Player Matchup

Cernunnos
Cernunnos
RusticPain
Cernunnos
Level 100
God Stats
1W - 0L
1,701 SR
Queue Stats
28W - 23L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
ShogunFenix
Jormungandr
Level 126
God Stats
5W - 2L
1,662 SR
Queue Stats
53W - 29L
1,669 Elo+
Party 1
Zhong Kui
Zhong Kui
marroking
Zhong Kui
Level 160
God Stats
6W - 3L
1,540 SR
Queue Stats
144W - 63L
1,704 Elo+
Party 1
Team Averages
Level 129
1,634 SR
1,637 Elo+

VS

Team Averages
Level 85
1,544 SR
1,489 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UR SO INFERIOR
Kukulkan
Level 48
God Stats
2W - 5L
1,606 SR
Queue Stats
5W - 11L
1,452 Elo+
Party 2
Achilles
Achilles
iiShortround
Achilles
Level 138
God Stats
2W - 1L
1,526 SR
Queue Stats
35W - 27L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RusticPain
Cernunnos
14
0 / 1 / 13
9,834
702
2,858
7,749
2,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ShogunFenix
Jormungandr
15
2 / 5 / 13
10,681
763
8,112
14,905
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
marroking
Zhong Kui
18
14 / 1 / 3
12,105
865
17,804
10,368
10,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 7 / 6
8,646
618
5,274
9,875
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
4 / 4 / 2
10,128
723
8,539
9,899
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
iiShortround
Achilles
12
3 / 6 / 3
8,763
626
8,635
17,122
12,914
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
7
7
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
7
6
0.43
W
Cernunnos
RusticPain
Cernunnos
0
1
13
6.5
W
Jormungandr
ShogunFenix
Jormungandr
2
5
13
1.7
L
Kukulkan
4
4
2
1.25
L
Achilles
iiShortround
Achilles
3
6
3
0.75
W
Zhong Kui
marroking
Zhong Kui
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
22,448
33,022
Taken
36,896
26,902
Mitigated
19,478
7,638
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,274
304
0
468
9,875
3,227
273
7,248
2,627
25,557
0
W
Cernunnos
RusticPain
Cernunnos
2,858
1,210
0
656
7,749
2,685
950
4,077
3,518
0
26,981
W
Jormungandr
ShogunFenix
Jormungandr
8,112
1,456
0
3,213
14,905
13,411
547
6,349
8,196
36,171
0
L
Kukulkan
8,539
1,592
0
406
9,899
3,337
518
8,098
1,801
40,318
0
L
Achilles
iiShortround
Achilles
8,635
2,034
371
1,871
17,122
12,914
39
11,282
5,840
119
19,156
W
Zhong Kui
marroking
Zhong Kui
17,804
1,161
0
3,769
10,368
10,806
1,556
4,019
6,247
47,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
27,537
205
Minions Killed
160
7
Camps Cleared
6
733,968
Distance Traveled
695,815
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,646
618
46
3
2
208,650
0
W
Cernunnos
9,834
702
61
4
3
230,640
0
W
Jormungandr
10,681
763
49
4
1
244,152
2
L
Kukulkan
10,128
723
90
6
4
238,276
1
L
Achilles
8,763
626
24
2
0
248,889
4
W
Zhong Kui
12,105
865
95
7
3
259,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role