Player Matchup

Arachne
Arachne
RestlessOni
Arachne
Level 65
God Stats
12W - 7L
1,620 SR
Queue Stats
87W - 70L
1,462 Elo+
Party 1
Persephone
Persephone
anlmalcrackerz
Persephone
Level 29
God Stats
11W - 8L
1,529 SR
Queue Stats
225W - 242L
1,462 Elo+
Party 1
Odin
Odin
isaacbvb1
Odin
Level 49
God Stats
8W - 10L
1,500 SR
Queue Stats
34W - 49L
1,470 Elo+
Party 1
Team Averages
Level 48
1,550 SR
1,465 Elo+

VS

Team Averages
Level 32
1,527 SR
1,453 Elo+
Nemesis
Nemesis
CurmittheDawg
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
LiL_Weavie
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
TheGrandSand
Anhur
Level 84
God Stats
5W - 5L
1,582 SR
Queue Stats
23W - 45L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RestlessOni
Arachne
13
22 / 1 / 7
10,517
1,052
17,860
13,844
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
anlmalcrackerz
Persephone
14
4 / 0 / 23
9,390
939
13,714
5,676
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
4 / 0 / 21
9,333
933
4,232
5,342
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 12 / 0
5,766
577
1,755
11,928
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 11 / 0
6,931
693
2,772
16,241
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 0
6,195
620
3,723
12,286
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
1
30
Kills
1
1
Deaths
30
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
12
0
0
L
1
11
0
0.09
W
Arachne
RestlessOni
Arachne
22
1
7
25.5
L
0
7
0
0
W
Persephone
anlmalcrackerz
Persephone
4
0
23
15.5
W
Odin
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
8,250
24,862
Taken
40,455
16,734
Mitigated
18,375
10,152
Healing
853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,755
972
0
29
11,928
3,798
0
3,395
8,533
0
7,148
L
2,772
791
0
324
16,241
10,901
0
3,605
12,636
6,812
0
W
Arachne
RestlessOni
Arachne
17,860
10,025
448
4,914
13,844
9,373
33
1,300
12,544
0
22,688
L
3,723
1,507
0
500
12,286
3,676
0
7,231
5,055
0
20,878
W
Persephone
anlmalcrackerz
Persephone
13,714
599
411
2,688
5,676
1,772
1,071
456
5,220
43,815
0
W
Odin
4,232
708
466
1,225
5,342
5,589
436
1,206
4,136
0
10,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
18,892
96
Minions Killed
75
5
Camps Cleared
2
587,826
Distance Traveled
471,456
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,766
577
19
2
0
169,478
0
L
Ymir
6,931
693
18
2
0
146,163
0
W
Arachne
10,517
1,052
19
2
1
192,725
0
L
Anhur
6,195
620
38
4
2
155,815
3
W
Persephone
9,390
939
64
6
4
188,409
2
W
Odin
9,333
933
13
1
0
206,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role