Player Matchup

Freya
Freya
Gold III
Escalivr
Freya
Gold III
Level 103
God Stats
2W - 5L
1,310 SR
Queue Stats
191W - 194L
1,319 MMR
Party 1
Mulan
Mulan
Silver II
KnovusDaProdigy
Mulan
Silver II
Level 155
God Stats
0W - 1L
1,881 SR
Queue Stats
1W - 3L
1,453 MMR
Solo
Bellona
Bellona
Gold I
The-Red-Comet-7
Bellona
Gold I
Level 124
God Stats
9W - 12L
1,502 SR
Queue Stats
197W - 192L
1,461 MMR
Party 1
Atlas
Atlas
Gold II
Thomas-_-Train
Atlas
Gold II
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 197L
1,452 MMR
Solo
Chang'e
Chang'e
Gold V
ferryemilio
Chang'e
Gold V
Level 157
God Stats
7W - 5L
1,921 SR
Queue Stats
165W - 176L
1,410 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,623 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,576 SR
1,420 MMR
Eset
Eset
Silver II
Ben77chess
Eset
Silver II
Level 126
God Stats
2W - 2L
1,612 SR
Queue Stats
26W - 34L
1,407 MMR
Solo
Agni
Agni
Gold III
JuS1E1R0Ck
Agni
Gold III
Level 160
God Stats
31W - 40L
1,575 SR
Queue Stats
486W - 500L
1,560 MMR
Party 2
Tyr
Tyr
Gold V
Rick c1420
Tyr
Gold V
Level 122
God Stats
71W - 54L
1,625 SR
Queue Stats
319W - 340L
1,326 MMR
Party 2
Mercury
Mercury
Gold V
mariitooo
Mercury
Gold V
Level 157
God Stats
23W - 13L
1,568 SR
Queue Stats
79W - 83L
1,389 MMR
Solo
Ullr
Ullr
Gold IV
wss0877
Ullr
Gold IV
Level 128
God Stats
1W - 0L
1,501 SR
Queue Stats
67W - 63L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Escalivr
Freya
17
4 / 5 / 1
10,523
478
9,231
14,557
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 1
8,609
391
4,196
18,307
17,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 2 / 4
9,349
425
7,647
17,756
13,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 7 / 6
9,771
444
5,005
19,037
18,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
ferryemilio
Chang'e
18
5 / 6 / 0
11,557
525
10,203
19,320
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
NemesisBastetArtioAthenaChernobog

VS

Bans
ShivaCliodhnaAwilixArachneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 13
11,814
537
5,792
16,231
17,228
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 1 / 10
13,420
610
22,408
13,250
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 3
14,031
638
8,649
17,290
13,291
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
mariitooo
Mercury
19
9 / 4 / 3
12,404
564
17,265
16,929
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
wss0877
Ullr
20
5 / 2 / 2
12,982
590
9,966
12,590
5,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
25
25
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Freya
Escalivr
Freya
4
5
1
0.9
W
8
1
10
13
L
0
5
1
0.1
W
3
2
3
2.25
L
0
2
4
1
L
0
7
6
0.43
L
Chang'e
ferryemilio
Chang'e
5
6
0
0.83
W
Mercury
mariitooo
Mercury
9
4
3
2.63
W
Ullr
wss0877
Ullr
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,282
Damage
64,080
88,977
Taken
76,290
61,717
Mitigated
49,186
22,766
Healing
26,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,792
500
4,019
6,238
16,231
17,228
199
5,415
9,973
22,671
5,324
L
Freya
Escalivr
Freya
9,231
4,041
0
3,980
14,557
5,487
0
4,573
9,984
61,573
0
W
22,408
1,868
0
4,752
13,250
6,013
2,243
5,038
8,212
122,788
0
L
4,196
826
0
3,223
18,307
17,168
435
6,607
11,700
0
46,991
W
8,649
816
0
5,753
17,290
13,291
4,051
4,431
12,859
0
103,138
L
7,647
2,010
0
4,004
17,756
13,970
0
3,845
13,911
0
76,176
L
5,005
1,254
149
1,883
19,037
18,459
0
6,327
12,710
38,811
0
L
Chang'e
ferryemilio
Chang'e
10,203
232
1,368
8,159
19,320
6,633
655
6,309
13,011
77,690
0
W
Mercury
mariitooo
Mercury
17,265
10,265
0
1,158
16,929
7,299
1,057
6,789
10,140
0
100,419
W
Ullr
wss0877
Ullr
9,966
4,860
0
4,667
12,590
5,355
1,617
5,273
7,317
0
99,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,809
Gold Earned
64,651
512
Minions Killed
690
0
Camps Cleared
0
2,006,819
Distance Traveled
2,313,351
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,814
537
43
2
0
459,276
8
L
Freya
10,523
478
96
4
0
405,829
6
W
Agni
13,420
610
150
7
0
489,384
8
L
Mulan
8,609
391
97
4
0
363,909
3
W
Tyr
14,031
638
204
9
0
455,783
2
L
Bellona
9,349
425
114
5
0
430,631
2
L
Atlas
9,771
444
74
3
0
376,739
7
L
Chang'e
11,557
525
131
6
0
429,711
1
W
Mercury
12,404
564
129
6
0
475,253
9
W
Ullr
12,982
590
164
7
0
433,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role