Player Matchup

Ullr
Ullr
Platinum II
BadChemist
Ullr
Platinum II
Level 158
God Stats
18W - 9L
1,937 SR
Queue Stats
59W - 40L
2,010 MMR
Solo
Anubis
Anubis
Platinum I
JJRexx
Anubis
Platinum I
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
125W - 111L
2,007 MMR
Solo
Artemis
Artemis
Platinum I
PingTom
Artemis
Platinum I
Level 154
God Stats
2W - 1L
1,595 SR
Queue Stats
208W - 198L
2,077 MMR
Party 2
Achilles
Achilles
Platinum I
Pure101
Achilles
Platinum I
Level 127
God Stats
32W - 36L
1,603 SR
Queue Stats
303W - 294L
2,043 MMR
Party 2
Horus
Horus
Diamond V
Weesper
Horus
Diamond V
Level 160
God Stats
13W - 2L
1,746 SR
Queue Stats
340W - 338L
1,904 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,719 SR
2,008 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,527 SR
2,005 MMR
Osiris
Osiris
Diamond V
BaboonRat
Osiris
Diamond V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
2,198 MMR
Solo
Skadi
Skadi
Diamond V
ParceSeaSerio
Skadi
Diamond V
Level 148
God Stats
2W - 2L
1,839 SR
Queue Stats
328W - 303L
2,054 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Trıcky
Erlang Shen
Diamond V
Level 119
God Stats
6W - 8L
1,600 SR
Queue Stats
658W - 643L
1,980 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
Xýlo
Morgan Le Fay
Platinum IV
Level 159
God Stats
2W - 3L
1,198 SR
Queue Stats
344W - 319L
1,912 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
pajaropikon
Jormungandr
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
544W - 543L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
16,800
646
27,692
16,933
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Anubis
JJRexx
Anubis
20
7 / 6 / 7
14,839
571
25,136
17,713
8,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PingTom
Artemis
20
5 / 9 / 16
14,501
558
19,194
19,209
6,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Pure101
Achilles
20
14 / 6 / 12
15,873
611
21,290
28,726
20,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Weesper
Horus
19
2 / 7 / 20
13,072
503
15,324
24,056
21,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AtlasArtioHe BoCliodhna

VS

Bans
ShivaThothArachnePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaboonRat
Osiris
19
9 / 8 / 10
12,660
487
17,932
24,540
24,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 7 / 6
12,679
488
11,493
18,862
7,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Trıcky
Erlang Shen
20
4 / 6 / 7
12,558
483
12,651
30,825
27,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Xýlo
Morgan Le Fay
20
13 / 8 / 8
13,960
537
23,481
25,514
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
pajaropikon
Jormungandr
15
1 / 11 / 13
11,071
426
7,790
34,454
38,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
74
39
Kills
30
30
Deaths
40
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Osiris
BaboonRat
Osiris
9
8
10
1.75
W
11
2
12
8.5
W
Anubis
JJRexx
Anubis
7
6
7
1.75
L
3
7
6
0.86
W
Artemis
PingTom
Artemis
5
9
16
1.44
W
Achilles
Pure101
Achilles
14
6
12
3.33
L
Erlang Shen
Trıcky
Erlang Shen
4
6
7
1.25
W
Horus
Weesper
Horus
2
7
20
1.71
L
Morgan Le Fay
Xýlo
Morgan Le Fay
13
8
8
2.13
L
Jormungandr
pajaropikon
Jormungandr
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,636
Damage
73,347
106,637
Taken
134,195
62,002
Mitigated
108,603
23,761
Healing
23,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BaboonRat
Osiris
17,932
4,543
0
2,890
24,540
24,387
0
3,037
21,427
0
86,702
W
27,692
12,507
0
3,402
16,933
5,902
2,490
4,964
11,969
0
152,208
W
Anubis
JJRexx
Anubis
25,136
1,339
0
5,354
17,713
8,294
0
3,518
14,195
100,717
0
L
11,493
3,438
0
1,961
18,862
7,448
774
200
18,652
0
99,598
W
Artemis
PingTom
Artemis
19,194
7,503
0
2,500
19,209
6,037
2,934
6,919
12,290
0
83,728
W
Achilles
Pure101
Achilles
21,290
9,988
0
5,171
28,726
20,300
1,659
9,453
19,273
0
116,213
L
Erlang Shen
Trıcky
Erlang Shen
12,651
6,381
0
11,392
30,825
27,610
0
10,374
19,964
0
92,281
W
Horus
Weesper
Horus
15,324
6,323
1,792
5,542
24,056
21,469
662
8,327
15,729
0
64,460
L
Morgan Le Fay
Xýlo
Morgan Le Fay
23,481
674
137
3,178
25,514
10,837
0
2,338
23,092
79,553
0
L
Jormungandr
pajaropikon
Jormungandr
7,790
1,179
2,039
1,799
34,454
38,321
0
8,168
25,524
29,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,085
Gold Earned
62,928
694
Minions Killed
595
0
Camps Cleared
0
2,532,239
Distance Traveled
2,327,037
35
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,660
487
114
4
0
503,973
9
W
Ullr
16,800
646
192
7
0
529,809
12
W
Anubis
14,839
571
158
6
0
444,135
5
L
Skadi
12,679
488
173
7
0
478,856
10
W
Artemis
14,501
558
126
5
0
443,772
8
W
Achilles
15,873
611
136
5
0
556,275
6
L
Erlang Shen
12,558
483
169
7
0
466,706
2
W
Horus
13,072
503
82
3
0
558,248
4
L
Morgan Le Fay
13,960
537
102
4
0
429,649
9
L
Jormungandr
11,071
426
37
1
0
447,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role