Player Matchup

Chronos
Chronos
Amehe
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 2
Awilix
Awilix
StickyAIDSQuilt
Awilix
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
ThatOtherJ
Jing Wei
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 167L
1,537 Elo+
Solo
Kukulkan
Kukulkan
VyrStorm
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
benji33
Ne Zha
Level 129
God Stats
1W - 2L
1,257 SR
Queue Stats
67W - 65L
1,596 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,535 Elo+

VS

Team Averages
Level 107
1,382 SR
1,571 Elo+
Ares
Ares
Giordanox68
Ares
Level 89
God Stats
3W - 3L
1,323 SR
Queue Stats
344W - 342L
1,568 Elo+
Solo
Raijin
Raijin
Spank000
Raijin
Level 107
God Stats
5W - 5L
1,205 SR
Queue Stats
428W - 436L
1,557 Elo+
Solo
Atlas
Atlas
WalterTheRat
Atlas
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 182L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
bobthedilder
Sun Wukong
Level 87
God Stats
4W - 1L
1,651 SR
Queue Stats
67W - 53L
1,610 Elo+
Party 1
Bellona
Bellona
nose1236
Bellona
Level 129
God Stats
3W - 3L
1,229 SR
Queue Stats
358W - 360L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amehe
Chronos
19
4 / 7 / 11
12,123
638
19,758
20,800
8,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 7 / 11
13,290
699
15,670
19,433
13,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
ThatOtherJ
Jing Wei
15
1 / 11 / 10
10,430
549
16,342
17,422
6,943
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
VyrStorm
Kukulkan
20
7 / 10 / 5
13,822
727
23,987
17,252
8,133
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
benji33
Ne Zha
20
5 / 8 / 16
12,803
674
23,706
26,182
12,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 27
12,782
673
14,801
31,686
42,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Spank000
Raijin
20
6 / 7 / 17
14,412
759
16,771
19,868
9,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 3 / 22
14,308
753
25,849
27,907
40,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
bobthedilder
Sun Wukong
20
6 / 6 / 28
13,455
708
15,593
26,166
34,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Bellona
nose1236
Bellona
20
14 / 4 / 19
15,061
793
16,663
22,345
33,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
156
25
Kills
43
43
Deaths
26
53
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Chronos
Amehe
Chronos
4
7
11
1.36
W
4
6
27
2.92
W
Raijin
Spank000
Raijin
6
7
17
2.07
L
8
7
11
1.93
L
Jing Wei
ThatOtherJ
Jing Wei
1
11
10
0.55
L
Kukulkan
VyrStorm
Kukulkan
7
10
5
0.95
W
13
3
22
8
L
Ne Zha
benji33
Ne Zha
5
8
16
1.63
W
Sun Wukong
bobthedilder
Sun Wukong
6
6
28
3.33
W
Bellona
nose1236
Bellona
14
4
19
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,463
Damage
89,677
101,089
Taken
127,972
50,038
Mitigated
159,022
27,749
Healing
39,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Amehe
Chronos
19,758
7,886
1,083
4,226
20,800
8,885
1,042
12,549
7,900
35,364
0
W
14,801
219
3,210
5,224
31,686
42,007
786
11,403
20,283
24,391
0
W
Raijin
Spank000
Raijin
16,771
1,503
2,820
3,012
19,868
9,005
651
5,421
14,447
48,542
0
L
15,670
5,948
1,395
3,451
19,433
13,162
195
10,479
8,644
0
31,345
L
Jing Wei
ThatOtherJ
Jing Wei
16,342
11,840
1,965
1,435
17,422
6,943
0
9,927
6,975
0
21,305
L
Kukulkan
VyrStorm
Kukulkan
23,987
1,254
173
680
17,252
8,133
469
10,196
6,947
47,580
0
W
25,849
7,468
5,907
6,447
27,907
40,204
1,149
10,599
17,308
57,174
0
L
Ne Zha
benji33
Ne Zha
23,706
2,102
2,367
10,974
26,182
12,915
237
13,623
12,125
0
54,960
W
Sun Wukong
bobthedilder
Sun Wukong
15,593
2,364
2,630
4,975
26,166
34,330
1,392
9,894
16,272
0
26,454
W
Bellona
nose1236
Bellona
16,663
4,822
1,875
2,958
22,345
33,476
3,168
6,428
15,917
2,720
28,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,468
Gold Earned
70,018
164
Minions Killed
187
0
Camps Cleared
0
1,594,038
Distance Traveled
1,675,931
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,123
638
45
2
0
352,147
0
W
Ares
12,782
673
24
1
0
350,657
0
W
Raijin
14,412
759
68
4
0
289,074
1
L
Awilix
13,290
699
29
2
0
345,228
0
L
Jing Wei
10,430
549
16
1
0
284,185
0
L
Kukulkan
13,822
727
46
2
0
285,661
0
W
Atlas
14,308
753
46
2
0
350,656
0
L
Ne Zha
12,803
674
28
1
0
326,817
0
W
Sun Wukong
13,455
708
16
1
0
324,296
0
W
Bellona
15,061
793
33
2
0
361,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role