Player Matchup

Nemesis
Nemesis
Cliodhne
Nemesis
Level 70
God Stats
4W - 14L
1,377 SR
Queue Stats
115W - 128L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Doods9112
Jormungandr
Level 7
God Stats
4W - 4L
1,705 SR
Queue Stats
18W - 15L
1,378 Elo+
Party 1
Neith
Neith
JellyGaming
Neith
Level 17
God Stats
32W - 25L
1,537 SR
Queue Stats
32W - 26L
1,493 Elo+
Party 1
Thoth
Thoth
Pew4
Thoth
Level 42
God Stats
0W - 3L
1,219 SR
Queue Stats
145W - 108L
1,510 Elo+
Party 1
Scylla
Scylla
Xydragon2
Scylla
Level 25
God Stats
3W - 4L
1,458 SR
Queue Stats
109W - 91L
1,479 Elo+
Party 1
Team Averages
Level 32
1,459 SR
1,472 Elo+

VS

Team Averages
Level 87
1,679 SR
1,661 Elo+
Yu Huang
Yu Huang
Dott3r3l
Yu Huang
Level 110
God Stats
8W - 2L
1,878 SR
Queue Stats
221W - 112L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
MiniDelvin
Cthulhu
Level 123
God Stats
6W - 6L
1,850 SR
Queue Stats
196W - 114L
1,755 Elo+
Party 2
Artemis
Artemis
lorddelvin
Artemis
Level 101
God Stats
48W - 32L
1,623 SR
Queue Stats
1,078W - 937L
1,631 Elo+
Party 2
Fenrir
Fenrir
tylerkh
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 102L
1,712 Elo+
Party 2
Kukulkan
Kukulkan
众神主宰
Kukulkan
Level 66
God Stats
396W - 365L
1,545 SR
Queue Stats
458W - 485L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cliodhne
Nemesis
16
0 / 4 / 3
10,737
895
6,374
24,197
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Doods9112
Jormungandr
16
1 / 2 / 2
10,970
914
7,832
25,411
27,083
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 5 / 1
10,627
886
10,537
23,498
7,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Pew4
Thoth
16
1 / 6 / 2
11,095
925
15,247
19,128
5,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Xydragon2
Scylla
16
1 / 8 / 2
11,459
955
8,530
20,767
5,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

74

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dott3r3l
Yu Huang
19
12 / 0 / 7
13,880
1,157
31,544
6,633
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
MiniDelvin
Cthulhu
19
1 / 0 / 20
13,288
1,107
24,241
18,218
21,893
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
lorddelvin
Artemis
19
8 / 0 / 10
13,956
1,163
21,599
8,897
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
tylerkh
Fenrir
18
2 / 3 / 15
11,961
997
9,816
14,540
24,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
众神主宰
Kukulkan
18
2 / 0 / 7
12,315
1,026
20,567
4,408
1,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
3
Kills
25
25
Deaths
3
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cliodhne
Nemesis
0
4
3
0.38
L
Jormungandr
Doods9112
Jormungandr
1
2
2
1
W
Yu Huang
Dott3r3l
Yu Huang
12
0
7
15.5
L
0
5
1
0.1
W
Cthulhu
MiniDelvin
Cthulhu
1
0
20
11
L
Thoth
Pew4
Thoth
1
6
2
0.33
L
Scylla
Xydragon2
Scylla
1
8
2
0.25
W
Artemis
lorddelvin
Artemis
8
0
10
13
W
Fenrir
tylerkh
Fenrir
2
3
15
3.17
W
Kukulkan
众神主宰
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
107,767
113,001
Taken
52,696
53,033
Mitigated
52,498
7,737
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cliodhne
Nemesis
6,374
2,399
0
4,543
24,197
7,529
0
18,555
5,642
0
18,654
L
Jormungandr
Doods9112
Jormungandr
7,832
1,484
0
290
25,411
27,083
0
15,874
9,537
20,117
0
W
Yu Huang
Dott3r3l
Yu Huang
31,544
445
0
206
6,633
2,010
0
5,205
1,428
52,066
0
L
10,537
3,985
0
2,245
23,498
7,158
0
15,710
7,788
0
31,872
W
Cthulhu
MiniDelvin
Cthulhu
24,241
1,602
2,078
6,157
18,218
21,893
0
9,007
9,211
41,900
0
L
Thoth
Pew4
Thoth
15,247
444
0
80
19,128
5,388
0
13,217
5,911
37,826
0
L
Scylla
Xydragon2
Scylla
8,530
1,268
145
434
20,767
5,875
0
12,996
7,771
43,878
0
W
Artemis
lorddelvin
Artemis
21,599
10,154
0
2,772
8,897
3,149
0
5,161
3,736
0
51,265
W
Fenrir
tylerkh
Fenrir
9,816
937
0
180
14,540
24,045
0
9,544
4,996
0
11,436
W
Kukulkan
众神主宰
Kukulkan
20,567
53
0
0
4,408
1,401
0
2,692
1,716
60,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,888
Gold Earned
65,400
238
Minions Killed
259
3
Camps Cleared
15
1,126,187
Distance Traveled
1,296,462
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,737
895
34
3
0
227,361
0
L
Jormungandr
10,970
914
21
2
0
232,518
3
W
Yu Huang
13,880
1,157
46
4
1
250,053
1
L
Neith
10,627
886
43
4
0
221,429
0
W
Cthulhu
13,288
1,107
44
4
0
285,621
0
L
Thoth
11,095
925
43
4
0
226,476
0
L
Scylla
11,459
955
97
8
3
218,403
1
W
Artemis
13,956
1,163
61
5
11
247,736
2
W
Fenrir
11,961
997
5
0
2
250,265
2
W
Kukulkan
12,315
1,026
103
9
1
262,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role