Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DustinChirnaldo
Anhur
Level 39
God Stats
0W - 1L
1,389 SR
Queue Stats
29W - 47L
1,347 Elo+
Party 2
Ra
Ra
Jrippiee
Ra
Level 52
God Stats
1W - 1L
1,296 SR
Queue Stats
68W - 91L
1,428 Elo+
Party 2
Chiron
Chiron
ScoobyThaMan
Chiron
Level 15
God Stats
17W - 9L
1,914 SR
Queue Stats
94W - 104L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
Soccer00freak
Erlang Shen
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 42L
1,280 Elo+
Party 2
Team Averages
Level 55
1,520 SR
1,411 Elo+

VS

Team Averages
Level 70
1,534 SR
1,379 Elo+
Shiva
Shiva
CruzySauce305
Shiva
Level 105
God Stats
1W - 0L
1,833 SR
Queue Stats
3W - 9L
1,185 Elo+
Party 1
Vulcan
Vulcan
GreenRanger_MM
Vulcan
Level 27
God Stats
1W - 0L
1,753 SR
Queue Stats
10W - 10L
1,630 Elo+
Solo
Cthulhu
Cthulhu
RevisedMarrow29
Cthulhu
Level 82
God Stats
1W - 2L
1,312 SR
Queue Stats
12W - 14L
1,355 Elo+
Party 1
Pele
Pele
SmokingWeasel21
Pele
Level 108
God Stats
4W - 5L
1,437 SR
Queue Stats
27W - 29L
1,321 Elo+
Party 1
Hachiman
Hachiman
klocke96
Hachiman
Level 29
God Stats
4W - 1L
1,336 SR
Queue Stats
128W - 147L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
6,993
583
482
1,281
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 7 / 4
8,667
722
5,005
12,070
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 4 / 3
9,500
792
9,838
9,671
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
17
4 / 2 / 1
9,603
800
7,785
13,616
4,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Soccer00freak
Erlang Shen
14
1 / 6 / 5
8,323
694
3,993
18,967
16,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
9,926
827
9,456
12,230
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 0 / 7
10,572
881
15,383
3,667
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 8
9,993
833
6,423
10,837
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 6 / 7
10,151
846
10,203
17,123
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
klocke96
Hachiman
15
1 / 0 / 9
8,729
727
7,357
5,598
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
11
Kills
20
20
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
5
3
6
2.67
L
2
7
4
0.57
W
3
0
7
6.5
L
4
4
3
1.38
W
4
2
8
4
L
Chiron
4
2
1
2.25
W
7
6
7
1.75
L
Erlang Shen
Soccer00freak
Erlang Shen
1
6
5
0.58
W
Hachiman
klocke96
Hachiman
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
48,822
55,605
Taken
49,455
31,850
Mitigated
26,809
12,108
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
482
35
160
344
1,281
317
0
289
916
3,165
0
W
9,456
959
332
1,329
12,230
9,717
1,909
2,904
9,326
0
23,705
L
5,005
1,441
0
836
12,070
5,020
0
6,149
5,888
0
15,247
W
15,383
6,818
101
1,406
3,667
1,485
564
77
3,590
55,188
0
L
9,838
1,006
639
2,005
9,671
4,910
0
3,713
5,790
44,563
0
W
6,423
286
304
2,063
10,837
7,926
794
2,569
8,268
30,630
0
L
Chiron
7,785
2,776
797
5,173
13,616
4,811
0
5,588
7,841
0
39,478
W
10,203
3,363
0
4,474
17,123
6,221
254
4,523
12,600
0
42,147
L
Erlang Shen
Soccer00freak
Erlang Shen
3,993
1,949
398
1,756
18,967
16,792
0
6,067
12,618
0
12,548
W
Hachiman
klocke96
Hachiman
7,357
3,716
0
1,405
5,598
1,460
462
247
5,351
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
49,371
175
Minions Killed
255
0
Camps Cleared
0
1,031,498
Distance Traveled
1,342,296
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,993
583
10
1
0
33,087
0
W
Shiva
9,926
827
31
3
0
255,305
1
L
Anhur
8,667
722
16
1
0
242,653
0
W
Vulcan
10,572
881
107
9
0
274,450
3
L
Ra
9,500
792
77
6
0
274,580
0
W
Cthulhu
9,993
833
44
4
0
265,081
0
L
Chiron
9,603
800
57
5
0
232,946
0
W
Pele
10,151
846
48
4
0
265,241
1
L
Erlang Shen
8,323
694
15
1
0
248,232
0
W
Hachiman
8,729
727
25
2
0
282,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role