Player Matchup

Anhur
Anhur
Fandooof
Anhur
Level 106
God Stats
1W - 2L
1,295 SR
Queue Stats
256W - 240L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
FiLiMoNx77
Baron Samedi
Level 103
God Stats
4W - 3L
1,472 SR
Queue Stats
42W - 33L
1,470 Elo+
Party 2
Bellona
Bellona
Jefe20__
Bellona
Level 15
God Stats
8W - 4L
1,461 SR
Queue Stats
10W - 12L
1,343 Elo+
Party 2
Medusa
Medusa
LELOUCH-MANIA
Medusa
Level 121
God Stats
7W - 7L
1,460 SR
Queue Stats
595W - 519L
1,518 Elo+
Party 3
Artio
Artio
ill-wurze
Artio
Level 74
God Stats
6W - 2L
1,740 SR
Queue Stats
29W - 39L
1,290 Elo+
Solo
Team Averages
Level 84
1,485 SR
1,431 Elo+

VS

Team Averages
Level 68
1,411 SR
1,410 Elo+
Chaac
Chaac
GIPSY_PORO
Chaac
Level 87
God Stats
2W - 9L
1,168 SR
Queue Stats
287W - 329L
1,429 Elo+
Solo
Raijin
Raijin
SMITHY542
Raijin
Level 59
God Stats
7W - 7L
1,729 SR
Queue Stats
266W - 206L
1,453 Elo+
Party 1
Hercules
Hercules
SubzudemZer0_
Hercules
Level 49
God Stats
1W - 8L
1,170 SR
Queue Stats
28W - 41L
1,272 Elo+
Solo
Mercury
Mercury
THOMA2TAYLOR
Mercury
Level 81
God Stats
11W - 8L
1,500 SR
Queue Stats
263W - 239L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
VIIIMCMXCIII-
Cernunnos
Level 65
God Stats
314W - 305L
1,491 SR
Queue Stats
314W - 309L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fandooof
Anhur
20
1 / 11 / 11
16,378
482
10,877
31,593
9,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FiLiMoNx77
Baron Samedi
20
9 / 13 / 8
16,879
496
23,814
29,131
15,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Jefe20__
Bellona
20
1 / 9 / 13
14,759
434
18,087
34,017
21,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
31 / 9 / 5
24,123
710
71,108
35,355
21,261
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
ill-wurze
Artio
20
2 / 11 / 20
16,075
473
16,573
46,902
50,400
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
14 / 10 / 13
18,206
535
29,485
48,925
48,163
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
SMITHY542
Raijin
20
8 / 9 / 14
16,722
492
28,998
26,428
10,006
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SubzudemZer0_
Hercules
20
2 / 7 / 14
15,234
448
16,037
45,244
53,026
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
THOMA2TAYLOR
Mercury
20
20 / 11 / 9
18,891
556
44,449
34,377
15,345
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
VIIIMCMXCIII-
Cernunnos
20
9 / 9 / 4
16,658
490
22,244
33,030
12,381
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
107
44
Kills
53
53
Deaths
46
57
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fandooof
Anhur
1
11
11
0.59
W
Baron Samedi
FiLiMoNx77
Baron Samedi
9
13
8
1
L
Chaac
14
10
13
2.05
W
Bellona
Jefe20__
Bellona
1
9
13
0.83
W
31
9
5
3.72
L
Raijin
SMITHY542
Raijin
8
9
14
1.67
L
Hercules
SubzudemZer0_
Hercules
2
7
14
1.29
L
Mercury
THOMA2TAYLOR
Mercury
20
11
9
2.23
L
Cernunnos
VIIIMCMXCIII-
Cernunnos
9
9
4
1.22
W
Artio
ill-wurze
Artio
2
11
20
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,459
Damage
141,213
176,998
Taken
188,004
118,678
Mitigated
138,921
40,725
Healing
47,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fandooof
Anhur
10,877
2,844
0
6,175
31,593
9,819
4,161
2,160
29,321
0
118,455
W
Baron Samedi
FiLiMoNx77
Baron Samedi
23,814
2,554
2,152
5,049
29,131
15,995
992
5,544
23,474
96,290
0
L
Chaac
29,485
7,462
908
11,462
48,925
48,163
1,872
11,054
37,511
0
94,102
W
Bellona
Jefe20__
Bellona
18,087
7,060
0
6,669
34,017
21,203
2,168
3,587
29,451
0
69,197
W
71,108
34,691
0
7,162
35,355
21,261
3,362
7,335
27,889
0
226,790
L
Raijin
SMITHY542
Raijin
28,998
1,045
0
4,686
26,428
10,006
1,500
6,285
19,746
103,083
0
L
Hercules
SubzudemZer0_
Hercules
16,037
3,750
0
15,727
45,244
53,026
1,864
6,996
38,046
74
66,993
L
Mercury
THOMA2TAYLOR
Mercury
44,449
24,693
0
5,628
34,377
15,345
2,073
6,352
27,771
0
164,748
L
Cernunnos
VIIIMCMXCIII-
Cernunnos
22,244
11,102
771
8,515
33,030
12,381
4,447
8,595
23,442
0
116,508
W
Artio
ill-wurze
Artio
16,573
3,579
2,701
10,817
46,902
50,400
415
10,446
36,272
45,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,214
Gold Earned
85,711
695
Minions Killed
701
0
Camps Cleared
0
2,854,123
Distance Traveled
2,753,172
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,378
482
187
6
0
529,256
1
W
Baron Samedi
16,879
496
128
4
0
497,506
1
L
Chaac
18,206
535
131
4
0
541,536
2
W
Bellona
14,759
434
101
3
0
598,774
0
W
Medusa
24,123
710
241
7
0
604,781
1
L
Raijin
16,722
492
117
3
0
538,532
0
L
Hercules
15,234
448
114
3
0
521,211
0
L
Mercury
18,891
556
188
6
0
643,954
2
L
Cernunnos
16,658
490
151
4
0
507,939
1
W
Artio
16,075
473
38
1
0
623,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role