
He Bo
Level 124
God Stats
6W - 8L
1,599 SR
Queue Stats
94W - 87L
1,561 Elo+
Party 1
King Arthur
King Arthur
Corvus87
King Arthur
Level 93
God Stats
1W - 1L
1,825 SR
Queue Stats
26W - 36L
1,486 Elo+
Party 3
Rama
Rama
JoeyPurps
Rama
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 140L
1,476 Elo+
Solo
Fenrir
Fenrir
Raptura99
Fenrir
Level 104
God Stats
2W - 3L
1,530 SR
Queue Stats
43W - 52L
1,507 Elo+
Party 3
Tiamat
Tiamat
Sociopatrick
Tiamat
Level 160
God Stats
12W - 7L
1,721 SR
Queue Stats
378W - 374L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dajerk12
Charybdis
16
7 / 2 / 8
8,987
817
10,552
11,042
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Rippeon-X
Discordia
15
4 / 4 / 14
8,282
753
5,640
6,580
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 10
8,204
746
13,036
8,859
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 11
9,463
860
9,809
12,411
7,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
drewskii08
Scylla
15
5 / 0 / 5
8,262
751
4,030
3,086
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AA RACKS
He Bo
14
3 / 5 / 2
7,981
726
3,955
9,092
2,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Corvus87
King Arthur
13
0 / 5 / 3
7,065
642
5,731
11,927
10,102
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
14
1 / 5 / 3
7,553
687
5,550
10,060
2,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Raptura99
Fenrir
15
4 / 6 / 3
8,517
774
4,694
12,223
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
15
3 / 5 / 3
8,245
750
8,856
9,614
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
26
Kills
11
11
Deaths
26
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
AA RACKS
He Bo
3
5
2
0.8
L
King Arthur
Corvus87
King Arthur
0
5
3
0.3
W
Charybdis
Dajerk12
Charybdis
7
2
8
5.5
L
Rama
1
5
3
0.5
L
Fenrir
Raptura99
Fenrir
4
6
3
0.92
W
Discordia
Rippeon-X
Discordia
4
4
14
2.75
W
5
2
10
5
L
Tiamat
3
5
3
0.9
W
5
3
11
3.5
W
Scylla
drewskii08
Scylla
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
28,786
41,978
Taken
52,916
19,281
Mitigated
27,971
7,940
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AA RACKS
He Bo
3,955
206
0
1,119
9,092
2,932
0
3,478
5,446
20,757
0
L
King Arthur
Corvus87
King Arthur
5,731
802
0
0
11,927
10,102
0
5,159
6,499
0
16,195
W
Charybdis
Dajerk12
Charybdis
10,552
4,438
0
731
11,042
4,384
1,105
3,062
7,748
0
28,534
L
Rama
5,550
4,298
0
702
10,060
2,676
0
3,403
6,489
0
17,598
L
Fenrir
Raptura99
Fenrir
4,694
886
0
1,763
12,223
6,865
0
5,696
6,291
0
12,174
W
Discordia
Rippeon-X
Discordia
5,640
393
0
791
6,580
2,243
51
2,346
4,101
16,460
0
W
13,036
3,258
0
1,740
8,859
3,922
143
3,322
5,266
19,919
0
L
Tiamat
8,856
348
0
1,749
9,614
5,396
293
4,030
5,485
31,249
0
W
9,809
3,746
0
4,100
12,411
7,831
51
2,150
9,964
0
36,872
W
Scylla
drewskii08
Scylla
4,030
241
0
578
3,086
901
559
1,221
1,775
14,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
39,361
200
Minions Killed
147
0
Camps Cleared
0
1,158,424
Distance Traveled
975,469
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,981
726
29
3
0
198,543
1
L
King Arthur
7,065
642
16
1
0
208,913
1
W
Charybdis
8,987
817
45
4
0
234,366
0
L
Rama
7,553
687
32
3
0
169,530
3
L
Fenrir
8,517
774
11
1
0
198,918
0
W
Discordia
8,282
753
30
3
0
219,856
0
W
Atlas
8,204
746
21
2
0
233,833
1
L
Tiamat
8,245
750
59
5
0
199,565
2
W
Chaac
9,463
860
72
7
0
246,946
0
W
Scylla
8,262
751
32
3
0
223,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role