Player Matchup

Loki
Loki
Bigboystep
Loki
Level 151
God Stats
4W - 3L
1,643 SR
Queue Stats
346W - 326L
1,525 Elo+
Solo
He Bo
He Bo
Bolillo75
He Bo
Level 158
God Stats
0W - 3L
1,233 SR
Queue Stats
229W - 214L
1,615 Elo+
Party 3
Ullr
Ullr
Bromodoro
Ullr
Level 159
God Stats
0W - 6L
1,473 SR
Queue Stats
422W - 450L
1,498 Elo+
Solo
Fenrir
Fenrir
UnlivedLeech01
Fenrir
Level 159
God Stats
4W - 4L
1,847 SR
Queue Stats
302W - 282L
1,606 Elo+
Party 3
Ymir
Ymir
ZealPack
Ymir
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 187L
1,574 Elo+
Solo
Team Averages
Level 154
1,539 SR
1,564 Elo+

VS

Team Averages
Level 116
1,603 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CLOBGLOB23
Scylla
Level 109
God Stats
2W - 3L
1,762 SR
Queue Stats
268W - 264L
1,627 Elo+
Party 2
Nemesis
Nemesis
beetsoup
Nemesis
Level 119
God Stats
15W - 8L
1,472 SR
Queue Stats
117W - 111L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
grubhub
Sylvanus
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,158 Elo+
Party 1
Ne Zha
Ne Zha
l3ggless
Ne Zha
Level 146
God Stats
5W - 4L
1,782 SR
Queue Stats
217W - 235L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,526
614
2,971
6,119
3,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Bolillo75
He Bo
1
0 / 0 / 0
1,794
199
0
0
0
Ullr
11
4 / 2 / 3
6,172
686
4,811
6,466
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 2 / 2
6,537
726
3,292
5,649
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
7
1 / 4 / 1
4,888
543
4,349
8,979
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 1
6,120
680
5,168
5,276
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
CLOBGLOB23
Scylla
10
3 / 2 / 2
5,916
657
3,035
2,847
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
beetsoup
Nemesis
10
3 / 3 / 1
6,108
679
4,715
7,244
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
grubhub
Sylvanus
7
1 / 3 / 5
5,042
560
2,836
6,438
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
l3ggless
Ne Zha
9
1 / 2 / 3
5,179
575
2,685
5,298
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
11
11
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
L
0
3
3
0.5
L
He Bo
Bolillo75
He Bo
0
0
0
0
L
Ullr
4
2
3
2.75
W
Scylla
CLOBGLOB23
Scylla
3
2
2
2
L
6
2
2
3.5
L
Ymir
1
4
1
0.38
W
Nemesis
beetsoup
Nemesis
3
3
1
1.17
W
Sylvanus
grubhub
Sylvanus
1
3
5
1.17
W
Ne Zha
l3ggless
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
18,439
27,213
Taken
27,103
10,324
Mitigated
11,550
3,776
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,168
3,775
0
1,757
5,276
1,674
778
1,075
4,201
0
42,915
L
2,971
692
0
376
6,119
3,226
0
756
5,363
0
25,053
L
He Bo
Bolillo75
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
4,811
1,760
0
1,015
6,466
1,559
0
1,123
5,343
0
29,222
W
Scylla
CLOBGLOB23
Scylla
3,035
533
0
537
2,847
680
0
0
2,847
26,480
0
L
3,292
837
0
897
5,649
2,144
786
1,153
4,496
0
31,431
L
Ymir
4,349
1,640
0
1,488
8,979
3,395
0
2,839
6,140
15,899
0
W
Nemesis
beetsoup
Nemesis
4,715
1,833
0
2,496
7,244
2,689
0
0
7,244
0
28,307
W
Sylvanus
grubhub
Sylvanus
2,836
1,314
879
2,302
6,438
4,904
0
2,731
3,707
8,610
0
W
Ne Zha
l3ggless
Ne Zha
2,685
1,076
0
1,969
5,298
1,603
0
543
4,755
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
28,365
208
Minions Killed
280
0
Camps Cleared
0
708,444
Distance Traveled
875,849
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,120
680
83
9
0
159,940
4
L
Loki
5,526
614
59
7
0
182,503
1
L
He Bo
1,794
199
0
0
0
0
0
L
Ullr
6,172
686
65
7
0
171,053
2
W
Scylla
5,916
657
59
7
0
170,751
1
L
Fenrir
6,537
726
63
7
0
193,430
1
L
Ymir
4,888
543
21
2
0
161,458
1
W
Nemesis
6,108
679
73
8
0
176,702
2
W
Sylvanus
5,042
560
15
2
0
159,280
4
W
Ne Zha
5,179
575
50
6
0
209,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role