Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AstroMarkk
Cliodhna
Level 120
God Stats
14W - 11L
1,566 SR
Queue Stats
357W - 354L
1,505 Elo+
Party 3
Bacchus
Bacchus
GozerTheGozerien
Bacchus
Level 63
God Stats
13W - 7L
1,721 SR
Queue Stats
98W - 75L
1,515 Elo+
Party 1
Mercury
Mercury
I L3afy l
Mercury
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 73L
1,432 Elo+
Party 3
Discordia
Discordia
tennese
Discordia
Level 148
God Stats
10W - 2L
1,268 SR
Queue Stats
411W - 192L
1,690 Elo+
Party 1
Team Averages
Level 100
1,511 SR
1,529 Elo+

VS

Team Averages
Level 49
1,628 SR
1,596 Elo+
Erlang Shen
Erlang Shen
JOS3_EI_R4YITO
Erlang Shen
Level 40
God Stats
2W - 2L
1,774 SR
Queue Stats
31W - 36L
1,535 Elo+
Solo
Janus
Janus
Liveforever3883
Janus
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
551W - 589L
1,594 Elo+
Party 2
Thor
Thor
Roy1710
Thor
Level 48
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 5L
1,532 Elo+
Solo
Athena
Athena
WhyAreWeHere777
Athena
Level 44
God Stats
5W - 9L
1,500 SR
Queue Stats
310W - 265L
1,624 Elo+
Party 2
Charybdis
Charybdis
ragingyouko
Charybdis
Level 77
God Stats
4W - 2L
1,652 SR
Queue Stats
214W - 183L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 6 / 3
7,738
595
8,303
9,385
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
AstroMarkk
Cliodhna
13
4 / 1 / 0
7,824
602
5,137
6,548
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 6
7,093
546
4,884
7,050
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
I L3afy l
Mercury
12
3 / 4 / 4
7,245
557
3,078
9,760
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
tennese
Discordia
11
3 / 3 / 1
6,759
520
5,063
5,388
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JOS3_EI_R4YITO
Erlang Shen
14
2 / 2 / 0
7,571
582
4,227
9,530
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 3
5,550
427
2,634
5,855
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Roy1710
Thor
8
0 / 8 / 1
4,976
383
634
8,915
2,505
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 3 / 8
7,364
566
4,715
12,347
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ragingyouko
Charybdis
13
7 / 2 / 4
7,861
605
9,402
8,911
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
18
Kills
15
15
Deaths
19
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
6
3
1.25
W
Cliodhna
AstroMarkk
Cliodhna
4
1
0
4
W
2
1
6
5
W
Mercury
I L3afy l
Mercury
3
4
4
1.25
L
Erlang Shen
JOS3_EI_R4YITO
Erlang Shen
2
2
0
1
L
1
4
3
0.63
L
Thor
Roy1710
Thor
0
8
1
0.06
L
5
3
8
3
L
Charybdis
ragingyouko
Charybdis
7
2
4
4.5
W
Discordia
tennese
Discordia
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
21,612
38,131
Taken
45,558
15,160
Mitigated
22,894
6,764
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,303
3,254
0
1,737
9,385
2,563
0
3,177
6,208
0
39,164
W
Cliodhna
AstroMarkk
Cliodhna
5,137
1,132
0
2,125
6,548
2,357
0
0
6,548
0
47,614
W
4,884
450
430
1,490
7,050
5,943
64
1,887
5,163
15,005
0
W
Mercury
I L3afy l
Mercury
3,078
1,739
0
342
9,760
2,874
0
1,558
8,202
0
32,953
L
Erlang Shen
JOS3_EI_R4YITO
Erlang Shen
4,227
1,802
0
2,349
9,530
4,284
1,046
282
9,168
0
49,488
L
2,634
105
0
500
5,855
1,675
0
2,262
3,295
24,664
0
L
Thor
Roy1710
Thor
634
503
0
0
8,915
2,505
323
1,896
6,887
0
14,676
L
4,715
1,608
0
1,965
12,347
11,404
14
2,791
9,492
15,030
0
L
Charybdis
ragingyouko
Charybdis
9,402
4,449
0
2,670
8,911
3,026
76
1,970
6,821
0
42,041
W
Discordia
tennese
Discordia
5,063
457
0
640
5,388
1,423
0
727
4,661
32,725
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,659
Gold Earned
33,322
325
Minions Killed
259
0
Camps Cleared
0
1,368,601
Distance Traveled
1,210,759
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,738
595
65
5
0
239,722
3
W
Cliodhna
7,824
602
107
8
0
288,452
5
W
Bacchus
7,093
546
19
1
0
280,639
4
W
Mercury
7,245
557
69
5
0
314,511
3
L
Erlang Shen
7,571
582
104
8
0
249,239
2
L
Janus
5,550
427
40
3
0
226,250
2
L
Thor
4,976
383
26
2
0
230,872
0
L
Athena
7,364
566
15
1
0
277,647
8
L
Charybdis
7,861
605
74
6
0
226,751
3
W
Discordia
6,759
520
65
5
0
245,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role