Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CptTagMan
Chaac
Level 124
God Stats
36W - 43L
1,389 SR
Queue Stats
164W - 201L
1,511 Elo+
Party 2
Loki
Loki
NeoStyles-
Loki
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 25L
1,270 Elo+
Party 2
Team Averages
Level 116
1,463 SR
1,427 Elo+

VS

Team Averages
Level 77
1,436 SR
1,362 Elo+
Ymir
Ymir
BeeYourself
Ymir
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
18W - 18L
1,373 Elo+
Party 1
Zeus
Zeus
WaTcHYourRage
Zeus
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,437 Elo+
Party 1
Neith
Neith
Warshall420
Neith
Level 34
God Stats
7W - 5L
1,507 SR
Queue Stats
19W - 38L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 8
7,530
753
6,087
7,198
3,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
CptTagMan
Chaac
13
5 / 0 / 4
7,765
777
7,567
6,253
4,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
7,139
714
3,627
5,614
1,814
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,634
763
3,561
8,860
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 3
7,016
702
8,929
6,716
3,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 5 / 2
7,192
719
2,572
6,220
1,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
5
5
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
8
2
L
1
2
4
1.5
W
Chaac
CptTagMan
Chaac
5
0
4
7
W
3
2
2
2
L
1
3
3
0.83
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
15,062
19,065
Taken
21,796
9,950
Mitigated
11,781
4,883
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,087
108
233
2,088
7,198
3,504
0
5,718
1,480
23,124
0
L
3,561
102
0
1,713
8,860
6,762
22
1,693
7,167
10,980
0
W
Chaac
CptTagMan
Chaac
7,567
797
0
2,041
6,253
4,632
0
4,051
2,202
0
18,845
W
3,627
861
228
293
5,614
1,814
0
2,903
2,711
0
8,716
L
8,929
480
0
1,421
6,716
3,082
175
3,504
3,212
34,689
0
L
2,572
1,005
0
512
6,220
1,937
24
1,215
5,005
0
12,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
21,842
71
Minions Killed
103
4
Camps Cleared
5
571,090
Distance Traveled
544,091
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,530
753
42
4
2
163,797
0
L
Ymir
7,634
763
17
2
1
194,972
3
W
Chaac
7,765
777
15
2
2
218,644
2
W
Loki
7,139
714
14
1
0
188,649
0
L
Zeus
7,016
702
63
6
3
174,948
1
L
Neith
7,192
719
23
2
1
174,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role