Player Matchup

Loki
Loki
Dabsburgh
Loki
Level 79
God Stats
2W - 3L
1,275 SR
Queue Stats
378W - 382L
1,454 Elo+
Solo
Anhur
Anhur
JamesyB4bY
Anhur
Level 108
God Stats
7W - 5L
1,600 SR
Queue Stats
295W - 290L
1,369 Elo+
Solo
Terra
Terra
Str_angel
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 136L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
Zekaym
Heimdallr
Level 106
God Stats
4W - 4L
1,463 SR
Queue Stats
375W - 392L
1,389 Elo+
Solo
Discordia
Discordia
daRabbit777
Discordia
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
175W - 179L
1,266 Elo+
Party 1
Team Averages
Level 73
1,467 SR
1,372 Elo+

VS

Team Averages
Level 89
1,500 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
GoodSpanking
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 86L
1,646 Elo+
Party 2
Medusa
Medusa
PrincessKinny91
Medusa
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
87W - 110L
1,344 Elo+
Party 3
Bacchus
Bacchus
booldaddy
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 121L
1,352 Elo+
Party 3
Ra
Ra
pbees
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 23L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 6 / 2
9,525
733
7,109
14,279
7,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
15
1 / 7 / 6
8,558
658
6,018
14,780
5,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Terra
Str_angel
Terra
15
1 / 6 / 6
8,984
691
4,927
18,952
26,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Zekaym
Heimdallr
16
2 / 5 / 3
9,132
702
8,500
10,896
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
daRabbit777
Discordia
13
1 / 8 / 4
7,962
612
10,961
10,334
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
10 / 1 / 19
11,446
880
16,498
9,055
3,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 17
10,809
831
17,265
6,356
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 18
9,926
764
8,669
11,131
4,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
booldaddy
Bacchus
16
6 / 2 / 20
10,740
826
10,478
14,108
20,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ra
17
5 / 3 / 17
10,487
807
9,297
9,562
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
10
Kills
32
32
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
1
19
19.5
L
Loki
5
6
2
1
W
8
1
17
16.5
L
Anhur
1
7
6
0.57
W
3
4
18
3
L
Terra
Str_angel
Terra
1
6
6
0.67
L
Heimdallr
Zekaym
Heimdallr
2
5
3
0.7
W
Bacchus
booldaddy
Bacchus
6
2
20
8
L
Discordia
daRabbit777
Discordia
1
8
4
0.38
W
Ra
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
62,207
69,241
Taken
50,212
48,862
Mitigated
33,790
15,834
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,498
4,514
496
2,233
9,055
3,223
923
2,014
7,041
29,540
0
L
Loki
7,109
1,242
682
3,614
14,279
7,029
0
10,332
3,677
0
22,577
W
17,265
232
3,850
2,376
6,356
2,162
965
1,454
4,902
32,400
0
L
Anhur
6,018
819
247
2,252
14,780
5,512
0
11,673
2,725
0
14,847
W
8,669
2,983
1,387
1,456
11,131
4,436
1,429
3,091
8,040
0
23,270
L
Terra
Str_angel
Terra
4,927
648
2,982
4,174
18,952
26,643
0
13,178
5,472
12,314
0
L
Heimdallr
Zekaym
Heimdallr
8,500
1,555
201
625
10,896
4,863
0
8,819
1,830
0
32,588
W
Bacchus
booldaddy
Bacchus
10,478
859
1,637
4,247
14,108
20,121
245
5,629
8,479
17,676
0
L
Discordia
daRabbit777
Discordia
10,961
101
653
404
10,334
4,815
0
8,181
1,999
21,218
0
W
Ra
9,297
903
5,747
3,684
9,562
3,848
951
3,700
5,862
28,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
53,408
124
Minions Killed
143
0
Camps Cleared
0
1,089,648
Distance Traveled
1,347,659
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,446
880
35
3
0
260,424
2
L
Loki
9,525
733
26
2
0
247,240
2
W
Janus
10,809
831
23
2
0
288,940
2
L
Anhur
8,558
658
25
2
0
196,699
0
W
Medusa
9,926
764
36
3
0
241,320
0
L
Terra
8,984
691
5
0
0
219,945
0
L
Heimdallr
9,132
702
46
4
0
211,225
1
W
Bacchus
10,740
826
14
1
0
314,986
0
L
Discordia
7,962
612
22
2
0
214,539
0
W
Ra
10,487
807
35
3
0
241,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role