Player Matchup

Bastet
Bastet
Masters
Chewîe
Bastet
Masters
Level 157
God Stats
1W - 5L
1,421 SR
Queue Stats
200W - 147L
2,511 MMR
Party 1
Sol
Sol
Masters
Dnutsttv
Sol
Masters
Level 144
God Stats
1W - 2L
1,527 SR
Queue Stats
108W - 104L
2,653 MMR
Party 1
Ares
Ares
Diamond I
alejandrommtt
Ares
Diamond I
Level 66
God Stats
2W - 3L
1,441 SR
Queue Stats
157W - 128L
2,393 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
lolusuk
Baron Samedi
Platinum II
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
242W - 234L
2,039 MMR
Solo
Neith
Neith
Masters
zxVortex
Neith
Masters
Level 148
God Stats
103W - 80L
1,655 SR
Queue Stats
1,212W - 1,215L
2,304 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,509 SR
2,380 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,703 SR
2,398 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
ItsSkeet
Ah Muzen Cab
Platinum II
Level 99
God Stats
10W - 4L
1,752 SR
Queue Stats
139W - 126L
1,981 MMR
Solo
Set
Set
Masters
KINGMuFasa23
Set
Masters
Level 157
God Stats
37W - 21L
1,760 SR
Queue Stats
635W - 587L
3,178 MMR
Solo
He Bo
He Bo
Masters
Rukinder
He Bo
Masters
Level 146
God Stats
9W - 10L
1,622 SR
Queue Stats
933W - 780L
2,852 MMR
Solo
Cernunnos
Cernunnos
Gold I
Schmeatalicious
Cernunnos
Gold I
Level 64
God Stats
13W - 6L
1,724 SR
Queue Stats
66W - 60L
1,764 MMR
Solo
Sobek
Sobek
Diamond III
XboxGoblin
Sobek
Diamond III
Level 157
God Stats
19W - 19L
1,656 SR
Queue Stats
279W - 253L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chewîe
Bastet
20
5 / 3 / 0
12,754
531
11,363
19,551
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 8 / 1
11,611
484
7,662
19,732
6,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 8 / 1
12,316
513
17,278
26,292
29,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
lolusuk
Baron Samedi
13
0 / 9 / 0
8,489
354
7,971
18,487
16,001
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
zxVortex
Neith
17
2 / 8 / 1
11,819
492
14,077
19,651
6,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaSusanoAtlasShiva

VS

Bans
EsetKuzenboCabrakanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsSkeet
Ah Muzen Cab
20
6 / 3 / 8
14,910
621
17,624
17,420
10,535
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 1 / 10
15,157
632
15,965
19,810
18,092
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Rukinder
He Bo
20
18 / 1 / 6
16,807
700
23,910
12,474
5,529
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Schmeatalicious
Cernunnos
20
3 / 2 / 8
14,735
614
12,936
16,368
7,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
18
2 / 2 / 16
12,888
537
7,936
24,070
29,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
9
Kills
36
36
Deaths
9
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
Chewîe
Bastet
5
3
0
1.67
L
0
8
1
0.06
W
Ah Muzen Cab
ItsSkeet
Ah Muzen Cab
6
3
8
3.33
W
7
1
10
12
W
He Bo
Rukinder
He Bo
18
1
6
21
W
Cernunnos
Schmeatalicious
Cernunnos
3
2
8
3.5
W
Sobek
2
2
16
5
L
2
8
1
0.31
L
Baron Samedi
lolusuk
Baron Samedi
0
9
0
0
L
Neith
zxVortex
Neith
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,351
Damage
78,371
103,713
Taken
90,142
65,964
Mitigated
70,760
25,705
Healing
37,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Chewîe
Bastet
11,363
2,996
0
8,245
19,551
7,608
0
4,356
14,897
0
92,475
L
7,662
2,960
0
5,411
19,732
6,135
6,404
7,822
11,863
94,693
0
W
Ah Muzen Cab
ItsSkeet
Ah Muzen Cab
17,624
5,861
0
11,390
17,420
10,535
3,756
10,636
6,784
0
112,588
W
15,965
7,720
0
5,289
19,810
18,092
2,012
7,328
12,482
0
144,913
W
He Bo
Rukinder
He Bo
23,910
2,085
0
5,846
12,474
5,529
1,505
5,556
6,918
152,262
1,138
W
Cernunnos
Schmeatalicious
Cernunnos
12,936
4,220
0
8,185
16,368
7,177
2,553
2,852
13,516
0
120,512
W
Sobek
7,936
276
0
6,589
24,070
29,427
60
7,226
16,844
28,636
0
L
17,278
1,376
0
1,801
26,292
29,583
0
7,690
17,372
80,883
0
L
Baron Samedi
lolusuk
Baron Samedi
7,971
696
359
2,949
18,487
16,001
0
5,621
12,636
33,483
0
L
Neith
zxVortex
Neith
14,077
7,663
0
6,940
19,651
6,637
0
6,065
13,586
0
78,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
74,497
694
Minions Killed
836
0
Camps Cleared
0
2,143,150
Distance Traveled
2,436,185
24
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,754
531
166
7
0
547,886
0
L
Sol
11,611
484
174
7
0
376,338
2
W
Ah Muzen Cab
14,910
621
185
8
0
521,994
0
W
Set
15,157
632
207
9
0
464,411
10
W
He Bo
16,807
700
216
9
0
539,546
5
W
Cernunnos
14,735
614
191
8
0
408,314
6
W
Sobek
12,888
537
37
2
0
501,920
19
L
Ares
12,316
513
164
7
0
405,855
5
L
Baron Samedi
8,489
354
50
2
0
404,116
6
L
Neith
11,819
492
140
6
0
408,955
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role