Player Matchup

Sol
Sol
Crimes
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,896 Elo+
Party 2
Hercules
Hercules
Genius
Hercules
Level 160
God Stats
2W - 0L
1,986 SR
Queue Stats
8W - 0L
2,141 Elo+
Party 2
Ymir
Ymir
LegendaryZartak
Ymir
Level 7
God Stats
2W - 0L
1,608 SR
Queue Stats
2W - 0L
1,995 Elo+
Party 2
Team Averages
Level 107
1,698 SR
2,010 Elo+

VS

Team Averages
Level 68
1,724 SR
1,785 Elo+
Amaterasu
Amaterasu
Cagliastro
Amaterasu
Level 160
God Stats
1W - 1L
1,809 SR
Queue Stats
94W - 94L
1,531 Elo+
Solo
Ullr
Ullr
revertperseρhone
Ullr
Level 32
God Stats
6W - 5L
1,862 SR
Queue Stats
88W - 37L
2,006 Elo+
Party 1
Chronos
Chronos
yeahiplaymercury
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 6L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Crimes
Sol
15
10 / 0 / 4
9,462
946
19,228
9,303
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Genius
Hercules
13
2 / 2 / 11
8,136
814
9,109
14,102
11,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 9
7,847
785
2,532
6,386
5,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cagliastro
Amaterasu
10
0 / 5 / 2
6,616
662
4,171
11,944
10,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 1
6,929
693
7,998
9,948
3,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 0
6,657
666
10,224
13,138
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cagliastro
Amaterasu
0
5
2
0.2
W
Sol
Crimes
Sol
10
0
4
12
W
Hercules
Genius
Hercules
2
2
11
3.75
W
2
0
9
6.5
L
1
3
1
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
22,393
29,791
Taken
35,030
20,626
Mitigated
20,179
14,449
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cagliastro
Amaterasu
4,171
1,346
0
2,749
11,944
10,446
0
6,355
5,589
0
10,282
W
Sol
Crimes
Sol
19,228
8,868
0
5,939
9,303
3,928
2,749
3,149
6,154
48,884
5,183
W
Hercules
Genius
Hercules
9,109
4,206
0
6,835
14,102
11,184
204
4,037
10,065
0
22,814
W
2,532
613
372
1,303
6,386
5,514
146
2,247
4,139
5,527
0
L
7,998
3,024
0
1,030
9,948
3,998
0
7,124
2,824
0
31,088
L
10,224
3,761
0
2,560
13,138
5,735
0
6,553
6,585
20,653
3,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
20,202
112
Minions Killed
112
5
Camps Cleared
4
599,033
Distance Traveled
556,180
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,616
662
17
2
0
191,526
3
W
Sol
9,462
946
80
8
4
203,476
0
W
Hercules
8,136
814
25
3
1
211,657
2
W
Ymir
7,847
785
7
1
0
183,900
3
L
Ullr
6,929
693
58
6
1
182,021
5
L
Chronos
6,657
666
37
4
3
182,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role