Player Matchup

Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DankDerith
Atlas
Level 159
God Stats
24W - 20L
1,725 SR
Queue Stats
423W - 335L
1,551 Elo+
Party 3
Arachne
Arachne
Heis3nbug
Arachne
Level 159
God Stats
7W - 5L
1,436 SR
Queue Stats
460W - 363L
1,633 Elo+
Party 3
Anubis
Anubis
Toefluff321
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,526 Elo+
Party 3
Apollo
Apollo
Turtsama
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,590 Elo+
Solo
Team Averages
Level 122
1,532 SR
1,560 Elo+

VS

Team Averages
Level 157
1,456 SR
1,511 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
LapisDei
Ao Kuang
Level 160
God Stats
2W - 0L
1,290 SR
Queue Stats
107W - 99L
1,609 Elo+
Party 1
Awilix
Awilix
OdraudeAce
Awilix
Level 160
God Stats
3W - 3L
1,489 SR
Queue Stats
347W - 360L
1,546 Elo+
Party 1
Sol
Sol
SlurpinCh33ks
Sol
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 1
6,058
606
5,713
9,254
4,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
8
1 / 3 / 1
4,992
499
4,315
8,262
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Heis3nbug
Arachne
9
4 / 3 / 1
5,594
559
4,855
8,022
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
10
0 / 1 / 1
5,403
540
2,961
5,381
2,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Turtsama
Apollo
6
0 / 2 / 2
4,348
435
2,286
4,185
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 0 / 2
6,156
616
2,710
3,115
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
9
1 / 1 / 7
5,904
590
3,996
7,141
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
LapisDei
Ao Kuang
10
1 / 3 / 0
5,504
550
5,150
8,205
5,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
OdraudeAce
Awilix
9
1 / 3 / 1
5,260
526
2,530
7,464
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 2
6,153
615
6,755
5,791
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
10
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
1
2.5
W
Thoth
 
Thoth
2
0
2
3
W
Ne Zha
 
Ne Zha
1
1
7
4.5
L
Atlas
1
3
1
0.5
L
Arachne
Heis3nbug
Arachne
4
3
1
1.5
W
Ao Kuang
LapisDei
Ao Kuang
1
3
0
0.33
W
Awilix
OdraudeAce
Awilix
1
3
1
0.5
W
5
1
2
6
L
Anubis
0
1
1
0.5
L
Apollo
Turtsama
Apollo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
21,141
35,104
Taken
31,716
14,202
Mitigated
13,208
11,846
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,713
3,119
116
2,802
9,254
4,069
0
4,985
4,269
0
29,536
W
Thoth
 
Thoth
2,710
159
0
500
3,115
836
0
908
2,207
35,741
0
W
Ne Zha
 
Ne Zha
3,996
931
140
2,188
7,141
3,400
75
3,268
3,873
0
16,006
L
Atlas
4,315
1,908
0
1,800
8,262
3,877
0
3,400
4,862
15,594
0
L
Arachne
Heis3nbug
Arachne
4,855
2,871
0
3,059
8,022
3,224
0
2,813
5,209
0
27,746
W
Ao Kuang
LapisDei
Ao Kuang
5,150
737
138
3,821
8,205
5,573
0
0
8,205
22,146
0
W
Awilix
OdraudeAce
Awilix
2,530
830
0
2,629
7,464
1,910
0
1,503
5,961
0
23,897
W
6,755
3,753
0
3,400
5,791
1,489
806
1,597
4,194
33,984
0
L
Anubis
2,961
346
0
2,734
5,381
2,081
0
1,904
3,477
29,894
0
L
Apollo
Turtsama
Apollo
2,286
1,589
0
1,335
4,185
951
0
1,513
2,672
0
17,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
28,977
219
Minions Killed
260
0
Camps Cleared
0
899,767
Distance Traveled
1,055,541
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,058
606
56
6
0
182,948
1
W
Thoth
6,156
616
71
7
0
205,716
3
W
Ne Zha
5,904
590
18
2
0
228,998
2
L
Atlas
4,992
499
17
2
0
193,151
1
L
Arachne
5,594
559
50
5
0
226,433
2
W
Ao Kuang
5,504
550
40
4
0
190,414
2
W
Awilix
5,260
526
55
6
0
214,061
1
W
Sol
6,153
615
76
8
0
216,352
2
L
Anubis
5,403
540
58
6
0
180,999
2
L
Apollo
4,348
435
38
4
0
116,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role