Player Matchup

Bacchus
Bacchus
Dieginski_10
Bacchus
Level 109
God Stats
9W - 6L
1,194 SR
Queue Stats
310W - 292L
1,638 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ninjababin09
Morgan Le Fay
Level 107
God Stats
28W - 19L
1,716 SR
Queue Stats
132W - 77L
1,660 Elo+
Solo
Bakasura
Bakasura
SpyHunter7
Bakasura
Level 118
God Stats
17W - 15L
1,634 SR
Queue Stats
366W - 349L
1,524 Elo+
Party 2
Anhur
Anhur
gravvyytrain
Anhur
Level 119
God Stats
1W - 1L
1,386 SR
Queue Stats
238W - 228L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
kokomanu31
Zhong Kui
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
268W - 249L
1,541 Elo+
Party 2
Team Averages
Level 116
1,486 SR
1,600 Elo+

VS

Team Averages
Level 89
1,378 SR
1,605 Elo+
Thanatos
Thanatos
Life__Life
Thanatos
Level 69
God Stats
2W - 5L
1,248 SR
Queue Stats
56W - 45L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
Perfect_P1ng
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,620 Elo+
Party 3
Rama
Rama
Purple-Kyle
Rama
Level 103
God Stats
1W - 1L
1,738 SR
Queue Stats
50W - 40L
1,604 Elo+
Party 3
Kuzenbo
Kuzenbo
TotinoBandit
Kuzenbo
Level 104
God Stats
0W - 3L
1,216 SR
Queue Stats
31W - 21L
1,658 Elo+
Party 3
Eset
Eset
icytapioca
Eset
Level 86
God Stats
0W - 2L
1,188 SR
Queue Stats
28W - 25L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dieginski_10
Bacchus
16
1 / 4 / 16
10,832
516
10,008
19,089
24,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Ninjababin09
Morgan Le Fay
17
2 / 5 / 10
10,983
523
11,029
14,810
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
SpyHunter7
Bakasura
20
13 / 1 / 6
13,585
647
22,140
22,373
10,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 2 / 2
11,550
550
7,635
11,769
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
kokomanu31
Zhong Kui
20
6 / 1 / 2
13,044
621
15,851
18,109
17,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Life__Life
Thanatos
17
6 / 8 / 2
10,409
496
9,875
19,349
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Perfect_P1ng
Cthulhu
15
2 / 5 / 3
9,363
446
13,933
18,180
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 0
9,617
458
5,286
15,205
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
TotinoBandit
Kuzenbo
17
1 / 2 / 1
9,948
474
13,100
18,856
26,803
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

15
1 / 7 / 2
9,031
430
8,427
15,057
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
13
13
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dieginski_10
Bacchus
1
4
16
2.25
L
Thanatos
Life__Life
Thanatos
6
8
2
0.88
W
Morgan Le Fay
Ninjababin09
Morgan Le Fay
2
5
10
1.4
L
Cthulhu
Perfect_P1ng
Cthulhu
2
5
3
0.7
L
3
5
0
0.6
W
Bakasura
SpyHunter7
Bakasura
13
1
6
16
L
Kuzenbo
TotinoBandit
Kuzenbo
1
2
1
0.75
W
4
2
2
2.5
L
1
7
2
0.29
W
Zhong Kui
kokomanu31
Zhong Kui
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,663
Damage
50,621
86,150
Taken
86,647
61,989
Mitigated
63,931
29,984
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dieginski_10
Bacchus
10,008
1,698
0
2,885
19,089
24,169
67
7,279
11,810
29,660
3,867
L
Thanatos
Life__Life
Thanatos
9,875
3,022
0
9,606
19,349
7,480
0
6,485
11,546
0
69,769
W
Morgan Le Fay
Ninjababin09
Morgan Le Fay
11,029
1,172
0
3,490
14,810
5,772
741
8,939
5,871
73,412
0
L
Cthulhu
Perfect_P1ng
Cthulhu
13,933
727
510
1,696
18,180
19,194
0
5,838
10,882
52,304
0
L
5,286
3,931
0
6,660
15,205
4,740
0
3,761
11,080
0
72,126
W
Bakasura
SpyHunter7
Bakasura
22,140
15,381
0
7,707
22,373
10,704
3,670
7,193
15,180
0
101,840
L
Kuzenbo
TotinoBandit
Kuzenbo
13,100
4,912
0
4,676
18,856
26,803
0
10,669
7,280
68,973
0
W
7,635
4,668
0
2,362
11,769
4,084
1,423
2,020
9,749
0
81,451
L
8,427
405
223
2,464
15,057
5,714
0
9,883
5,053
65,798
0
W
Zhong Kui
kokomanu31
Zhong Kui
15,851
3,132
0
13,540
18,109
17,260
3,276
10,029
8,080
99,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,994
Gold Earned
48,368
647
Minions Killed
573
0
Camps Cleared
0
2,006,053
Distance Traveled
1,847,216
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,832
516
31
1
0
389,501
7
L
Thanatos
10,409
496
107
5
0
377,594
2
W
Morgan Le Fay
10,983
523
114
5
0
379,870
5
L
Cthulhu
9,363
446
70
3
0
418,803
6
L
Rama
9,617
458
132
6
0
299,974
3
W
Bakasura
13,585
647
170
8
0
489,125
8
L
Kuzenbo
9,948
474
130
6
0
396,230
3
W
Anhur
11,550
550
137
7
0
404,208
6
L
Eset
9,031
430
134
6
0
354,615
7
W
Zhong Kui
13,044
621
195
9
0
343,349
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role