Player Matchup

Hun Batz
Hun Batz
AWSDG
Hun Batz
Level 67
God Stats
9W - 14L
1,532 SR
Queue Stats
248W - 253L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
DiarrheaAim1
Baron Samedi
Level 66
God Stats
11W - 8L
1,493 SR
Queue Stats
230W - 213L
1,464 Elo+
Party 1
Thanatos
Thanatos
HBKSketchyy
Thanatos
Level 99
God Stats
6W - 8L
1,500 SR
Queue Stats
79W - 89L
1,559 Elo+
Party 2
Ares
Ares
MG Krave
Ares
Level 87
God Stats
4W - 4L
1,305 SR
Queue Stats
147W - 146L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MMG LIZARD
Ah Muzen Cab
Level 65
God Stats
18W - 11L
1,586 SR
Queue Stats
32W - 46L
1,503 Elo+
Party 2
Team Averages
Level 77
1,483 SR
1,491 Elo+

VS

Team Averages
Level 76
1,555 SR
1,477 Elo+
Thanatos
Thanatos
DF ZeroTwo
Thanatos
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 46L
1,494 Elo+
Solo
Freya
Freya
GUCC1 DL
Freya
Level 56
God Stats
8W - 12L
1,454 SR
Queue Stats
42W - 61L
1,357 Elo+
Solo
Ravana
Ravana
Philthekril
Ravana
Level 124
God Stats
6W - 5L
1,621 SR
Queue Stats
124W - 106L
1,526 Elo+
Party 3
Atlas
Atlas
VxG3TxxR3KTxV
Atlas
Level 79
God Stats
0W - 1L
1,780 SR
Queue Stats
55W - 62L
1,498 Elo+
Party 3
Ra
Ra
hb151
Ra
Level 86
God Stats
3W - 4L
1,420 SR
Queue Stats
131W - 128L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWSDG
Hun Batz
15
3 / 2 / 12
9,216
542
4,754
10,130
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
DiarrheaAim1
Baron Samedi
16
7 / 3 / 6
9,621
566
16,039
12,414
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
HBKSketchyy
Thanatos
15
3 / 2 / 6
9,140
538
8,435
13,888
10,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
14
8 / 1 / 8
9,123
537
10,737
11,804
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
MMG LIZARD
Ah Muzen Cab
16
7 / 2 / 4
9,846
579
15,140
14,701
5,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DF ZeroTwo
Thanatos
14
3 / 6 / 0
9,017
530
10,627
12,004
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
GUCC1 DL
Freya
13
2 / 7 / 1
8,114
477
6,073
14,370
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
14
4 / 4 / 2
8,323
490
10,325
12,401
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 4
7,285
429
6,957
19,457
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
13
1 / 6 / 1
7,655
450
7,890
13,051
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
28
Kills
10
10
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AWSDG
Hun Batz
3
2
12
4.5
L
Thanatos
DF ZeroTwo
Thanatos
3
6
0
0.5
W
Baron Samedi
DiarrheaAim1
Baron Samedi
7
3
6
3.33
L
Freya
GUCC1 DL
Freya
2
7
1
0.36
W
Thanatos
HBKSketchyy
Thanatos
3
2
6
3
W
Ares
8
1
8
12
W
Ah Muzen Cab
MMG LIZARD
Ah Muzen Cab
7
2
4
4.5
L
Ravana
4
4
2
1.25
L
0
5
4
0.4
L
Ra
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,105
Damage
41,872
62,937
Taken
71,283
38,775
Mitigated
36,209
35,612
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AWSDG
Hun Batz
4,754
705
0
3,692
10,130
5,736
0
2,437
7,693
0
45,319
L
Thanatos
DF ZeroTwo
Thanatos
10,627
3,318
0
9,297
12,004
5,102
0
1,095
10,889
0
61,639
W
Baron Samedi
DiarrheaAim1
Baron Samedi
16,039
1,127
1,598
4,735
12,414
5,970
186
5,975
6,439
54,581
0
L
Freya
GUCC1 DL
Freya
6,073
2,010
0
4,505
14,370
4,592
948
4,379
9,935
32,943
0
W
Thanatos
HBKSketchyy
Thanatos
8,435
1,733
0
13,535
13,888
10,548
792
708
13,180
0
51,225
W
Ares
10,737
30
0
2,800
11,804
10,935
0
7,001
4,803
22,626
0
W
Ah Muzen Cab
MMG LIZARD
Ah Muzen Cab
15,140
9,271
0
9,252
14,701
5,586
4,051
4,799
9,902
0
70,808
L
Ravana
10,325
2,745
0
4,731
12,401
5,633
0
2,209
10,083
0
56,676
L
6,957
2,550
302
3,454
19,457
15,947
0
11,086
7,966
22,096
0
L
Ra
7,890
166
1,057
3,289
13,051
4,935
0
6,971
5,634
54,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
40,394
417
Minions Killed
417
0
Camps Cleared
0
1,712,141
Distance Traveled
1,590,685
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,216
542
85
5
0
380,460
0
L
Thanatos
9,017
530
118
7
0
320,275
3
W
Baron Samedi
9,621
566
100
6
0
321,740
1
L
Freya
8,114
477
76
4
0
296,549
1
W
Thanatos
9,140
538
102
6
0
352,040
3
W
Ares
9,123
537
20
1
0
352,280
5
W
Ah Muzen Cab
9,846
579
110
6
0
305,621
1
L
Ravana
8,323
490
92
5
0
359,229
0
L
Atlas
7,285
429
29
2
0
315,407
0
L
Ra
7,655
450
102
6
0
299,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role