Player Matchup

Bellona
Bellona
Mormz
Bellona
Level 88
God Stats
0W - 1L
1,714 SR
Queue Stats
11W - 23L
1,460 Elo+
Party 2
Zeus
Zeus
SoonKinetic
Zeus
Level 149
God Stats
2W - 3L
1,619 SR
Queue Stats
71W - 50L
1,620 Elo+
Party 2
Scylla
Scylla
Sweet3bonyMeat
Scylla
Level 101
God Stats
4W - 9L
1,624 SR
Queue Stats
57W - 67L
1,526 Elo+
Party 2
Hercules
Hercules
cinril
Hercules
Level 109
God Stats
10W - 5L
1,717 SR
Queue Stats
61W - 65L
1,495 Elo+
Party 2
Fenrir
Fenrir
tetsmaster777
Fenrir
Level 107
God Stats
0W - 4L
1,498 SR
Queue Stats
69W - 63L
1,575 Elo+
Party 2
Team Averages
Level 111
1,635 SR
1,535 Elo+

VS

Team Averages
Level 157
1,507 SR
1,518 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
R_IS_4_RADICAL
Persephone
Level 158
God Stats
2W - 5L
1,372 SR
Queue Stats
196W - 203L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
War-Born-Goddess
Cthulhu
Level 160
God Stats
6W - 4L
1,933 SR
Queue Stats
528W - 515L
1,528 Elo+
Party 1
Kali
Kali
guevara149
Kali
Level 148
God Stats
3W - 3L
1,230 SR
Queue Stats
111W - 107L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mormz
Bellona
14
1 / 6 / 3
8,825
464
7,253
13,085
12,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
7 / 3 / 3
11,909
627
18,971
12,392
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 3
8,433
444
5,396
8,890
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
cinril
Hercules
13
1 / 3 / 6
8,455
445
6,156
14,960
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 5
9,721
512
8,731
12,378
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 3 / 7
11,679
615
9,205
21,669
15,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 5 / 6
10,874
572
6,477
10,520
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
R_IS_4_RADICAL
Persephone
16
0 / 3 / 10
10,459
550
8,978
9,976
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 9
9,331
491
5,131
13,704
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 2 / 4
12,411
653
13,341
17,902
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
14
Kills
18
18
Deaths
14
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
7
2.17
W
Ah Muzen Cab
 
Ah Muzen Cab
2
5
6
1
L
Bellona
Mormz
Bellona
1
6
3
0.42
W
Persephone
R_IS_4_RADICAL
Persephone
0
3
10
1.67
L
7
3
3
2.83
L
1
4
3
0.63
W
1
1
9
5.5
L
Hercules
cinril
Hercules
1
3
6
1.33
W
12
2
4
7
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,507
Damage
43,132
61,705
Taken
73,771
40,405
Mitigated
43,956
15,335
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,205
4,357
782
7,059
21,669
15,772
120
2,649
19,020
0
79,998
W
Ah Muzen Cab
 
Ah Muzen Cab
6,477
1,489
0
2,162
10,520
3,800
231
3,840
6,680
0
79,810
L
Bellona
Mormz
Bellona
7,253
3,374
0
2,312
13,085
12,206
0
557
12,528
0
39,116
W
Persephone
R_IS_4_RADICAL
Persephone
8,978
225
94
2,083
9,976
3,456
654
5,042
4,931
67,906
0
L
18,971
4,501
0
4,672
12,392
4,944
996
1,595
10,797
86,741
9,777
L
5,396
208
0
1,260
8,890
2,757
0
4,031
4,859
56,703
0
W
5,131
182
92
2,971
13,704
12,662
58
7,615
6,089
28,580
3,282
L
Hercules
cinril
Hercules
6,156
1,162
180
4,671
14,960
12,554
0
5,582
9,378
0
20,037
W
13,341
6,760
0
4,783
17,902
8,266
24
4,284
13,618
0
97,495
L
8,731
1,543
0
2,240
12,378
7,944
0
1,823
10,555
0
74,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
54,754
483
Minions Killed
597
0
Camps Cleared
0
1,783,724
Distance Traveled
1,929,184
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,679
615
148
8
0
353,915
4
W
Ah Muzen Cab
10,874
572
159
8
0
373,538
1
L
Bellona
8,825
464
81
4
0
313,323
2
W
Persephone
10,459
550
124
7
0
354,117
5
L
Zeus
11,909
627
180
9
0
312,433
1
L
Scylla
8,433
444
91
5
0
342,412
3
W
Cthulhu
9,331
491
41
2
0
411,209
8
L
Hercules
8,455
445
26
1
0
407,451
3
W
Kali
12,411
653
125
7
0
436,405
6
L
Fenrir
9,721
512
105
6
0
408,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role