Player Matchup

Jormungandr
Jormungandr
GayLord_Steamy
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1
Jing Wei
Jing Wei
Plermp_Danken
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1
Aphrodite
Aphrodite
Typo_Dealer
Aphrodite
Level 69
God Stats
60W - 45L
1,470 SR
Queue Stats
125W - 165L
1,353 Elo+
Party 1
Team Averages
Level 28
1,490 SR
1,274 Elo+

VS

Team Averages
Level 99
1,309 SR
1,441 Elo+
Jing Wei
Jing Wei
BaroldGRemus
Jing Wei
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,444 Elo+
Party 2
Mercury
Mercury
Shrimpymac29
Mercury
Level 55
God Stats
1W - 0L
1,297 SR
Queue Stats
28W - 45L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
TalismanRainbow
Cthulhu
Level 143
God Stats
1W - 2L
1,130 SR
Queue Stats
152W - 114L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GayLord_Steamy
Jormungandr
19
7 / 8 / 10
14,959
748
16,278
33,314
38,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Plermp_Danken
Jing Wei
16
0 / 15 / 7
11,951
598
6,128
22,432
12,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Typo_Dealer
Aphrodite
20
12 / 10 / 2
14,983
749
19,887
28,019
12,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaroldGRemus
Jing Wei
20
10 / 6 / 15
16,005
800
30,714
17,392
7,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Shrimpymac29
Mercury
18
13 / 9 / 12
14,703
735
15,708
19,954
10,106
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 4 / 19
16,367
818
27,444
23,683
30,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
19
Kills
32
33
Deaths
19
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BaroldGRemus
Jing Wei
10
6
15
2.92
L
Jormungandr
GayLord_Steamy
Jormungandr
7
8
10
1.5
L
Jing Wei
Plermp_Danken
Jing Wei
0
15
7
0.23
W
Mercury
Shrimpymac29
Mercury
13
9
12
2.11
W
9
4
19
4.63
L
Aphrodite
Typo_Dealer
Aphrodite
12
10
2
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
73,866
83,765
Taken
61,029
63,471
Mitigated
47,271
20,647
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BaroldGRemus
Jing Wei
30,714
21,153
533
4,853
17,392
7,155
1,994
11,151
6,241
0
75,958
L
Jormungandr
GayLord_Steamy
Jormungandr
16,278
7,195
0
0
33,314
38,011
120
9,564
23,742
37,005
0
L
Jing Wei
Plermp_Danken
Jing Wei
6,128
4,029
0
354
22,432
12,545
29
7,137
15,295
0
33,795
W
Mercury
Shrimpymac29
Mercury
15,708
8,625
0
3,783
19,954
10,106
1,139
12,425
7,529
0
51,513
W
27,444
2,321
556
4,135
23,683
30,010
737
13,463
10,220
62,909
0
L
Aphrodite
Typo_Dealer
Aphrodite
19,887
1,362
8,043
12,250
28,019
12,915
108
10,743
17,276
52,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
47,075
160
Minions Killed
204
1
Camps Cleared
9
811,661
Distance Traveled
1,047,314
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,005
800
94
5
2
325,518
1
L
Jormungandr
14,959
748
31
2
0
313,302
2
L
Jing Wei
11,951
598
51
3
0
224,936
3
W
Mercury
14,703
735
47
2
4
353,533
5
W
Cthulhu
16,367
818
63
3
3
368,263
3
L
Aphrodite
14,983
749
78
4
1
273,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role