Player Matchup

Zeus
Zeus
AYO CC
Zeus
Level 133
God Stats
3W - 1L
1,510 SR
Queue Stats
49W - 26L
1,600 Elo+
Party 1
Ymir
Ymir
ESTABEAST
Ymir
Level 16
God Stats
25W - 9L
1,747 SR
Queue Stats
38W - 28L
1,578 Elo+
Party 1
Agni
Agni
MrIncredible06
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,446 Elo+
Party 1
Mercury
Mercury
TREoBOMB
Mercury
Level 143
God Stats
5W - 0L
1,654 SR
Queue Stats
194W - 144L
1,565 Elo+
Party 1
Ares
Ares
oO Jay G Oo
Ares
Level 103
God Stats
3W - 1L
1,311 SR
Queue Stats
34W - 27L
1,516 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,541 Elo+

VS

Team Averages
Level 110
1,475 SR
1,412 Elo+
Serqet
Serqet
H311Grimm
Serqet
Level 157
God Stats
2W - 3L
1,497 SR
Queue Stats
305W - 331L
1,427 Elo+
Solo
Xbalanque
Xbalanque
UrMasShakeWeight
Xbalanque
Level 42
God Stats
4W - 6L
1,316 SR
Queue Stats
5W - 6L
1,243 Elo+
Party 2
Cu Chulainn
Cu Chulainn
abusivefruitroll
Cu Chulainn
Level 119
God Stats
0W - 2L
1,737 SR
Queue Stats
33W - 29L
1,487 Elo+
Party 2
Poseidon
Poseidon
monkey_killer001
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,461 Elo+
Solo
Hera
Hera
sergio_maniga
Hera
Level 123
God Stats
0W - 1L
1,324 SR
Queue Stats
23W - 27L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AYO CC
Zeus
17
8 / 0 / 8
11,730
1,173
18,296
6,330
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
1 / 0 / 15
10,854
1,085
3,968
6,266
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 2 / 10
11,497
1,150
12,406
9,882
3,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
TREoBOMB
Mercury
17
6 / 1 / 10
11,795
1,180
9,243
9,548
2,840
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 11
10,048
1,005
6,150
13,237
12,414
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

275

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
H311Grimm
Serqet
15
2 / 3 / 3
10,242
1,024
4,115
7,232
3,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
15
0 / 6 / 4
9,680
968
8,885
10,978
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
abusivefruitroll
Cu Chulainn
15
0 / 5 / 4
9,574
957
7,168
13,413
17,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 1
10,134
1,013
9,303
12,613
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
10,143
1,014
11,150
8,850
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
23
Kills
5
5
Deaths
23
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
AYO CC
Zeus
8
0
8
12
W
Ymir
1
0
15
8.5
L
Serqet
H311Grimm
Serqet
2
3
3
1.17
W
6
2
10
5.5
W
Mercury
TREoBOMB
Mercury
6
1
10
11
L
Xbalanque
0
6
4
0.33
L
Cu Chulainn
abusivefruitroll
Cu Chulainn
0
5
4
0.4
L
2
7
1
0.36
W
2
2
11
3.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,063
Damage
40,621
45,263
Taken
53,086
28,686
Mitigated
33,671
1,114
Healing
955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AYO CC
Zeus
18,296
2,098
0
443
6,330
2,319
0
3,616
2,510
48,676
0
W
Ymir
3,968
333
0
671
6,266
7,191
0
2,526
3,653
11,774
0
L
Serqet
H311Grimm
Serqet
4,115
971
0
0
7,232
3,660
0
5,700
1,532
0
7,882
W
12,406
853
0
0
9,882
3,922
0
3,191
6,455
31,195
0
W
Mercury
TREoBOMB
Mercury
9,243
4,215
0
0
9,548
2,840
0
4,347
4,951
0
26,177
L
Xbalanque
8,885
2,976
0
453
10,978
4,444
0
7,222
3,756
0
21,249
L
Cu Chulainn
abusivefruitroll
Cu Chulainn
7,168
914
0
502
13,413
17,632
0
10,767
2,646
544
20,469
L
9,303
993
0
0
12,613
4,560
0
10,155
2,458
24,710
0
W
6,150
134
0
0
13,237
12,414
0
6,274
6,651
7,709
0
L
11,150
2,048
0
0
8,850
3,375
0
6,976
1,874
37,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
49,773
170
Minions Killed
184
6
Camps Cleared
7
1,070,231
Distance Traveled
927,511
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,730
1,173
78
8
1
206,945
0
W
Ymir
10,854
1,085
12
1
0
210,923
0
L
Serqet
10,242
1,024
11
1
0
189,401
0
W
Agni
11,497
1,150
42
4
0
193,951
0
W
Mercury
11,795
1,180
33
3
4
246,299
0
L
Xbalanque
9,680
968
34
3
2
177,573
0
L
Cu Chulainn
9,574
957
35
4
1
183,937
1
L
Poseidon
10,134
1,013
28
3
3
173,560
0
W
Ares
10,048
1,005
5
1
1
212,113
0
L
Hera
10,143
1,014
76
8
1
203,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role