Player Matchup

Gilgamesh
Gilgamesh
DRM21
Gilgamesh
Level 49
God Stats
27W - 12L
1,508 SR
Queue Stats
71W - 73L
1,409 Elo+
Party 2
Da Ji
Da Ji
Fa-Shawn
Da Ji
Level 133
God Stats
17W - 13L
1,478 SR
Queue Stats
188W - 171L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
Nezukosbabydaddy
Zhong Kui
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,439 Elo+
Party 2
Team Averages
Level 64
1,495 SR
1,426 Elo+

VS

Team Averages
Level 51
1,500 SR
1,228 Elo+
Morgan Le Fay
Morgan Le Fay
AnoTherJokster
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 25L
1,386 Elo+
Party 1
Thor
Thor
quad___713TD
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
939 Elo+
Party 1
Tyr
Tyr
vtr029_TD
Tyr
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 51L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRM21
Gilgamesh
20
11 / 1 / 15
13,740
808
15,984
15,602
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
Fa-Shawn
Da Ji
19
9 / 4 / 18
13,600
800
22,783
17,732
9,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
17
12 / 4 / 12
13,256
780
21,194
17,580
13,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnoTherJokster
Morgan Le Fay
16
3 / 12 / 5
11,812
695
11,527
21,037
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 10 / 4
10,061
592
6,718
25,574
5,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 10 / 3
12,524
737
16,097
22,770
11,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
32
Kills
9
9
Deaths
32
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AnoTherJokster
Morgan Le Fay
3
12
5
0.46
W
Gilgamesh
DRM21
Gilgamesh
11
1
15
18.5
W
Da Ji
Fa-Shawn
Da Ji
9
4
18
4.5
W
Zhong Kui
12
4
12
4.5
L
1
10
4
0.3
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,961
Damage
34,342
50,914
Taken
69,381
37,141
Mitigated
23,235
11,524
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AnoTherJokster
Morgan Le Fay
11,527
1,550
0
2,203
21,037
6,093
0
6,048
14,857
33,686
0
W
Gilgamesh
DRM21
Gilgamesh
15,984
4,194
241
2,638
15,602
14,101
1,369
3,982
11,433
0
44,343
W
Da Ji
Fa-Shawn
Da Ji
22,783
5,243
0
3,097
17,732
9,896
684
5,068
12,664
0
53,020
W
Zhong Kui
21,194
3,265
0
5,548
17,580
13,144
693
3,288
14,292
52,649
0
L
6,718
1,244
0
713
25,574
5,843
0
7,621
17,490
0
23,164
L
16,097
3,494
0
2,105
22,770
11,299
0
7,653
14,612
0
29,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
34,397
191
Minions Killed
80
12
Camps Cleared
1
853,059
Distance Traveled
668,926
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,812
695
32
2
1
205,486
1
W
Gilgamesh
13,740
808
67
4
4
309,127
1
W
Da Ji
13,600
800
62
4
6
291,317
1
W
Zhong Kui
13,256
780
62
4
2
252,615
0
L
Thor
10,061
592
22
1
0
212,826
2
L
Tyr
12,524
737
26
2
0
250,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role