Player Matchup

Zhong Kui
Zhong Kui
SPIDERMONKEY IO
Zhong Kui
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 8L
1,263 Elo+
Solo
Shiva
Shiva
Showcasinn
Shiva
Level 107
God Stats
12W - 9L
1,656 SR
Queue Stats
130W - 134L
1,516 Elo+
Party 2
Ra
Ra
WoollyNebula327
Ra
Level 69
God Stats
2W - 7L
1,273 SR
Queue Stats
293W - 371L
1,347 Elo+
Solo
Neith
Neith
chenlezhi
Neith
Level 160
God Stats
11W - 16L
1,783 SR
Queue Stats
1,388W - 1,496L
1,366 Elo+
Solo
Ymir
Ymir
tyrone_cloudy7
Ymir
Level 57
God Stats
2W - 4L
1,275 SR
Queue Stats
63W - 66L
1,513 Elo+
Party 2
Team Averages
Level 99
1,498 SR
1,401 Elo+

VS

Team Averages
Level 75
1,349 SR
1,408 Elo+
Ne Zha
Ne Zha
COMMANDER_Flame2
Ne Zha
Level 42
God Stats
3W - 3L
1,364 SR
Queue Stats
20W - 21L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
Draines24
Erlang Shen
Level 64
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hold_my_cape
Bacchus
Level 41
God Stats
25W - 15L
1,343 SR
Queue Stats
307W - 327L
1,225 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PRkilla74
Ah Muzen Cab
Level 108
God Stats
2W - 7L
1,238 SR
Queue Stats
20W - 24L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
oThexBatmano
Nu Wa
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SPIDERMONKEY IO
Zhong Kui
12
5 / 2 / 8
7,628
587
8,988
9,919
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
13
4 / 3 / 4
7,693
592
7,441
11,018
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 3 / 5
7,738
595
9,097
6,455
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
chenlezhi
Neith
11
2 / 2 / 15
7,058
543
5,268
6,380
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
3 / 3 / 7
6,338
488
3,479
7,542
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 8 / 2
7,255
558
6,874
12,317
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Draines24
Erlang Shen
10
1 / 4 / 4
5,521
425
2,832
8,683
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Hold_my_cape
Bacchus
8
1 / 4 / 3
5,075
390
2,901
7,688
7,558
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
PRkilla74
Ah Muzen Cab
11
2 / 4 / 3
6,429
495
4,161
7,705
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 7
6,512
501
9,515
9,734
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
23
Kills
13
13
Deaths
23
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
L
Erlang Shen
Draines24
Erlang Shen
1
4
4
0.75
L
Bacchus
Hold_my_cape
Bacchus
1
4
3
0.63
L
Ah Muzen Cab
PRkilla74
Ah Muzen Cab
2
4
3
0.88
W
Zhong Kui
SPIDERMONKEY IO
Zhong Kui
5
2
8
4.5
W
Shiva
4
3
4
2
W
9
3
5
3.83
W
Neith
chenlezhi
Neith
2
2
15
4.75
L
1
3
7
1.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,273
Damage
26,283
41,314
Taken
46,127
17,038
Mitigated
20,841
14,575
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,874
2,986
0
558
12,317
4,023
0
4,472
7,845
0
28,435
L
Erlang Shen
Draines24
Erlang Shen
2,832
1,406
0
3,088
8,683
3,984
316
3,978
4,705
0
16,311
L
Bacchus
Hold_my_cape
Bacchus
2,901
38
0
0
7,688
7,558
0
3,639
4,049
9,077
0
L
Ah Muzen Cab
PRkilla74
Ah Muzen Cab
4,161
1,173
144
2,893
7,705
2,341
394
3,613
4,092
0
33,020
W
Zhong Kui
SPIDERMONKEY IO
Zhong Kui
8,988
1,149
0
4,084
9,919
6,520
1,013
3,344
6,175
42,605
0
W
Shiva
7,441
2,049
0
2,825
11,018
3,950
608
1,887
8,935
0
46,503
W
9,097
850
1,313
1,729
6,455
2,032
718
2,656
3,669
38,281
0
W
Neith
chenlezhi
Neith
5,268
1,486
308
2,209
6,380
2,039
1,286
2,050
4,217
0
27,219
L
9,515
2,022
120
1,200
9,734
2,935
90
5,862
3,872
33,187
0
W
3,479
900
179
1,928
7,542
2,497
721
1,497
5,902
17,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
30,792
313
Minions Killed
196
0
Camps Cleared
0
1,182,408
Distance Traveled
1,139,408
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,255
558
37
3
0
235,347
0
L
Erlang Shen
5,521
425
35
3
0
225,956
1
L
Bacchus
5,075
390
15
1
0
221,362
3
L
Ah Muzen Cab
6,429
495
44
3
0
249,803
2
W
Zhong Kui
7,628
587
77
6
0
217,637
2
W
Shiva
7,693
592
82
6
0
245,005
1
W
Ra
7,738
595
62
5
0
239,896
0
W
Neith
7,058
543
57
4
0
227,805
1
L
Nu Wa
6,512
501
65
5
0
206,940
4
W
Ymir
6,338
488
35
3
0
252,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role