Player Matchup

Fenrir
Fenrir
Itsriley
Fenrir
Level 104
God Stats
0W - 1L
1,485 SR
Queue Stats
45W - 36L
1,496 Elo+
Party 2
Skadi
Skadi
Reetz_0
Skadi
Level 24
God Stats
21W - 9L
1,575 SR
Queue Stats
130W - 127L
1,390 Elo+
Party 2
He Bo
He Bo
bymest
He Bo
Level 50
God Stats
1W - 1L
1,769 SR
Queue Stats
399W - 401L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
dirty NORDs
Cu Chulainn
Level 102
God Stats
1W - 4L
1,398 SR
Queue Stats
14W - 11L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
squeeb220
Cthulhu
Level 29
God Stats
12W - 7L
1,409 SR
Queue Stats
144W - 132L
1,309 Elo+
Party 2
Team Averages
Level 62
1,527 SR
1,420 Elo+

VS

Team Averages
Level 94
1,572 SR
1,425 Elo+
Atlas
Atlas
Bonkersmuffin
Atlas
Level 81
God Stats
20W - 17L
1,619 SR
Queue Stats
92W - 107L
1,390 Elo+
Party 1
Kali
Kali
Lodicos
Kali
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,389 Elo+
Party 1
Bellona
Bellona
adamdlc
Bellona
Level 127
God Stats
18W - 8L
1,575 SR
Queue Stats
427W - 483L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
Level 129
God Stats
18W - 10L
1,663 SR
Queue Stats
403W - 410L
1,407 Elo+
Solo
Tyr
Tyr
maxcaliber18
Tyr
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 53L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Itsriley
Fenrir
17
3 / 10 / 0
10,350
414
11,950
22,818
9,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Reetz_0
Skadi
19
5 / 5 / 7
12,736
509
24,331
21,190
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
bymest
He Bo
13
0 / 12 / 6
8,993
360
11,027
17,324
4,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
dirty NORDs
Cu Chulainn
15
1 / 10 / 4
9,601
384
8,269
25,229
14,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
squeeb220
Cthulhu
15
5 / 4 / 4
10,880
435
9,935
21,802
28,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 6
14,329
573
38,963
28,548
13,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Lodicos
Kali
19
8 / 3 / 13
13,824
553
13,081
25,043
12,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
adamdlc
Bellona
20
4 / 1 / 17
13,350
534
15,091
21,366
24,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
20
5 / 3 / 9
13,097
524
17,450
16,283
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 10
10,620
425
5,658
20,142
17,331
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
14
Kills
41
41
Deaths
15
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
23
5
6
5.2
L
Fenrir
Itsriley
Fenrir
3
10
0
0.3
W
Kali
Lodicos
Kali
8
3
13
4.83
L
Skadi
Reetz_0
Skadi
5
5
7
1.7
W
Bellona
adamdlc
Bellona
4
1
17
12.5
L
He Bo
bymest
He Bo
0
12
6
0.25
L
Cu Chulainn
dirty NORDs
Cu Chulainn
1
10
4
0.3
W
Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
5
3
9
3.17
W
1
3
10
2
L
Cthulhu
squeeb220
Cthulhu
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,512
Damage
90,243
108,363
Taken
111,382
64,557
Mitigated
74,103
15,465
Healing
47,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,963
10,505
0
11,864
28,548
13,146
213
7,633
20,915
107,902
0
L
Fenrir
Itsriley
Fenrir
11,950
1,450
0
4,595
22,818
9,029
536
3,416
19,402
0
70,848
W
Kali
Lodicos
Kali
13,081
5,730
0
13,492
25,043
12,346
41
3,580
21,463
0
93,868
L
Skadi
Reetz_0
Skadi
24,331
8,948
0
3,970
21,190
7,913
0
9,161
12,029
425
77,385
W
Bellona
adamdlc
Bellona
15,091
5,108
79
7,814
21,366
24,393
187
3,169
17,603
0
93,386
L
He Bo
bymest
He Bo
11,027
672
70
3,681
17,324
4,458
98
10,828
6,496
32,839
0
L
Cu Chulainn
dirty NORDs
Cu Chulainn
8,269
1,715
0
640
25,229
14,894
0
8,099
17,130
9,126
28,671
W
Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
17,450
5,999
0
7,109
16,283
6,887
8,243
2,207
14,076
0
125,398
W
5,658
598
613
6,175
20,142
17,331
96
7,237
12,745
0
39,882
L
Cthulhu
squeeb220
Cthulhu
9,935
549
702
1,807
21,802
28,263
0
7,459
14,343
35,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
65,220
387
Minions Killed
622
0
Camps Cleared
0
2,216,685
Distance Traveled
2,479,498
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,329
573
114
5
0
431,286
0
L
Fenrir
10,350
414
106
4
0
467,272
6
W
Kali
13,824
553
108
4
0
533,370
0
L
Skadi
12,736
509
106
4
0
442,008
0
W
Bellona
13,350
534
151
6
0
519,670
2
L
He Bo
8,993
360
51
2
0
397,758
1
L
Cu Chulainn
9,601
384
57
2
0
426,748
0
W
Ah Muzen Cab
13,097
524
189
8
0
500,995
0
W
Tyr
10,620
425
60
2
0
494,177
0
L
Cthulhu
10,880
435
67
3
0
482,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role