Player Matchup

Cerberus
Cerberus
AROCKER88
Cerberus
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 156L
1,506 Elo+
Party 2
Hades
Hades
BuddahBear-
Hades
Level 64
God Stats
23W - 10L
1,569 SR
Queue Stats
221W - 222L
1,413 Elo+
Party 2
Da Ji
Da Ji
FunnyGamerGirl
Da Ji
Level 117
God Stats
5W - 2L
1,827 SR
Queue Stats
339W - 331L
1,549 Elo+
Party 3
Skadi
Skadi
RiceRoll501
Skadi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,809 Elo+
Party 3
Shiva
Shiva
TheLegitBearJew
Shiva
Level 149
God Stats
12W - 11L
1,874 SR
Queue Stats
406W - 379L
1,592 Elo+
Party 2
Team Averages
Level 96
1,654 SR
1,574 Elo+

VS

Team Averages
Level 105
1,478 SR
1,360 Elo+
Cliodhna
Cliodhna
ClipBurner1998
Cliodhna
Level 107
God Stats
0W - 3L
1,204 SR
Queue Stats
79W - 91L
1,373 Elo+
Party 1
Neith
Neith
DSAres
Neith
Level 104
God Stats
0W - 2L
1,602 SR
Queue Stats
23W - 51L
1,325 Elo+
Party 1
Shiva
Shiva
Dappertain
Shiva
Level 68
God Stats
2W - 3L
1,446 SR
Queue Stats
125W - 145L
1,374 Elo+
Party 1
Mulan
Mulan
Locococo678
Mulan
Level 122
God Stats
7W - 8L
1,643 SR
Queue Stats
78W - 113L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
Swamp turtle791
Baron Samedi
Level 124
God Stats
9W - 14L
1,496 SR
Queue Stats
78W - 111L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AROCKER88
Cerberus
10
0 / 1 / 8
5,867
533
3,725
7,659
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 3
6,596
600
6,724
6,144
3,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 2 / 2
6,645
604
3,462
8,997
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
6,478
589
4,324
4,443
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
7,042
640
6,131
7,480
5,496
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
2 / 3 / 1
6,293
572
5,261
8,866
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
DSAres
Neith
9
0 / 2 / 0
5,534
503
3,235
5,192
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
8
0 / 4 / 1
5,231
476
3,553
9,254
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 2 / 0
6,036
549
2,785
7,685
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Swamp turtle791
Baron Samedi
10
0 / 2 / 1
5,762
524
2,595
5,837
2,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AROCKER88
Cerberus
0
1
8
4
W
3
0
3
4.5
L
Cliodhna
2
3
1
0.83
L
Neith
DSAres
Neith
0
2
0
0
L
Shiva
0
4
1
0.13
W
6
2
2
3.5
L
1
2
0
0.5
W
3
0
1
3.5
L
Baron Samedi
Swamp turtle791
Baron Samedi
0
2
1
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
17,429
34,723
Taken
36,834
18,297
Mitigated
14,210
14,206
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AROCKER88
Cerberus
3,725
69
0
2,134
7,659
5,227
256
305
7,354
15,868
0
W
6,724
318
303
3,467
6,144
3,535
556
2,028
4,116
41,562
0
L
Cliodhna
5,261
1,035
0
1,467
8,866
2,689
0
1,458
7,408
0
40,345
L
Neith
DSAres
Neith
3,235
1,380
0
1,455
5,192
878
60
1,054
4,138
0
27,158
L
Shiva
3,553
473
201
1,837
9,254
3,180
0
3,708
5,546
0
12,310
W
3,462
809
0
3,154
8,997
2,974
0
262
8,735
0
28,476
L
2,785
367
0
2,739
7,685
5,460
0
0
7,685
0
26,658
W
4,324
2,096
0
2,646
4,443
1,065
0
0
4,443
0
39,898
L
Baron Samedi
Swamp turtle791
Baron Samedi
2,595
237
0
1,945
5,837
2,003
539
4,229
1,608
29,575
0
W
6,131
1,190
0
2,502
7,480
5,496
195
0
7,125
0
41,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
28,856
343
Minions Killed
279
0
Camps Cleared
0
1,095,100
Distance Traveled
1,055,883
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,867
533
31
3
0
214,279
2
W
Hades
6,596
600
84
8
0
206,924
2
L
Cliodhna
6,293
572
79
7
0
244,945
0
L
Neith
5,534
503
59
5
0
195,395
1
L
Shiva
5,231
476
11
1
0
211,880
5
W
Da Ji
6,645
604
58
5
0
257,169
0
L
Mulan
6,036
549
68
6
0
216,499
1
W
Skadi
6,478
589
73
7
0
206,100
3
L
Baron Samedi
5,762
524
62
6
0
187,164
3
W
Shiva
7,042
640
97
9
0
210,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role