Player Matchup

Artemis
Artemis
ChrisTheWeaver
Artemis
Level 13
God Stats
9W - 10L
1,363 SR
Queue Stats
9W - 17L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
Dirskadirk
Danzaburou
Level 28
God Stats
7W - 2L
1,422 SR
Queue Stats
34W - 38L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
TheMcLovin007
Cthulhu
Level 50
God Stats
1W - 3L
1,214 SR
Queue Stats
27W - 33L
1,397 Elo+
Party 1
Team Averages
Level 30
1,333 SR
1,415 Elo+

VS

Team Averages
Level 44
1,643 SR
1,408 Elo+
Set
Set
DiamondFire67
Set
Level 88
God Stats
2W - 4L
1,669 SR
Queue Stats
100W - 118L
1,417 Elo+
Party 2
Ra
Ra
RashOmnivore
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,400 Elo+
Party 2
Cerberus
Cerberus
dinonoogie
Cerberus
Level 27
God Stats
1W - 2L
1,760 SR
Queue Stats
22W - 26L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
9,342
779
15,805
7,116
2,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Dirskadirk
Danzaburou
15
9 / 3 / 6
10,809
901
14,746
9,149
3,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
13
0 / 3 / 15
8,551
713
6,629
9,838
7,400
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,755
646
5,686
12,943
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 5 / 2
9,497
791
8,189
8,980
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
dinonoogie
Cerberus
13
1 / 6 / 6
8,717
726
2,446
19,735
14,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
8
8
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
2
5
4
0.8
W
Danzaburou
Dirskadirk
Danzaburou
9
3
6
4
L
5
5
2
1.2
W
Cthulhu
0
3
15
2.5
L
Cerberus
dinonoogie
Cerberus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
16,321
26,103
Taken
41,658
13,732
Mitigated
23,590
4,684
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,805
8,834
0
1,282
7,116
2,567
636
3,962
3,154
0
29,037
L
5,686
1,664
0
444
12,943
6,679
0
2,389
10,554
0
20,648
W
Danzaburou
Dirskadirk
Danzaburou
14,746
7,733
0
1,443
9,149
3,765
1,791
3,771
5,378
0
48,063
L
8,189
519
1,782
1,241
8,980
2,404
0
1,973
7,007
32,644
0
W
Cthulhu
6,629
206
0
1,959
9,838
7,400
75
3,176
6,662
19,743
0
L
Cerberus
dinonoogie
Cerberus
2,446
159
373
2,471
19,735
14,507
0
2,535
17,200
12,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
25,969
138
Minions Killed
121
6
Camps Cleared
4
584,306
Distance Traveled
566,035
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,342
779
24
2
0
194,064
0
L
Set
7,755
646
31
3
4
197,555
1
W
Danzaburou
10,809
901
68
6
6
197,689
0
L
Ra
9,497
791
59
5
0
193,327
0
W
Cthulhu
8,551
713
46
4
0
192,553
0
L
Cerberus
8,717
726
31
3
0
175,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role