Player Matchup

Artio
Artio
ArtOYan
Artio
Level 25
God Stats
3W - 3L
1,433 SR
Queue Stats
124W - 138L
1,435 Elo+
Party 2
Medusa
Medusa
GoldHammer33
Medusa
Level 42
God Stats
4W - 5L
1,386 SR
Queue Stats
17W - 22L
1,434 Elo+
Party 3
Thanatos
Thanatos
Gorchanstruck
Thanatos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 93L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
HoloSW
Xbalanque
Level 7
God Stats
6W - 6L
1,141 SR
Queue Stats
151W - 159L
1,293 Elo+
Party 2
Zeus
Zeus
jayblcc
Zeus
Level 75
God Stats
1W - 2L
1,216 SR
Queue Stats
24W - 30L
1,430 Elo+
Party 3
Team Averages
Level 53
1,335 SR
1,427 Elo+

VS

Team Averages
Level 52
1,577 SR
1,362 Elo+
Nu Wa
Nu Wa
Affect_Op
Nu Wa
Level 18
God Stats
2W - 3L
1,430 SR
Queue Stats
71W - 97L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
Fakt_Op
Danzaburou
Level 18
God Stats
6W - 3L
1,828 SR
Queue Stats
75W - 110L
1,261 Elo+
Party 1
Ymir
Ymir
HAHAURMAD2765
Ymir
Level 29
God Stats
46W - 67L
1,427 SR
Queue Stats
215W - 228L
1,459 Elo+
Party 4
Cerberus
Cerberus
Killjoy1911
Cerberus
Level 74
God Stats
28W - 14L
1,703 SR
Queue Stats
211W - 228L
1,459 Elo+
Party 4
Nemesis
Nemesis
afrobennett
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArtOYan
Artio
20
1 / 2 / 22
16,414
1,094
14,443
27,489
44,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
20
0 / 1 / 16
13,954
930
19,769
16,772
7,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Gorchanstruck
Thanatos
20
16 / 4 / 8
17,584
1,172
34,148
18,179
8,725
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Xbalanque
HoloSW
Xbalanque
20
5 / 3 / 10
14,721
981
22,664
17,311
7,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
jayblcc
Zeus
20
8 / 8 / 9
14,948
997
27,024
20,186
7,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Affect_Op
Nu Wa
19
1 / 10 / 9
13,611
907
25,070
23,435
4,608
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Fakt_Op
Danzaburou
20
2 / 4 / 9
15,649
1,043
22,853
26,560
7,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
1 / 0 / 6
14,135
942
406
7,662
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Killjoy1911
Cerberus
20
1 / 11 / 12
14,578
972
20,610
46,748
53,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
afrobennett
Nemesis
19
13 / 5 / 2
16,819
1,121
24,111
24,316
9,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
30
Kills
18
18
Deaths
30
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Affect_Op
Nu Wa
1
10
9
0.55
W
Artio
ArtOYan
Artio
1
2
22
6
L
Danzaburou
Fakt_Op
Danzaburou
2
4
9
1.63
W
Medusa
0
1
16
8
W
Thanatos
Gorchanstruck
Thanatos
16
4
8
5
L
1
0
6
4
W
Xbalanque
HoloSW
Xbalanque
5
3
10
3.33
L
Cerberus
Killjoy1911
Cerberus
1
11
12
0.64
L
Nemesis
afrobennett
Nemesis
13
5
2
2.8
W
Zeus
jayblcc
Zeus
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,048
Damage
93,050
99,937
Taken
128,721
76,615
Mitigated
81,263
35,975
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Affect_Op
Nu Wa
25,070
8,413
0
1,906
23,435
4,608
0
6,231
17,204
39,230
0
W
Artio
ArtOYan
Artio
14,443
2,428
5,295
8,352
27,489
44,903
0
12,235
15,254
44,917
0
L
Danzaburou
Fakt_Op
Danzaburou
22,853
9,406
0
4,821
26,560
7,716
0
7,387
19,173
0
75,569
W
Medusa
19,769
9,244
0
977
16,772
7,751
0
7,309
9,463
0
50,228
W
Thanatos
Gorchanstruck
Thanatos
34,148
16,888
0
13,269
18,179
8,725
0
9,039
9,140
0
57,250
L
406
0
0
632
7,662
5,598
0
3,281
4,381
606
0
W
Xbalanque
HoloSW
Xbalanque
22,664
15,645
0
5,473
17,311
7,658
0
8,737
8,574
0
53,521
L
Cerberus
Killjoy1911
Cerberus
20,610
0
246
10,040
46,748
53,436
0
16,181
30,567
38,028
0
L
Nemesis
afrobennett
Nemesis
24,111
10,366
335
5,089
24,316
9,905
0
8,387
15,929
0
43,474
W
Zeus
jayblcc
Zeus
27,024
6,528
0
2,609
20,186
7,578
0
8,766
11,420
55,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,621
Gold Earned
74,792
316
Minions Killed
238
10
Camps Cleared
6
1,388,994
Distance Traveled
1,271,951
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,611
907
30
2
1
240,994
0
W
Artio
16,414
1,094
55
4
0
331,662
1
L
Danzaburou
15,649
1,043
133
9
0
248,645
0
W
Medusa
13,954
930
76
5
1
285,636
0
W
Thanatos
17,584
1,172
40
3
8
305,073
0
L
Ymir
14,135
942
3
0
0
217,032
0
W
Xbalanque
14,721
981
78
5
1
238,466
0
L
Cerberus
14,578
972
33
2
0
287,817
0
L
Nemesis
16,819
1,121
39
3
5
277,463
0
W
Zeus
14,948
997
67
4
0
228,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role