Player Matchup

Ao Kuang
Ao Kuang
BuySouls
Ao Kuang
Level 120
God Stats
13W - 3L
1,748 SR
Queue Stats
121W - 122L
1,540 Elo+
Party 1
Scylla
Scylla
INFINIT3 GHO5T
Scylla
Level 160
God Stats
1W - 4L
1,700 SR
Queue Stats
202W - 135L
1,620 Elo+
Party 3
Ymir
Ymir
KaylaKills
Ymir
Level 68
God Stats
4W - 4L
1,690 SR
Queue Stats
69W - 64L
1,561 Elo+
Party 1
Bellona
Bellona
Lee Hanmi
Bellona
Level 33
God Stats
3W - 0L
1,876 SR
Queue Stats
80W - 18L
1,811 Elo+
Party 3
Skadi
Skadi
kwciv
Skadi
Level 107
God Stats
1W - 0L
1,159 SR
Queue Stats
40W - 41L
1,429 Elo+
Party 1
Team Averages
Level 98
1,635 SR
1,592 Elo+

VS

Team Averages
Level 94
1,522 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
BlurBMDZ
Tsukuyomi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,394 Elo+
Party 2
Ymir
Ymir
BlurJxse
Ymir
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 6L
1,716 Elo+
Party 2
Thanatos
Thanatos
DF ZeroTwo
Thanatos
Level 37
God Stats
2W - 4L
1,268 SR
Queue Stats
41W - 46L
1,480 Elo+
Solo
Heimdallr
Heimdallr
MissionToTheLoot
Heimdallr
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Fenrir
Fenrir
lousygamer45
Fenrir
Level 137
God Stats
6W - 3L
1,843 SR
Queue Stats
145W - 144L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BuySouls
Ao Kuang
13
8 / 0 / 2
7,517
683
7,370
6,751
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 2 / 4
7,008
637
4,098
4,439
824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 0
5,179
471
1,878
8,111
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Lee Hanmi
Bellona
12
2 / 0 / 4
6,688
608
6,799
9,432
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
kwciv
Skadi
9
0 / 2 / 0
5,210
474
3,772
4,195
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlurBMDZ
Tsukuyomi
9
0 / 4 / 2
5,380
489
4,969
9,196
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
9
1 / 0 / 2
5,787
526
1,515
4,690
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
DF ZeroTwo
Thanatos
12
4 / 4 / 0
6,832
621
3,224
8,354
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
10
1 / 1 / 3
5,563
506
6,782
7,091
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
8
0 / 4 / 1
5,101
464
2,726
7,218
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
6
6
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlurBMDZ
Tsukuyomi
0
4
2
0.25
L
Ymir
1
0
2
2
W
Ao Kuang
BuySouls
Ao Kuang
8
0
2
9
L
Thanatos
DF ZeroTwo
Thanatos
4
4
0
1
W
3
2
4
2.5
W
0
2
0
0
W
Bellona
Lee Hanmi
Bellona
2
0
4
4
L
Heimdallr
1
1
3
2.5
W
Skadi
kwciv
Skadi
0
2
0
0
L
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
19,216
32,928
Taken
36,549
16,321
Mitigated
13,795
11,720
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlurBMDZ
Tsukuyomi
4,969
1,063
0
4,008
9,196
3,725
0
1,813
7,383
0
24,987
L
Ymir
1,515
140
0
1,518
4,690
2,383
0
1,550
3,140
14,448
0
W
Ao Kuang
BuySouls
Ao Kuang
7,370
2,188
0
2,681
6,751
2,260
0
505
6,153
37,235
0
L
Thanatos
DF ZeroTwo
Thanatos
3,224
1,215
0
5,357
8,354
3,072
0
5,148
3,206
0
41,431
W
4,098
606
0
0
4,439
824
348
0
4,439
39,352
0
W
1,878
265
78
2,065
8,111
4,697
0
932
7,179
13,866
0
W
Bellona
Lee Hanmi
Bellona
6,799
2,938
0
5,783
9,432
7,491
0
0
8,873
0
39,088
L
Heimdallr
6,782
3,468
309
3,574
7,091
2,104
70
2,484
4,607
0
36,493
W
Skadi
kwciv
Skadi
3,772
880
0
1,113
4,195
1,049
0
78
4,084
0
33,671
L
Fenrir
2,726
739
0
2,672
7,218
2,511
0
2,351
4,867
0
21,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
28,663
330
Minions Killed
279
0
Camps Cleared
0
1,113,439
Distance Traveled
998,561
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,380
489
46
4
0
205,759
5
L
Ymir
5,787
526
21
2
0
202,643
0
W
Ao Kuang
7,517
683
71
6
0
244,898
4
L
Thanatos
6,832
621
91
8
0
218,200
4
W
Scylla
7,008
637
83
8
0
202,795
2
W
Ymir
5,179
471
22
2
0
219,603
1
W
Bellona
6,688
608
84
8
0
229,882
2
L
Heimdallr
5,563
506
74
7
0
179,316
1
W
Skadi
5,210
474
70
6
0
216,261
3
L
Fenrir
5,101
464
47
4
0
192,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role