Player Matchup

Baron Samedi
Baron Samedi
CyborgAmish
Baron Samedi
Level 66
God Stats
31W - 14L
1,594 SR
Queue Stats
389W - 274L
1,613 Elo+
Party 1
Bacchus
Bacchus
Jasonfenrir
Bacchus
Level 106
God Stats
27W - 20L
1,634 SR
Queue Stats
194W - 142L
1,601 Elo+
Party 1
Vamana
Vamana
monnoloko
Vamana
Level 141
God Stats
78W - 45L
1,732 SR
Queue Stats
417W - 308L
1,624 Elo+
Party 1
Team Averages
Level 104
1,653 SR
1,613 Elo+

VS

Team Averages
Level 47
1,522 SR
1,409 Elo+
Sol
Sol
I_been_zooted
Sol
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 2
Zeus
Zeus
Kunobii
Zeus
Level 9
God Stats
2W - 1L
1,793 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 2
Neith
Neith
Spadeee
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CyborgAmish
Baron Samedi
12
8 / 0 / 13
8,079
898
7,303
6,279
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Jasonfenrir
Bacchus
12
6 / 0 / 14
8,052
895
4,724
8,509
10,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
monnoloko
Vamana
12
9 / 1 / 11
8,086
898
9,174
12,416
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,482
720
6,067
8,086
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Kunobii
Zeus
8
0 / 10 / 1
5,566
618
3,299
8,747
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Spadeee
Neith
8
0 / 8 / 0
5,212
579
2,630
7,648
2,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
23
Kills
1
1
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CyborgAmish
Baron Samedi
8
0
13
14.5
L
1
5
0
0.2
W
Bacchus
Jasonfenrir
Bacchus
6
0
14
13
L
Zeus
Kunobii
Zeus
0
10
1
0.05
L
Neith
Spadeee
Neith
0
8
0
0
W
Vamana
monnoloko
Vamana
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
11,996
27,204
Taken
24,481
24,264
Mitigated
8,173
12,874
Healing
1,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CyborgAmish
Baron Samedi
7,303
276
2,920
2,912
6,279
3,678
1,175
2,047
4,232
30,912
0
L
6,067
2,114
0
1,133
8,086
2,993
0
4,497
3,486
19,307
1,887
W
Bacchus
Jasonfenrir
Bacchus
4,724
424
307
1,253
8,509
10,685
477
2,823
5,686
13,122
0
L
Zeus
Kunobii
Zeus
3,299
1,032
0
0
8,747
2,661
0
3,671
4,844
10,842
0
L
Neith
Spadeee
Neith
2,630
1,027
0
76
7,648
2,519
0
4,127
3,339
0
6,660
W
Vamana
monnoloko
Vamana
9,174
5,052
0
5,482
12,416
9,901
360
4,213
8,203
466
23,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
17,260
89
Minions Killed
53
6
Camps Cleared
1
524,691
Distance Traveled
363,924
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,079
898
46
5
4
166,228
4
L
Sol
6,482
720
34
4
1
139,076
2
W
Bacchus
8,052
895
15
2
0
171,266
6
L
Zeus
5,566
618
12
1
0
111,453
0
L
Neith
5,212
579
7
1
0
113,395
2
W
Vamana
8,086
898
28
3
2
187,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role