Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AChangedName432
Sol
Level 138
God Stats
4W - 3L
1,681 SR
Queue Stats
121W - 109L
1,696 Elo+
Solo
Hercules
Hercules
BobMingChang
Hercules
Level 89
God Stats
3W - 1L
1,194 SR
Queue Stats
5W - 5L
1,407 Elo+
Party 2
Atlas
Atlas
Rice
Atlas
Level 160
God Stats
5W - 0L
2,064 SR
Queue Stats
86W - 53L
1,779 Elo+
Party 2
Scylla
Scylla
ZeuoGod
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 19L
1,855 Elo+
Party 2
Team Averages
Level 135
1,588 SR
1,648 Elo+

VS

Team Averages
Level 144
1,638 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Celestialsniper
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,959 SR
Queue Stats
9W - 12L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarthParth
Cu Chulainn
Level 144
God Stats
4W - 7L
1,358 SR
Queue Stats
220W - 206L
1,594 Elo+
Party 3
Susano
Susano
Invictus897
Susano
Level 126
God Stats
2W - 3L
1,450 SR
Queue Stats
69W - 59L
1,600 Elo+
Party 3
The Morrigan
The Morrigan
Pelvisbreaker
The Morrigan
Level 151
God Stats
0W - 1L
1,567 SR
Queue Stats
5W - 7L
1,359 Elo+
Party 1
Scylla
Scylla
naegisa
Scylla
Level 143
God Stats
3W - 4L
1,856 SR
Queue Stats
345W - 345L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 4 / 8
8,318
832
7,736
9,425
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 4
8,243
824
2,533
5,511
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BobMingChang
Hercules
14
2 / 0 / 11
7,740
774
7,970
8,224
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
Rice
Atlas
14
3 / 0 / 11
8,413
841
7,085
9,051
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
ZeuoGod
Scylla
17
7 / 0 / 5
9,100
910
8,240
3,118
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Celestialsniper
Ah Muzen Cab
13
0 / 3 / 2
7,071
707
3,022
6,371
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
DarthParth
Cu Chulainn
12
0 / 5 / 5
6,891
689
3,705
12,007
7,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
14
3 / 1 / 1
7,462
746
9,451
9,282
3,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Pelvisbreaker
The Morrigan
13
1 / 3 / 2
7,206
721
4,401
4,675
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
naegisa
Scylla
13
1 / 4 / 0
6,785
679
3,915
6,105
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
16
Kills
5
5
Deaths
16
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
8
2
W
0
1
4
2
W
Hercules
BobMingChang
Hercules
2
0
11
7.5
L
Ah Muzen Cab
Celestialsniper
Ah Muzen Cab
0
3
2
0.33
L
Cu Chulainn
DarthParth
Cu Chulainn
0
5
5
0.5
L
Susano
3
1
1
3.5
L
The Morrigan
Pelvisbreaker
The Morrigan
1
3
2
0.67
W
Atlas
Rice
Atlas
3
0
11
8.5
W
Scylla
ZeuoGod
Scylla
7
0
5
9.5
L
Scylla
naegisa
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
24,494
35,329
Taken
38,440
25,985
Mitigated
16,780
9,409
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,736
2,895
0
952
9,425
4,928
0
2,808
6,487
0
20,304
W
2,533
521
0
1,949
5,511
2,558
3,050
538
4,951
34,146
2,902
W
Hercules
BobMingChang
Hercules
7,970
2,147
0
4,166
8,224
9,057
938
2,626
5,426
0
13,323
L
Ah Muzen Cab
Celestialsniper
Ah Muzen Cab
3,022
856
0
934
6,371
2,475
0
4,026
2,285
0
23,257
L
Cu Chulainn
DarthParth
Cu Chulainn
3,705
589
0
495
12,007
7,324
0
6,704
5,109
2,606
14,359
L
Susano
9,451
1,550
0
250
9,282
3,307
0
3,358
5,746
0
19,209
L
The Morrigan
Pelvisbreaker
The Morrigan
4,401
0
0
500
4,675
1,608
0
1,444
2,979
14,727
185
W
Atlas
Rice
Atlas
7,085
2,277
0
1,673
9,051
8,275
0
1,951
6,994
18,596
0
W
Scylla
ZeuoGod
Scylla
8,240
898
0
669
3,118
1,167
1,938
397
2,691
44,185
0
L
Scylla
naegisa
Scylla
3,915
463
0
500
6,105
2,066
0
1,969
4,039
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
35,415
256
Minions Killed
177
0
Camps Cleared
0
1,141,305
Distance Traveled
1,065,862
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,318
832
38
4
0
222,861
1
W
Sol
8,243
824
83
8
0
197,470
1
W
Hercules
7,740
774
19
2
0
231,857
0
L
Ah Muzen Cab
7,071
707
54
5
0
218,135
1
L
Cu Chulainn
6,891
689
22
2
0
211,302
0
L
Susano
7,462
746
30
3
0
240,611
4
L
The Morrigan
7,206
721
36
4
0
202,918
4
W
Atlas
8,413
841
21
2
0
269,309
0
W
Scylla
9,100
910
95
10
0
219,808
4
L
Scylla
6,785
679
35
4
0
192,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role