Player Matchup

Heimdallr
Heimdallr
BasicHottie6
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 71L
1,342 Elo+
Solo
Hachiman
Hachiman
JoyxLox81
Hachiman
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 74L
1,300 Elo+
Solo
Kuzenbo
Kuzenbo
Xd_kira_Xd16
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,255 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joaquinXd15DX
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,312 Elo+
Party 1
Apollo
Apollo
slayer198222
Apollo
Level 139
God Stats
5W - 6L
1,837 SR
Queue Stats
300W - 336L
1,471 Elo+
Solo
Team Averages
Level 68
1,567 SR
1,336 Elo+

VS

Team Averages
Level 103
1,635 SR
1,457 Elo+
Kali
Kali
AndreMD5699
Kali
Level 156
God Stats
88W - 83L
1,558 SR
Queue Stats
2,230W - 2,401L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
BlackH20 Xe
Kuzenbo
Level 32
God Stats
3W - 2L
1,712 SR
Queue Stats
169W - 166L
1,372 Elo+
Party 2
Baba Yaga
Baba Yaga
Gambit536412-21
Baba Yaga
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 170L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
RhinoDogg2002
Gilgamesh
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,580 Elo+
Party 2
Hera
Hera
SpawnOfHades13
Hera
Level 118
God Stats
2W - 0L
1,905 SR
Queue Stats
91W - 83L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasicHottie6
Heimdallr
14
2 / 6 / 4
7,777
778
10,131
10,665
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
JoyxLox81
Hachiman
13
2 / 8 / 4
7,561
756
6,067
13,128
6,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Xd_kira_Xd16
Kuzenbo
14
2 / 4 / 3
7,357
736
4,599
12,224
12,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
joaquinXd15DX
Tsukuyomi
11
2 / 10 / 2
6,912
691
5,797
13,535
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
13
0 / 3 / 7
7,071
707
7,599
9,464
3,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 19
9,461
946
7,233
9,759
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
BlackH20 Xe
Kuzenbo
15
2 / 1 / 22
9,375
938
8,513
15,017
23,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Gambit536412-21
Baba Yaga
14
3 / 4 / 16
8,501
850
10,136
9,893
5,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
RhinoDogg2002
Gilgamesh
15
10 / 2 / 13
9,705
971
12,226
12,967
13,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
14 / 0 / 14
10,535
1,054
16,050
6,382
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
8
Kills
31
31
Deaths
9
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Heimdallr
BasicHottie6
Heimdallr
2
6
4
0.67
W
Kuzenbo
BlackH20 Xe
Kuzenbo
2
1
22
13
W
Baba Yaga
Gambit536412-21
Baba Yaga
3
4
16
2.75
L
Hachiman
JoyxLox81
Hachiman
2
8
4
0.5
W
Gilgamesh
RhinoDogg2002
Gilgamesh
10
2
13
8.25
W
14
0
14
21
L
Kuzenbo
Xd_kira_Xd16
Kuzenbo
2
4
3
0.88
L
Tsukuyomi
joaquinXd15DX
Tsukuyomi
2
10
2
0.3
L
Apollo
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,193
Damage
54,158
59,016
Taken
54,018
33,098
Mitigated
54,427
6,278
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,233
1,902
421
3,279
9,759
9,204
781
1,284
8,475
6,928
11,474
L
Heimdallr
BasicHottie6
Heimdallr
10,131
3,052
504
458
10,665
5,209
0
5,483
5,182
0
27,821
W
Kuzenbo
BlackH20 Xe
Kuzenbo
8,513
3,338
2,630
5,885
15,017
23,342
753
1,575
13,442
14,047
0
W
Baba Yaga
Gambit536412-21
Baba Yaga
10,136
917
1,162
1,730
9,893
5,766
602
680
9,213
16,444
0
L
Hachiman
JoyxLox81
Hachiman
6,067
3,402
728
1,489
13,128
6,627
0
8,955
4,173
0
11,923
W
Gilgamesh
RhinoDogg2002
Gilgamesh
12,226
3,332
1,048
2,530
12,967
13,256
825
726
12,241
0
20,714
W
16,050
4,112
232
737
6,382
2,859
1,722
334
6,048
33,257
0
L
Kuzenbo
Xd_kira_Xd16
Kuzenbo
4,599
1,897
0
220
12,224
12,213
0
8,133
4,091
7,123
0
L
Tsukuyomi
joaquinXd15DX
Tsukuyomi
5,797
1,279
0
191
13,535
5,218
0
8,474
5,061
0
9,532
L
Apollo
7,599
5,482
249
2,439
9,464
3,831
0
5,832
3,632
0
18,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
47,577
82
Minions Killed
111
0
Camps Cleared
0
820,640
Distance Traveled
1,087,157
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,461
946
18
2
0
194,930
3
L
Heimdallr
7,777
778
30
3
0
153,371
3
W
Kuzenbo
9,375
938
10
1
0
278,917
1
W
Baba Yaga
8,501
850
13
1
0
184,037
0
L
Hachiman
7,561
756
13
1
0
160,688
0
W
Gilgamesh
9,705
971
25
3
0
244,457
1
W
Hera
10,535
1,054
45
5
0
184,816
0
L
Kuzenbo
7,357
736
4
0
0
183,620
2
L
Tsukuyomi
6,912
691
6
1
0
162,308
0
L
Apollo
7,071
707
29
3
0
160,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role