Player Matchup

Zeus
Zeus
BOBAFLEA3000
Zeus
Level 149
God Stats
7W - 2L
1,800 SR
Queue Stats
57W - 50L
1,510 Elo+
Party 2
Hachiman
Hachiman
Big Donnie D90
Hachiman
Level 96
God Stats
3W - 5L
1,438 SR
Queue Stats
501W - 528L
1,460 Elo+
Solo
Apollo
Apollo
Carrdiackid
Apollo
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 30L
1,419 Elo+
Party 2
Raijin
Raijin
ProXReece
Raijin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,467 Elo+
Party 2
Chiron
Chiron
ProxGT
Chiron
Level 127
God Stats
4W - 2L
1,911 SR
Queue Stats
113W - 98L
1,520 Elo+
Party 2
Team Averages
Level 129
1,630 SR
1,475 Elo+

VS

Team Averages
Level 126
1,625 SR
1,431 Elo+
Osiris
Osiris
 
Osiris
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dissent4
Jing Wei
Level 126
God Stats
2W - 1L
1,883 SR
Queue Stats
25W - 24L
1,535 Elo+
Party 3
Atlas
Atlas
LordZajaek
Atlas
Level 148
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 5L
1,505 Elo+
Party 1
Bastet
Bastet
Nembutals
Bastet
Level 120
God Stats
7W - 4L
1,418 SR
Queue Stats
224W - 228L
1,413 Elo+
Party 3
Merlin
Merlin
andresday
Merlin
Level 106
God Stats
0W - 1L
1,621 SR
Queue Stats
4W - 8L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 19
12,503
893
30,294
10,958
4,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
19
8 / 4 / 19
11,779
841
16,311
14,287
5,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
19
10 / 4 / 20
12,067
862
13,491
16,013
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ProXReece
Raijin
17
6 / 7 / 18
11,313
808
11,744
17,346
12,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ProxGT
Chiron
20
6 / 2 / 20
12,367
883
12,822
15,545
6,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 8 / 8
10,275
734
7,292
19,997
29,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Dissent4
Jing Wei
17
3 / 11 / 9
10,710
765
10,017
16,950
6,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
17
1 / 6 / 9
10,284
735
11,265
21,501
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Nembutals
Bastet
19
7 / 6 / 6
11,392
814
15,142
18,474
9,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
andresday
Merlin
18
6 / 10 / 10
11,576
827
17,475
14,846
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
63
41
Kills
21
22
Deaths
41
96
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
8
8
1
W
11
5
19
4.1
W
Hachiman
8
4
19
4.38
W
Apollo
10
4
20
5
L
Jing Wei
Dissent4
Jing Wei
3
11
9
0.68
L
Atlas
1
6
9
0.92
L
Bastet
Nembutals
Bastet
7
6
6
1.67
W
Raijin
ProXReece
Raijin
6
7
18
2.14
W
Chiron
ProxGT
Chiron
6
2
20
8
L
Merlin
andresday
Merlin
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,662
Damage
61,191
74,149
Taken
91,768
37,712
Mitigated
74,258
30,579
Healing
21,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,292
1,598
1,798
3,312
19,997
29,807
0
10,608
9,389
0
12,331
W
30,294
4,105
1,405
970
10,958
4,259
1,064
4,439
6,519
47,683
0
W
Hachiman
16,311
10,384
1,755
4,534
14,287
5,909
1,858
6,179
8,108
0
27,466
W
Apollo
13,491
7,927
1,093
5,351
16,013
7,925
1,111
5,046
10,967
0
25,012
L
Jing Wei
Dissent4
Jing Wei
10,017
5,221
600
1,237
16,950
6,339
0
9,845
7,105
0
21,793
L
Atlas
11,265
3,407
1,095
3,131
21,501
22,454
0
8,816
12,685
29,457
0
L
Bastet
Nembutals
Bastet
15,142
3,616
1,181
6,556
18,474
9,194
0
6,614
11,860
0
28,976
W
Raijin
ProXReece
Raijin
11,744
1,243
1,637
1,349
17,346
12,795
330
6,243
11,103
27,357
0
W
Chiron
ProxGT
Chiron
12,822
4,820
3,943
8,542
15,545
6,824
1,877
6,833
8,712
0
33,872
L
Merlin
andresday
Merlin
17,475
227
990
1,808
14,846
6,464
0
6,155
8,691
33,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
54,237
183
Minions Killed
121
0
Camps Cleared
0
1,348,784
Distance Traveled
1,279,583
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,275
734
7
1
0
238,247
0
W
Zeus
12,503
893
46
3
0
270,517
0
W
Hachiman
11,779
841
31
2
0
274,485
3
W
Apollo
12,067
862
30
2
0
290,310
4
L
Jing Wei
10,710
765
20
1
0
254,461
3
L
Atlas
10,284
735
24
2
0
260,694
2
L
Bastet
11,392
814
26
2
0
296,746
6
W
Raijin
11,313
808
27
2
0
233,692
0
W
Chiron
12,367
883
49
4
0
279,780
2
L
Merlin
11,576
827
44
3
0
229,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role