Player Matchup

Awilix
Awilix
Johnny2Frosty
Awilix
Level 58
God Stats
5W - 0L
1,494 SR
Queue Stats
34W - 34L
1,504 Elo+
Party 3
Thoth
Thoth
Magcargo1206
Thoth
Level 125
God Stats
1W - 2L
1,217 SR
Queue Stats
143W - 134L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Montezumacacama
Baron Samedi
Level 88
God Stats
1W - 0L
1,486 SR
Queue Stats
59W - 53L
1,576 Elo+
Solo
Danzaburou
Danzaburou
NaTeThEsPoNgE
Danzaburou
Level 104
God Stats
4W - 1L
1,919 SR
Queue Stats
91W - 90L
1,481 Elo+
Party 2
Ares
Ares
uhmemory
Ares
Level 122
God Stats
8W - 5L
1,376 SR
Queue Stats
296W - 289L
1,458 Elo+
Party 3
Team Averages
Level 99
1,498 SR
1,505 Elo+

VS

Team Averages
Level 123
1,436 SR
1,471 Elo+
Cerberus
Cerberus
CraftknightCleru
Cerberus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 160L
1,473 Elo+
Party 1
Shiva
Shiva
Junini
Shiva
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,439 Elo+
Solo
Bastet
Bastet
Valvaxel
Bastet
Level 108
God Stats
0W - 3L
1,257 SR
Queue Stats
26W - 21L
1,480 Elo+
Party 1
Fafnir
Fafnir
grimlock342
Fafnir
Level 156
God Stats
1W - 1L
1,588 SR
Queue Stats
102W - 100L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
supercheeseboy
Heimdallr
Level 117
God Stats
0W - 1L
1,334 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 18
10,593
1,059
15,765
13,189
11,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 4 / 20
10,846
1,085
18,102
7,897
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Montezumacacama
Baron Samedi
16
8 / 2 / 16
9,933
993
10,836
7,101
3,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NaTeThEsPoNgE
Danzaburou
17
11 / 4 / 15
10,741
1,074
10,334
11,629
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
4 / 5 / 22
9,194
919
7,237
12,341
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
9,499
950
7,617
15,067
8,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Junini
Shiva
14
2 / 8 / 8
7,992
799
5,411
14,132
11,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Valvaxel
Bastet
15
6 / 8 / 6
9,351
935
9,731
13,517
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
13
0 / 7 / 7
7,300
730
5,049
13,709
16,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
supercheeseboy
Heimdallr
15
6 / 9 / 7
9,120
912
11,075
14,010
4,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
51
39
Kills
18
18
Deaths
39
91
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
8
3
18
5.67
L
Shiva
Junini
Shiva
2
8
8
0.75
W
8
4
20
4.5
W
Baron Samedi
Montezumacacama
Baron Samedi
8
2
16
8
W
Danzaburou
NaTeThEsPoNgE
Danzaburou
11
4
15
4.63
L
Bastet
Valvaxel
Bastet
6
8
6
1.13
L
Fafnir
0
7
7
0.5
L
Heimdallr
supercheeseboy
Heimdallr
6
9
7
1.06
W
Ares
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,274
Damage
38,883
52,157
Taken
70,435
37,110
Mitigated
44,977
18,991
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
0
495
2,064
15,067
8,461
0
7,234
7,833
19,318
0
W
15,765
4,029
1,368
4,382
13,189
11,619
990
2,751
10,301
0
24,516
L
Shiva
Junini
Shiva
5,411
363
1,226
3,336
14,132
11,283
0
5,947
8,185
282
13,317
W
18,102
1,026
598
618
7,897
3,073
1,240
1,857
5,960
40,149
0
W
Baron Samedi
Montezumacacama
Baron Samedi
10,836
794
3,116
2,004
7,101
3,877
582
2,230
4,782
15,889
0
W
Danzaburou
NaTeThEsPoNgE
Danzaburou
10,334
3,087
1,244
4,039
11,629
5,124
2,035
2,915
8,546
0
16,676
L
Bastet
Valvaxel
Bastet
9,731
2,599
514
2,269
13,517
4,347
0
7,883
5,634
0
15,338
L
Fafnir
5,049
1,895
351
1,064
13,709
16,483
0
8,099
5,610
10,609
0
L
Heimdallr
supercheeseboy
Heimdallr
11,075
4,252
212
738
14,010
4,403
0
7,012
6,998
0
18,936
W
Ares
7,237
488
266
1,356
12,341
13,417
311
3,156
9,119
11,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
43,262
103
Minions Killed
93
0
Camps Cleared
0
1,060,862
Distance Traveled
835,377
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,499
950
37
4
0
184,652
1
W
Awilix
10,593
1,059
12
1
0
246,158
1
L
Shiva
7,992
799
15
2
0
171,272
0
W
Thoth
10,846
1,085
52
5
0
217,489
0
W
Baron Samedi
9,933
993
16
2
0
207,360
0
W
Danzaburou
10,741
1,074
20
2
0
188,795
1
L
Bastet
9,351
935
14
1
0
172,867
0
L
Fafnir
7,300
730
12
1
0
148,479
2
L
Heimdallr
9,120
912
15
2
0
158,107
0
W
Ares
9,194
919
3
0
0
201,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role