Player Matchup

Heimdallr
Heimdallr
MrAndrewGallen
Heimdallr
Level 134
God Stats
7W - 0L
1,575 SR
Queue Stats
262W - 179L
1,625 Elo+
Party 1
Ao Kuang
Ao Kuang
Willy153
Ao Kuang
Level 18
God Stats
1W - 1L
1,729 SR
Queue Stats
236W - 157L
1,659 Elo+
Party 1
Hachiman
Hachiman
prfrg
Hachiman
Level 77
God Stats
14W - 14L
1,527 SR
Queue Stats
89W - 88L
1,490 Elo+
Solo
Bakasura
Bakasura
tolodevilladun
Bakasura
Level 129
God Stats
7W - 1L
1,482 SR
Queue Stats
228W - 153L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
анубис2
Sylvanus
Level 69
God Stats
1W - 0L
1,254 SR
Queue Stats
3W - 2L
1,222 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,526 Elo+

VS

Team Averages
Level 115
1,487 SR
1,530 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GingerMeeks
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 2
Scylla
Scylla
WoodsyKarma67
Scylla
Level 129
God Stats
30W - 24L
1,505 SR
Queue Stats
280W - 237L
1,589 Elo+
Party 2
Kuzenbo
Kuzenbo
blythie
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
poshtaka
Thanatos
Level 140
God Stats
29W - 32L
1,429 SR
Queue Stats
115W - 126L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrAndrewGallen
Heimdallr
12
3 / 1 / 3
7,111
593
4,850
6,684
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Willy153
Ao Kuang
12
4 / 0 / 1
6,876
573
5,575
8,983
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
prfrg
Hachiman
10
0 / 2 / 3
5,965
497
2,817
7,929
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
14
8 / 2 / 0
8,742
729
8,018
9,998
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
анубис2
Sylvanus
11
2 / 1 / 3
6,364
530
3,358
8,455
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 4 / 1
6,546
546
5,170
7,741
3,003
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
9
0 / 3 / 3
5,514
460
6,336
6,655
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,845
487
2,529
3,535
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
blythie
Kuzenbo
10
3 / 1 / 1
6,653
554
5,425
6,796
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
poshtaka
Thanatos
8
0 / 7 / 0
5,290
441
2,420
10,542
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
17
Kills
6
6
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
1
0.63
L
Medusa
0
3
3
0.5
W
Heimdallr
MrAndrewGallen
Heimdallr
3
1
3
4.5
W
Ao Kuang
Willy153
Ao Kuang
4
0
1
4.5
L
1
2
1
0.75
L
Kuzenbo
blythie
Kuzenbo
3
1
1
3.5
L
Thanatos
poshtaka
Thanatos
0
7
0
0
W
Hachiman
prfrg
Hachiman
0
2
3
0.75
W
Bakasura
8
2
0
4
W
Sylvanus
анубис2
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
21,880
42,049
Taken
35,269
20,526
Mitigated
17,151
19,618
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,170
1,359
0
901
7,741
3,003
670
1,257
5,645
0
30,597
L
Medusa
6,336
2,763
0
1,444
6,655
2,107
0
3,046
3,399
0
32,583
W
Heimdallr
MrAndrewGallen
Heimdallr
4,850
1,573
0
1,893
6,684
2,088
640
1,225
5,459
0
42,730
W
Ao Kuang
Willy153
Ao Kuang
5,575
2,000
0
3,830
8,983
2,881
0
1,681
7,302
43,367
0
L
2,529
278
0
646
3,535
917
0
385
3,150
29,107
0
L
Kuzenbo
blythie
Kuzenbo
5,425
2,909
0
2,203
6,796
7,870
0
2,007
4,148
17,248
0
L
Thanatos
poshtaka
Thanatos
2,420
760
0
4,549
10,542
3,254
0
2,238
7,983
0
28,099
W
Hachiman
prfrg
Hachiman
2,817
1,040
0
3,651
7,929
2,489
0
2,686
5,243
0
35,845
W
Bakasura
8,018
5,163
0
5,096
9,998
6,610
2,019
516
9,482
0
43,045
W
Sylvanus
анубис2
Sylvanus
3,358
954
1,198
3,950
8,455
6,458
0
1,846
6,609
15,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
29,848
390
Minions Killed
272
0
Camps Cleared
0
1,211,366
Distance Traveled
1,140,876
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,546
546
70
6
0
219,176
4
L
Medusa
5,514
460
65
5
0
214,569
3
W
Heimdallr
7,111
593
74
6
0
238,992
1
W
Ao Kuang
6,876
573
72
6
0
282,986
1
L
Scylla
5,845
487
65
5
0
207,228
1
L
Kuzenbo
6,653
554
23
2
0
235,288
4
L
Thanatos
5,290
441
49
4
0
264,615
2
W
Hachiman
5,965
497
79
7
0
202,451
0
W
Bakasura
8,742
729
136
11
0
273,072
4
W
Sylvanus
6,364
530
29
2
0
213,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role