Player Matchup

Freya
Freya
Beezei
Freya
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DaxtonRed
Achilles
Level 98
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
PaulyyD
Sobek
Level 129
God Stats
1W - 0L
1,701 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,632 SR
1,500 Elo+

VS

Team Averages
Level 71
1,739 SR
1,595 Elo+
Nemesis
Nemesis
Lizzh
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
SirFluf
Fenrir
Level 109
God Stats
5W - 2L
1,703 SR
Queue Stats
56W - 34L
1,667 Elo+
Party 2
Ah Puch
Ah Puch
TheScaryScare
Ah Puch
Level 101
God Stats
4W - 1L
2,013 SR
Queue Stats
62W - 45L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beezei
Freya
15
10 / 3 / 7
10,094
918
12,949
10,850
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
DaxtonRed
Achilles
12
3 / 4 / 11
8,283
753
6,349
9,297
4,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sobek
PaulyyD
Sobek
14
5 / 1 / 13
9,121
829
7,119
9,470
6,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lizzh
Nemesis
8
0 / 9 / 1
6,187
562
3,146
8,564
2,693
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SirFluf
Fenrir
13
5 / 4 / 3
8,452
768
6,680
12,462
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
13
3 / 5 / 5
8,746
795
11,015
10,525
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
8
8
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
Beezei
Freya
10
3
7
4.5
W
Achilles
DaxtonRed
Achilles
3
4
11
2.13
L
Nemesis
Lizzh
Nemesis
0
9
1
0.06
W
Sobek
PaulyyD
Sobek
5
1
13
11.5
L
Fenrir
SirFluf
Fenrir
5
4
3
1.63
L
Ah Puch
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,417
Damage
20,841
29,617
Taken
31,551
14,823
Mitigated
15,668
7,371
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Beezei
Freya
12,949
5,186
0
2,597
10,850
4,147
0
5,229
5,400
38,797
0
W
Achilles
DaxtonRed
Achilles
6,349
1,846
204
2,153
9,297
4,538
0
3,933
5,196
0
25,069
L
Nemesis
Lizzh
Nemesis
3,146
929
0
346
8,564
2,693
0
4,061
4,503
0
6,212
W
Sobek
PaulyyD
Sobek
7,119
1,120
0
2,417
9,470
6,138
0
2,557
6,727
21,427
0
L
Fenrir
SirFluf
Fenrir
6,680
1,633
137
2,448
12,462
9,527
0
8,811
3,651
0
16,900
L
Ah Puch
11,015
693
0
879
10,525
3,448
0
7,470
3,055
38,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
23,385
143
Minions Killed
110
9
Camps Cleared
2
610,889
Distance Traveled
555,413
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,094
918
56
5
4
202,891
1
W
Achilles
8,283
753
41
4
3
190,274
3
L
Nemesis
6,187
562
6
1
0
161,171
0
W
Sobek
9,121
829
46
4
2
217,724
0
L
Fenrir
8,452
768
28
3
1
207,903
3
L
Ah Puch
8,746
795
76
7
1
186,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role