Player Matchup

Horus
Horus
JZliftoff14
Horus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 128L
1,657 Elo+
Party 3
Merlin
Merlin
Mygeebzz
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,615 Elo+
Party 1
Sol
Sol
SplitPaprika224
Sol
Level 46
God Stats
3W - 2L
1,431 SR
Queue Stats
38W - 19L
1,664 Elo+
Party 3
Gilgamesh
Gilgamesh
Stinjamin
Gilgamesh
Level 160
God Stats
1W - 0L
1,915 SR
Queue Stats
133W - 132L
1,630 Elo+
Party 3
Camazotz
Camazotz
ogeebz
Camazotz
Level 148
God Stats
2W - 0L
1,291 SR
Queue Stats
29W - 23L
1,615 Elo+
Party 1
Team Averages
Level 101
1,527 SR
1,636 Elo+

VS

Team Averages
Level 118
1,340 SR
1,561 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FreakiG95
Tsukuyomi
Level 156
God Stats
8W - 4L
1,360 SR
Queue Stats
396W - 300L
1,635 Elo+
Party 2
Anhur
Anhur
TheFlash1892
Anhur
Level 29
God Stats
12W - 10L
1,263 SR
Queue Stats
327W - 249L
1,688 Elo+
Party 2
Tiamat
Tiamat
dfeet67
Tiamat
Level 116
God Stats
3W - 7L
1,242 SR
Queue Stats
535W - 572L
1,321 Elo+
Solo
Bacchus
Bacchus
xDarkClown
Bacchus
Level 128
God Stats
1W - 2L
1,338 SR
Queue Stats
190W - 177L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 12
5,846
531
2,677
7,304
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Mygeebzz
Merlin
11
4 / 1 / 6
6,895
627
5,854
4,899
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 2 / 5
6,539
594
5,357
6,259
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Stinjamin
Gilgamesh
11
4 / 1 / 1
6,536
594
5,312
7,490
4,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
ogeebz
Camazotz
11
7 / 2 / 4
7,158
651
5,752
9,292
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 4 / 2
7,101
646
6,278
6,076
1,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FreakiG95
Tsukuyomi
11
1 / 3 / 2
6,478
589
4,489
7,819
3,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 4
6,681
607
6,431
8,997
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
dfeet67
Tiamat
7
0 / 5 / 1
4,857
442
1,188
7,347
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xDarkClown
Bacchus
7
0 / 6 / 4
5,237
476
3,163
11,226
5,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
7
7
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
2
1.25
L
Tsukuyomi
FreakiG95
Tsukuyomi
1
3
2
0.67
W
3
1
12
9
W
Merlin
Mygeebzz
Merlin
4
1
6
7
W
4
2
5
3.25
W
Gilgamesh
Stinjamin
Gilgamesh
4
1
1
4.5
L
2
4
4
1
L
Tiamat
dfeet67
Tiamat
0
5
1
0.1
W
Camazotz
ogeebz
Camazotz
7
2
4
4.5
L
Bacchus
xDarkClown
Bacchus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
21,549
35,244
Taken
41,465
14,830
Mitigated
16,639
14,121
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,278
264
0
726
6,076
1,783
0
1,675
4,369
43,534
0
L
Tsukuyomi
FreakiG95
Tsukuyomi
4,489
1,488
0
2,878
7,819
3,874
0
0
7,819
0
31,138
W
2,677
1,245
1,704
2,754
7,304
4,760
501
2,267
5,037
0
7,408
W
Merlin
Mygeebzz
Merlin
5,854
520
0
550
4,899
1,630
398
2,928
1,971
40,682
0
W
5,357
3,282
0
2,211
6,259
1,235
4,145
2,236
4,023
37,364
0
W
Gilgamesh
Stinjamin
Gilgamesh
5,312
1,325
0
835
7,490
4,551
0
901
6,589
0
34,138
L
6,431
4,045
0
2,361
8,997
2,401
0
2,647
6,214
0
35,775
L
Tiamat
dfeet67
Tiamat
1,188
40
0
2,513
7,347
2,771
0
1,973
5,374
19,711
0
W
Camazotz
ogeebz
Camazotz
5,752
1,841
0
6,067
9,292
2,654
180
1,827
7,465
0
28,080
L
Bacchus
xDarkClown
Bacchus
3,163
277
822
1,482
11,226
5,810
0
4,916
6,092
10,091
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
30,354
304
Minions Killed
290
0
Camps Cleared
0
1,077,919
Distance Traveled
1,001,728
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,101
646
89
8
0
201,777
4
L
Tsukuyomi
6,478
589
74
7
0
210,502
0
W
Horus
5,846
531
13
1
0
228,874
4
W
Merlin
6,895
627
84
8
0
194,973
1
W
Sol
6,539
594
73
7
0
207,570
3
W
Gilgamesh
6,536
594
77
7
0
203,962
4
L
Anhur
6,681
607
73
7
0
193,773
1
L
Tiamat
4,857
442
41
4
0
195,673
0
W
Camazotz
7,158
651
57
5
0
242,540
0
L
Bacchus
5,237
476
13
1
0
200,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role