Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Cämilo
Thoth
Level 160
God Stats
110W - 79L
1,702 SR
Queue Stats
265W - 176L
1,742 Elo+
Party 1
Guan Yu
Guan Yu
MrGatoPanzon
Guan Yu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 95L
1,794 Elo+
Party 1
Team Averages
Level 151
1,567 SR
1,679 Elo+

VS

Team Averages
Level 138
1,440 SR
1,710 Elo+
Fenrir
Fenrir
Grimiie
Fenrir
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 32L
1,748 Elo+
Party 2
Baron Samedi
Baron Samedi
Trent002326
Baron Samedi
Level 133
God Stats
1W - 1L
1,491 SR
Queue Stats
5W - 5L
1,634 Elo+
Party 2
Achilles
Achilles
bcarv
Achilles
Level 144
God Stats
0W - 1L
1,331 SR
Queue Stats
78W - 43L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
7 / 7 / 5
15,359
731
20,120
20,201
10,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Cämilo
Thoth
17
3 / 7 / 6
14,041
669
19,592
15,923
6,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Guan Yu
MrGatoPanzon
Guan Yu
20
4 / 5 / 10
15,944
759
9,006
23,107
33,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grimiie
Fenrir
18
4 / 5 / 11
13,159
627
19,248
22,292
20,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Trent002326
Baron Samedi
18
4 / 5 / 10
13,305
634
12,636
20,262
11,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
bcarv
Achilles
18
11 / 4 / 5
13,950
664
20,831
23,651
28,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
14
Kills
19
19
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
7
5
1.36
W
Thoth
Cämilo
Thoth
3
7
6
0.86
L
Fenrir
Grimiie
Fenrir
4
5
11
1.9
W
Guan Yu
MrGatoPanzon
Guan Yu
4
5
10
1.8
L
Baron Samedi
Trent002326
Baron Samedi
4
5
10
1.8
L
Achilles
bcarv
Achilles
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,718
Damage
52,715
59,231
Taken
66,205
50,552
Mitigated
60,612
16,108
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
20,120
8,401
0
1,644
20,201
10,475
1,471
4,250
15,615
0
57,346
W
Thoth
Cämilo
Thoth
19,592
1,004
0
2,900
15,923
6,811
1,232
1,905
13,700
61,138
0
L
Fenrir
Grimiie
Fenrir
19,248
3,604
0
3,828
22,292
20,534
0
7,131
15,161
0
43,659
W
Guan Yu
MrGatoPanzon
Guan Yu
9,006
1,839
4,169
7,395
23,107
33,266
611
6,933
15,919
0
26,922
L
Baron Samedi
Trent002326
Baron Samedi
12,636
1,263
2,301
6,064
20,262
11,419
259
8,000
12,262
69,595
0
L
Achilles
bcarv
Achilles
20,831
4,735
0
4,995
23,651
28,659
279
5,119
18,532
0
42,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,344
Gold Earned
40,414
203
Minions Killed
180
8
Camps Cleared
8
1,026,841
Distance Traveled
1,016,090
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,359
731
91
4
3
306,336
4
W
Thoth
14,041
669
89
4
4
327,371
2
L
Fenrir
13,159
627
44
2
4
348,522
1
W
Guan Yu
15,944
759
23
1
1
393,134
7
L
Baron Samedi
13,305
634
107
5
2
309,350
3
L
Achilles
13,950
664
29
1
2
358,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role