Player Matchup

Sylvanus
Sylvanus
Husslecar
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,299 Elo+
Party 2
Jing Wei
Jing Wei
Kardinalwithak
Jing Wei
Level 93
God Stats
1W - 10L
1,521 SR
Queue Stats
243W - 216L
1,542 Elo+
Solo
Cupid
Cupid
Strelok28
Cupid
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 11L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
WoterHell
Kukulkan
Level 33
God Stats
0W - 5L
1,179 SR
Queue Stats
13W - 12L
1,527 Elo+
Solo
Fenrir
Fenrir
ZerefHu
Fenrir
Level 62
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 3L
1,563 Elo+
Solo
Team Averages
Level 53
1,340 SR
1,459 Elo+

VS

Team Averages
Level 147
1,577 SR
1,664 Elo+
Guan Yu
Guan Yu
亚丝娜的香香脚
Guan Yu
Level 149
God Stats
3W - 3L
1,464 SR
Queue Stats
376W - 180L
1,724 Elo+
Party 1
Thanatos
Thanatos
倾绝月痕
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 37L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
小熊熊不烂泥
Nu Wa
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 8L
1,630 Elo+
Party 1
Ullr
Ullr
我大意了丶没有闪啊
Ullr
Level 147
God Stats
28W - 19L
1,466 SR
Queue Stats
211W - 152L
1,614 Elo+
Party 1
Cerberus
Cerberus
我被抓了位移交了怎么跑啊
Cerberus
Level 156
God Stats
12W - 5L
1,952 SR
Queue Stats
337W - 136L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Husslecar
Sylvanus
14
0 / 4 / 0
9,710
971
6,536
20,611
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
14
0 / 14 / 0
9,017
902
7,214
27,604
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
Strelok28
Cupid
14
0 / 3 / 0
8,804
880
2,826
7,088
1,486
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WoterHell
Kukulkan
14
0 / 11 / 0
9,203
920
7,531
22,211
3,968
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ZerefHu
Fenrir
14
0 / 13 / 0
8,769
877
6,070
21,228
5,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 27
12,033
1,203
16,674
14,799
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
倾绝月痕
Thanatos
18
13 / 0 / 21
11,874
1,187
20,421
7,025
3,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
8 / 0 / 27
12,291
1,229
20,478
6,034
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 0 / 22
12,666
1,267
21,963
4,893
2,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 0 / 33
11,896
1,190
15,254
11,726
13,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
175
0
Kills
45
45
Deaths
0
0
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Husslecar
Sylvanus
0
4
0
0
L
Jing Wei
0
14
0
0
L
Cupid
Strelok28
Cupid
0
3
0
0
L
Kukulkan
WoterHell
Kukulkan
0
11
0
0
L
Fenrir
ZerefHu
Fenrir
0
13
0
0
W
6
0
27
19.5
W
Thanatos
倾绝月痕
Thanatos
13
0
21
23.5
W
8
0
27
21.5
W
14
0
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,177
Damage
94,790
98,742
Taken
44,477
34,623
Mitigated
40,435
7,789
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Husslecar
Sylvanus
6,536
563
2,294
3,291
20,611
19,194
0
8,518
12,093
11,606
0
L
Jing Wei
7,214
6,034
0
1,423
27,604
4,606
0
7,156
20,448
0
26,191
L
Cupid
Strelok28
Cupid
2,826
1,716
106
0
7,088
1,486
0
3,129
3,959
0
10,606
L
Kukulkan
WoterHell
Kukulkan
7,531
459
0
0
22,211
3,968
0
9,234
12,977
34,495
0
L
Fenrir
ZerefHu
Fenrir
6,070
2,127
56
619
21,228
5,369
0
7,695
13,533
0
9,423
W
16,674
1,365
3,906
5,642
14,799
18,517
0
3,975
10,472
0
22,888
W
Thanatos
倾绝月痕
Thanatos
20,421
5,109
0
9,702
7,025
3,313
0
2,606
4,263
0
40,976
W
20,478
4,641
0
0
6,034
2,617
0
3,126
2,908
42,117
0
W
21,963
9,761
0
180
4,893
2,329
0
1,782
3,111
0
43,510
W
15,254
258
577
2,840
11,726
13,659
0
2,578
8,794
26,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
60,760
117
Minions Killed
214
3
Camps Cleared
14
802,266
Distance Traveled
1,121,795
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,710
971
14
1
0
183,089
2
L
Jing Wei
9,017
902
28
3
0
160,980
0
L
Cupid
8,804
880
16
2
2
143,248
0
L
Kukulkan
9,203
920
56
6
1
169,948
0
L
Fenrir
8,769
877
3
0
0
145,001
1
W
Guan Yu
12,033
1,203
6
1
0
248,142
0
W
Thanatos
11,874
1,187
47
5
6
228,382
0
W
Nu Wa
12,291
1,229
37
4
0
218,337
0
W
Ullr
12,666
1,267
73
7
8
198,853
1
W
Cerberus
11,896
1,190
51
5
0
228,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role