Player Matchup

Kuzenbo
Kuzenbo
Imkumbhkarna
Kuzenbo
Level 108
God Stats
7W - 3L
1,624 SR
Queue Stats
128W - 171L
1,391 Elo+
Party 1
Neith
Neith
WeanlingDEAD07
Neith
Level 8
God Stats
3W - 6L
1,369 SR
Queue Stats
9W - 20L
1,311 Elo+
Party 1
Shiva
Shiva
xVToonsVx
Shiva
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 161L
1,391 Elo+
Party 1
Team Averages
Level 48
1,498 SR
1,365 Elo+

VS

Team Averages
Level 72
1,500 SR
1,343 Elo+
He Bo
He Bo
ApprovingBug8
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,376 Elo+
Party 2
Thor
Thor
BaneOfTheKnight
Thor
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
58W - 65L
1,463 Elo+
Solo
Geb
Geb
soulface
Geb
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Imkumbhkarna
Kuzenbo
18
11 / 2 / 6
14,485
762
16,321
19,987
28,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 9
11,680
615
11,501
12,118
4,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
xVToonsVx
Shiva
18
7 / 4 / 11
13,644
718
22,739
21,248
18,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 11 / 1
12,688
668
18,825
16,807
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 7 / 6
10,748
566
10,020
21,368
9,483
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 4
11,395
600
9,629
21,747
26,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
10
11
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
11
1
0.77
L
1
7
6
0.57
W
Kuzenbo
Imkumbhkarna
Kuzenbo
11
2
6
7
W
2
5
9
1.3
L
1
2
4
1.5
W
Shiva
xVToonsVx
Shiva
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,561
Damage
38,474
53,353
Taken
59,922
51,231
Mitigated
43,450
11,585
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,825
129
79
1,019
16,807
7,228
0
5,233
11,023
46,662
0
L
10,020
434
0
0
21,368
9,483
0
7,149
13,901
0
27,099
W
Kuzenbo
Imkumbhkarna
Kuzenbo
16,321
4,693
595
6,454
19,987
28,321
350
9,353
10,634
41,112
0
W
11,501
3,335
0
1,866
12,118
4,041
1,828
9,527
2,591
0
29,922
L
9,629
890
0
1,397
21,747
26,739
0
4,556
16,679
28,446
0
W
Shiva
xVToonsVx
Shiva
22,739
2,910
0
2,670
21,248
18,869
49
10,025
11,223
0
59,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
34,831
148
Minions Killed
126
8
Camps Cleared
4
970,998
Distance Traveled
908,636
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,688
668
60
3
4
293,568
4
L
Thor
10,748
566
33
2
0
267,561
0
W
Kuzenbo
14,485
762
36
2
4
334,934
1
W
Neith
11,680
615
42
2
1
289,591
0
L
Geb
11,395
600
33
2
0
347,507
3
W
Shiva
13,644
718
70
4
3
346,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role