Player Matchup

Neith
Neith
DiegoZoracKy
Neith
Level 15
God Stats
5W - 13L
1,399 SR
Queue Stats
5W - 13L
1,273 Elo+
Party 1
Horus
Horus
MoDeSt0 666
Horus
Level 149
God Stats
2W - 5L
1,124 SR
Queue Stats
51W - 51L
1,441 Elo+
Party 1
Janus
Janus
vicowskin
Janus
Level 80
God Stats
0W - 1L
1,448 SR
Queue Stats
10W - 11L
1,502 Elo+
Party 1
Team Averages
Level 81
1,324 SR
1,405 Elo+

VS

Team Averages
Level 62
1,642 SR
1,499 Elo+
Ganesha
Ganesha
Breaknife
Ganesha
Level 43
God Stats
9W - 10L
1,580 SR
Queue Stats
252W - 192L
1,603 Elo+
Party 2
Cupid
Cupid
Pocholo1883
Cupid
Level 25
God Stats
9W - 0L
1,846 SR
Queue Stats
37W - 12L
1,698 Elo+
Party 2
Hera
Hera
SgtSamuelsTEC
Hera
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 68L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,266
559
3,732
9,536
2,491
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
7,327
564
5,286
16,372
17,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
vicowskin
Janus
11
0 / 4 / 0
7,425
571
6,955
8,068
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Breaknife
Ganesha
16
0 / 0 / 12
10,514
809
7,746
13,849
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 0 / 2
10,543
811
10,996
8,338
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 0 / 4
9,357
720
6,990
7,006
2,653
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
13
13
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Breaknife
Ganesha
0
0
12
6
L
0
7
0
0
L
0
2
0
0
W
9
0
2
10
W
4
0
4
6
L
Janus
vicowskin
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,973
Damage
25,732
33,976
Taken
29,193
22,042
Mitigated
21,483
6,084
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Breaknife
Ganesha
7,746
245
698
6,636
13,849
15,091
342
3,974
9,457
28,391
0
L
3,732
1,276
0
256
9,536
2,491
0
4,691
4,845
0
18,610
L
5,286
1,935
1,634
4,194
16,372
17,364
0
7,069
9,303
0
18,585
W
10,996
5,799
371
4,448
8,338
3,739
1,713
2,119
6,149
0
52,965
W
6,990
1,822
461
2,539
7,006
2,653
588
1,658
5,119
27,703
0
L
Janus
vicowskin
Janus
6,955
548
0
0
8,068
2,187
0
3,279
4,789
36,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,018
Gold Earned
30,414
105
Minions Killed
154
2
Camps Cleared
9
647,709
Distance Traveled
721,649
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,514
809
0
0
0
249,914
3
L
Neith
7,266
559
39
3
1
185,484
1
L
Horus
7,327
564
27
2
0
258,134
3
W
Cupid
10,543
811
105
8
8
245,966
2
W
Hera
9,357
720
49
4
1
225,769
3
L
Janus
7,425
571
39
3
1
204,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role