Player Matchup

Hou Yi
Hou Yi
WYD StepBro3102
Hou Yi
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 106L
1,309 Elo+
Solo
Sol
Sol
dampnuggits
Sol
Level 68
God Stats
3W - 5L
1,485 SR
Queue Stats
41W - 58L
1,370 Elo+
Party 1
Mulan
Mulan
stalenuggits
Mulan
Level 91
God Stats
52W - 68L
1,585 SR
Queue Stats
145W - 190L
1,404 Elo+
Party 1
Team Averages
Level 67
1,523 SR
1,361 Elo+

VS

Team Averages
Level 96
1,439 SR
1,406 Elo+
Hou Yi
Hou Yi
Dreeko6
Hou Yi
Level 139
God Stats
7W - 2L
1,554 SR
Queue Stats
397W - 392L
1,459 Elo+
Party 2
Discordia
Discordia
Gaben117
Discordia
Level 85
God Stats
34W - 35L
1,479 SR
Queue Stats
389W - 375L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
R3NAGAD342001
Kuzenbo
Level 64
God Stats
17W - 34L
1,284 SR
Queue Stats
322W - 443L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,446
650
7,585
10,922
3,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 7 / 2
8,110
624
10,237
11,071
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 0
8,661
666
9,226
14,702
11,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dreeko6
Hou Yi
16
9 / 1 / 4
10,005
770
9,595
7,768
2,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Gaben117
Discordia
14
5 / 2 / 7
9,343
719
14,192
6,270
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
13
1 / 2 / 12
9,171
705
6,947
17,178
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dreeko6
Hou Yi
9
1
4
11
W
Discordia
Gaben117
Discordia
5
2
7
4.25
W
Kuzenbo
1
2
12
3.5
L
1
3
3
0.83
L
1
7
2
0.29
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
30,734
36,695
Taken
31,216
19,510
Mitigated
24,389
7,382
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dreeko6
Hou Yi
9,595
2,495
0
1,943
7,768
2,802
0
2,668
5,100
0
35,103
W
Discordia
Gaben117
Discordia
14,192
266
411
649
6,270
1,883
182
851
5,419
36,594
0
W
Kuzenbo
6,947
3,512
441
6,264
17,178
19,704
0
6,498
10,680
16,297
0
L
7,585
4,025
661
1,751
10,922
3,658
64
7,613
3,309
0
24,676
L
10,237
2,477
762
2,934
11,071
3,892
0
6,657
4,414
29,418
1,965
L
9,226
1,392
0
1,274
14,702
11,960
0
7,043
7,659
0
23,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
28,519
134
Minions Killed
125
2
Camps Cleared
7
666,011
Distance Traveled
771,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,005
770
49
4
3
257,112
5
W
Discordia
9,343
719
55
4
3
250,273
1
W
Kuzenbo
9,171
705
21
2
1
264,226
1
L
Hou Yi
8,446
650
43
3
0
225,792
0
L
Sol
8,110
624
50
4
1
216,367
3
L
Mulan
8,661
666
41
3
1
223,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role