Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Xiander
Danzaburou
Level 82
God Stats
13W - 30L
1,403 SR
Queue Stats
96W - 127L
1,366 Elo+
Party 1
Ra
Ra
sourpatchkid397
Ra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 252L
1,414 Elo+
Party 1
Team Averages
Level 120
1,468 SR
1,427 Elo+

VS

Team Averages
Level 117
1,548 SR
1,531 Elo+
Ra
Ra
TheSleepyWalrus
Ra
Level 121
God Stats
3W - 1L
1,596 SR
Queue Stats
36W - 34L
1,579 Elo+
Party 2
Xbalanque
Xbalanque
fireslay530
Xbalanque
Level 123
God Stats
25W - 12L
1,550 SR
Queue Stats
329W - 238L
1,552 Elo+
Solo
Sobek
Sobek
usualslouth
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 3
7,892
564
7,387
18,285
17,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Xiander
Danzaburou
13
1 / 2 / 3
8,355
597
8,089
11,445
3,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 2
8,606
615
7,240
9,252
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
10,151
725
11,390
7,838
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
fireslay530
Xbalanque
16
8 / 2 / 3
10,670
762
20,953
12,542
4,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 8
9,135
653
2,458
12,090
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
12
12
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
W
4
0
6
7
L
Danzaburou
Xiander
Danzaburou
1
2
3
1.25
W
Xbalanque
fireslay530
Xbalanque
8
2
3
4.75
L
2
5
2
0.6
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
34,801
38,982
Taken
32,470
24,059
Mitigated
18,666
8,398
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,387
325
93
990
18,285
17,430
0
7,293
10,992
16,751
0
W
11,390
841
2,517
3,857
7,838
3,049
1,247
3,961
3,877
62,489
0
L
Danzaburou
Xiander
Danzaburou
8,089
1,053
0
4,030
11,445
3,556
0
3,182
8,263
0
28,179
W
Xbalanque
fireslay530
Xbalanque
20,953
8,154
0
1,734
12,542
4,222
965
6,783
5,759
0
47,350
L
7,240
265
1,482
1,803
9,252
3,073
0
3,711
5,541
39,242
0
W
2,458
98
0
1,391
12,090
11,395
0
4,552
6,432
4,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
29,956
125
Minions Killed
170
4
Camps Cleared
7
747,377
Distance Traveled
757,275
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,892
564
20
1
1
256,518
6
W
Ra
10,151
725
107
8
3
281,082
1
L
Danzaburou
8,355
597
37
3
0
231,466
2
W
Xbalanque
10,670
762
61
4
3
243,454
4
L
Ra
8,606
615
68
5
3
259,393
1
W
Sobek
9,135
653
2
0
1
232,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role