Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
R_IS_4_RADICAL
Bacchus
Level 158
God Stats
2W - 4L
1,270 SR
Queue Stats
196W - 203L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
War-Born-Goddess
Nu Wa
Level 160
God Stats
71W - 62L
1,566 SR
Queue Stats
528W - 515L
1,539 Elo+
Party 1
Awilix
Awilix
guevara149
Awilix
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 107L
1,568 Elo+
Party 1
Team Averages
Level 157
1,467 SR
1,524 Elo+

VS

Team Averages
Level 111
1,585 SR
1,517 Elo+
Ra
Ra
Mormz
Ra
Level 88
God Stats
2W - 7L
1,370 SR
Queue Stats
11W - 23L
1,433 Elo+
Party 2
Hercules
Hercules
SoonKinetic
Hercules
Level 149
God Stats
1W - 1L
1,164 SR
Queue Stats
71W - 50L
1,600 Elo+
Party 2
Anubis
Anubis
Sweet3bonyMeat
Anubis
Level 101
God Stats
3W - 3L
1,839 SR
Queue Stats
57W - 67L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
cinril
Ne Zha
Level 109
God Stats
1W - 3L
1,705 SR
Queue Stats
61W - 65L
1,485 Elo+
Party 2
Sobek
Sobek
tetsmaster777
Sobek
Level 107
God Stats
1W - 1L
1,848 SR
Queue Stats
69W - 63L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 0 / 3
8,928
558
6,216
7,013
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
14
3 / 3 / 5
8,526
533
17,982
15,506
5,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
7,755
485
4,393
9,978
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 5
7,820
489
7,075
3,356
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
guevara149
Awilix
14
6 / 3 / 4
8,480
530
8,380
12,262
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 2 / 2
7,601
475
2,316
7,193
2,777
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SoonKinetic
Hercules
12
1 / 6 / 2
7,178
449
7,808
15,616
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 4
7,434
465
5,047
7,329
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
cinril
Ne Zha
14
2 / 3 / 2
8,130
508
5,267
16,416
9,555
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 3
8,368
523
6,281
14,334
12,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
8
8
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
3
5.5
W
Chang'e
 
Chang'e
3
3
5
1.83
L
Ra
0
2
2
0.5
W
1
2
3
1.25
L
Hercules
SoonKinetic
Hercules
1
6
2
0.33
L
1
4
4
0.75
W
1
0
5
3.5
L
Ne Zha
cinril
Ne Zha
2
3
2
1
W
Awilix
guevara149
Awilix
6
3
4
2.67
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,046
Damage
26,719
48,115
Taken
60,888
22,990
Mitigated
36,777
19,866
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,216
2,716
0
3,755
7,013
2,278
1,044
3,395
3,618
0
64,233
W
Chang'e
 
Chang'e
17,982
1,394
1,250
9,013
15,506
5,456
211
3,022
12,484
64,786
0
L
Ra
2,316
204
1,150
2,107
7,193
2,777
0
3,758
3,435
59,328
0
W
4,393
466
0
1,278
9,978
10,010
0
3,085
6,893
25,045
0
L
Hercules
SoonKinetic
Hercules
7,808
3,870
0
5,262
15,616
8,630
0
6,560
9,056
0
44,795
L
5,047
41
0
1,872
7,329
3,113
0
3,762
3,567
37,729
0
W
7,075
2,474
0
1,606
3,356
1,104
799
492
2,864
54,403
0
L
Ne Zha
cinril
Ne Zha
5,267
1,557
0
4,992
16,416
9,555
0
9,740
6,676
0
47,996
W
Awilix
guevara149
Awilix
8,380
2,786
0
2,964
12,262
4,142
0
2,547
9,715
0
42,396
L
6,281
421
1,697
4,471
14,334
12,702
0
5,630
8,704
23,956
11,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
38,711
420
Minions Killed
432
0
Camps Cleared
0
1,551,973
Distance Traveled
1,573,251
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,928
558
118
7
0
297,266
2
W
Chang'e
8,526
533
109
7
0
298,543
2
L
Ra
7,601
475
146
9
0
302,808
3
W
Bacchus
7,755
485
23
1
0
282,043
4
L
Hercules
7,178
449
73
5
0
316,235
1
L
Anubis
7,434
465
74
5
0
295,180
4
W
Nu Wa
7,820
489
97
6
0
305,704
6
L
Ne Zha
8,130
508
94
6
0
327,306
0
W
Awilix
8,480
530
73
5
0
368,417
4
L
Sobek
8,368
523
45
3
0
331,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role