Player Matchup

Ra
Ra
BeanieBoyKarma
Ra
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 170L
1,442 Elo+
Party 1
Fenrir
Fenrir
Shadowbeast1691
Fenrir
Level 7
God Stats
0W - 1L
1,146 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 1
Terra
Terra
Voltmage
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 75L
1,480 Elo+
Party 1
Team Averages
Level 78
1,382 SR
1,474 Elo+

VS

Team Averages
Level 58
1,380 SR
1,321 Elo+
Zhong Kui
Zhong Kui
NemesisBeanz420
Zhong Kui
Level 96
God Stats
7W - 2L
1,451 SR
Queue Stats
304W - 470L
1,364 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SavShieldMaiden
Kumbhakarna
Level 51
God Stats
22W - 32L
1,412 SR
Queue Stats
215W - 330L
1,300 Elo+
Party 2
Hachiman
Hachiman
WeinerBeam
Hachiman
Level 27
God Stats
3W - 3L
1,278 SR
Queue Stats
41W - 66L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 5
19,263
688
34,946
23,130
13,533
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 13 / 6
15,898
568
9,524
24,649
13,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Terra
Voltmage
Terra
20
4 / 3 / 8
18,491
660
21,610
33,648
59,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NemesisBeanz420
Zhong Kui
20
14 / 5 / 10
20,176
721
33,662
33,403
20,930
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
SavShieldMaiden
Kumbhakarna
20
1 / 2 / 22
18,401
657
9,323
30,884
41,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
WeinerBeam
Hachiman
20
11 / 8 / 8
19,262
688
25,096
22,946
6,888
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
15
Kills
26
26
Deaths
15
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
10
5
1.15
W
Zhong Kui
NemesisBeanz420
Zhong Kui
14
5
10
3.8
W
Kumbhakarna
SavShieldMaiden
Kumbhakarna
1
2
22
6
L
2
13
6
0.38
L
Terra
Voltmage
Terra
4
3
8
2.67
W
Hachiman
WeinerBeam
Hachiman
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,080
Damage
68,081
81,427
Taken
87,233
86,903
Mitigated
69,768
21,171
Healing
29,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,946
2,279
6,318
5,197
23,130
13,533
492
14,646
8,484
126,901
0
W
Zhong Kui
NemesisBeanz420
Zhong Kui
33,662
733
0
15,320
33,403
20,930
1,489
20,632
12,771
134,912
0
W
Kumbhakarna
SavShieldMaiden
Kumbhakarna
9,323
843
879
7,094
30,884
41,950
316
20,638
10,167
36,453
0
L
9,524
1,986
0
335
24,649
13,721
1,055
13,847
9,549
0
14,897
L
Terra
Voltmage
Terra
21,610
1,544
3,155
6,166
33,648
59,649
561
15,004
18,644
58,681
0
W
Hachiman
WeinerBeam
Hachiman
25,096
17,364
0
5,754
22,946
6,888
2,350
16,139
6,757
0
82,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,652
Gold Earned
57,839
263
Minions Killed
277
10
Camps Cleared
10
1,361,594
Distance Traveled
1,358,153
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
19,263
688
177
6
7
434,405
1
W
Zhong Kui
20,176
721
161
6
8
473,700
4
W
Kumbhakarna
18,401
657
28
1
1
504,912
8
L
Fenrir
15,898
568
11
0
0
379,367
1
L
Terra
18,491
660
75
3
3
547,822
3
W
Hachiman
19,262
688
88
3
1
379,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role