Player Matchup

Gilgamesh
Gilgamesh
CosierRook42
Gilgamesh
Level 55
God Stats
3W - 2L
1,515 SR
Queue Stats
3W - 5L
1,376 Elo+
Party 1
Ares
Ares
Fall3nPrince
Ares
Level 114
God Stats
2W - 4L
1,174 SR
Queue Stats
103W - 114L
1,507 Elo+
Party 1
Hades
Hades
IDiddUrMum
Hades
Level 27
God Stats
11W - 19L
1,425 SR
Queue Stats
15W - 32L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
ijaeggo
Nu Wa
Level 127
God Stats
3W - 8L
1,411 SR
Queue Stats
152W - 148L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xFallenLegendx
Ah Muzen Cab
Level 122
God Stats
10W - 7L
1,641 SR
Queue Stats
75W - 78L
1,460 Elo+
Party 2
Team Averages
Level 89
1,433 SR
1,431 Elo+

VS

Team Averages
Level 70
1,383 SR
1,406 Elo+
Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Illuminaughty27
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
NearDemonic
Cthulhu
Level 87
God Stats
0W - 1L
1,456 SR
Queue Stats
2W - 9L
1,307 Elo+
Party 3
Anubis
Anubis
NearInsane
Anubis
Level 29
God Stats
0W - 2L
1,050 SR
Queue Stats
0W - 5L
1,263 Elo+
Party 3
Achilles
Achilles
Shinjiwolf74
Achilles
Level 160
God Stats
6W - 4L
1,408 SR
Queue Stats
140W - 143L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CosierRook42
Gilgamesh
17
7 / 1 / 14
10,411
801
5,864
10,925
8,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
15 / 1 / 17
12,769
982
23,608
18,936
16,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
17
6 / 1 / 18
10,289
791
13,797
9,752
5,099
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
ijaeggo
Nu Wa
18
4 / 1 / 21
10,629
818
16,123
8,967
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
xFallenLegendx
Ah Muzen Cab
18
6 / 2 / 17
10,974
844
14,220
11,951
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 6 / 4
8,693
669
8,101
18,218
14,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Illuminaughty27
Ah Muzen Cab
14
1 / 10 / 2
8,493
653
9,220
14,669
4,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
NearDemonic
Cthulhu
16
3 / 9 / 2
10,234
787
7,116
19,144
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
NearInsane
Anubis
15
0 / 8 / 3
8,538
657
8,108
13,722
5,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Shinjiwolf74
Achilles
16
2 / 5 / 1
9,412
724
9,107
17,974
15,312
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
38
Kills
6
6
Deaths
38
87
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
4
0.33
W
Gilgamesh
CosierRook42
Gilgamesh
7
1
14
14
W
15
1
17
23.5
W
Hades
6
1
18
15
L
Ah Muzen Cab
Illuminaughty27
Ah Muzen Cab
1
10
2
0.2
L
Cthulhu
NearDemonic
Cthulhu
3
9
2
0.44
L
Anubis
NearInsane
Anubis
0
8
3
0.19
L
Achilles
Shinjiwolf74
Achilles
2
5
1
0.5
W
Nu Wa
ijaeggo
Nu Wa
4
1
21
14.5
W
Ah Muzen Cab
xFallenLegendx
Ah Muzen Cab
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,612
Damage
41,652
60,531
Taken
83,727
39,233
Mitigated
59,650
17,806
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,101
2,304
0
2,844
18,218
14,531
0
11,662
6,087
0
26,118
W
Gilgamesh
CosierRook42
Gilgamesh
5,864
1,322
111
1,463
10,925
8,242
1,201
2,025
8,900
0
20,657
W
23,608
3,079
3,007
4,302
18,936
16,588
323
4,956
13,980
41,075
0
W
Hades
13,797
1,667
1,212
2,038
9,752
5,099
1,401
3,361
6,391
27,392
0
L
Ah Muzen Cab
Illuminaughty27
Ah Muzen Cab
9,220
3,875
0
547
14,669
4,973
0
8,314
6,261
0
22,120
L
Cthulhu
NearDemonic
Cthulhu
7,116
246
251
456
19,144
19,396
0
8,873
10,043
20,275
0
L
Anubis
NearInsane
Anubis
8,108
37
148
1,692
13,722
5,438
0
10,196
3,272
35,034
0
L
Achilles
Shinjiwolf74
Achilles
9,107
2,699
0
1,873
17,974
15,312
0
13,164
4,536
104
24,659
W
Nu Wa
ijaeggo
Nu Wa
16,123
4,117
272
1,796
8,967
3,823
1,317
2,042
6,925
42,883
0
W
Ah Muzen Cab
xFallenLegendx
Ah Muzen Cab
14,220
6,906
529
3,076
11,951
5,481
3,389
2,944
9,007
0
49,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,072
Gold Earned
45,370
215
Minions Killed
184
0
Camps Cleared
0
1,226,803
Distance Traveled
1,063,477
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,693
669
39
3
0
228,582
4
W
Gilgamesh
10,411
801
27
2
0
247,309
4
W
Ares
12,769
982
39
3
0
286,349
1
W
Hades
10,289
791
26
2
0
257,850
1
L
Ah Muzen Cab
8,493
653
27
2
0
187,361
2
L
Cthulhu
10,234
787
27
2
0
206,745
4
L
Anubis
8,538
657
59
5
0
202,030
1
L
Achilles
9,412
724
32
2
0
238,759
0
W
Nu Wa
10,629
818
64
5
0
220,180
2
W
Ah Muzen Cab
10,974
844
59
5
0
215,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role