Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aterbirth
Chiron
Level 120
God Stats
4W - 2L
1,737 SR
Queue Stats
217W - 185L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
TheMangoSeller
Kuzenbo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,426 Elo+
Party 4
Sobek
Sobek
YesSIR8150
Sobek
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
6W - 10L
1,426 Elo+
Party 4
Fenrir
Fenrir
Zippay
Fenrir
Level 102
God Stats
15W - 5L
1,781 SR
Queue Stats
81W - 68L
1,532 Elo+
Party 1
Team Averages
Level 77
1,605 SR
1,488 Elo+

VS

Team Averages
Level 86
1,496 SR
1,458 Elo+
Gilgamesh
Gilgamesh
IRK-Bubblyboy345
Gilgamesh
Level 28
God Stats
1W - 3L
1,502 SR
Queue Stats
16W - 30L
1,334 Elo+
Party 2
Ganesha
Ganesha
IRK-Eclipse123
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,473 Elo+
Party 2
Chernobog
Chernobog
IRK-Exodus234
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TooCoolFrank
Morgan Le Fay
Level 109
God Stats
8W - 16L
1,399 SR
Queue Stats
162W - 155L
1,516 Elo+
Party 3
Hercules
Hercules
thatkaijukid
Hercules
Level 160
God Stats
2W - 3L
1,577 SR
Queue Stats
415W - 394L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 4
9,751
574
11,836
11,816
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Aterbirth
Chiron
17
3 / 0 / 3
9,788
576
11,050
8,181
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 10
8,467
498
7,930
14,014
16,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
11
0 / 2 / 8
7,167
422
5,454
14,464
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Zippay
Fenrir
16
10 / 0 / 2
9,762
574
10,362
11,814
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
0 / 5 / 3
7,332
431
2,621
11,494
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 4
7,079
416
8,123
13,896
10,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
IRK-Exodus234
Chernobog
10
1 / 3 / 4
6,805
400
7,891
8,901
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TooCoolFrank
Morgan Le Fay
12
3 / 7 / 0
7,147
420
8,086
11,290
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
thatkaijukid
Hercules
13
2 / 4 / 0
8,184
481
13,889
16,569
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
6
6
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
4
3.5
W
Chiron
Aterbirth
Chiron
3
0
3
4.5
L
Gilgamesh
0
5
3
0.3
L
0
1
4
2
L
Chernobog
IRK-Exodus234
Chernobog
1
3
4
1
W
2
2
10
3.5
L
Morgan Le Fay
TooCoolFrank
Morgan Le Fay
3
7
0
0.43
W
Sobek
0
2
8
2
W
Fenrir
Zippay
Fenrir
10
0
2
11
L
Hercules
thatkaijukid
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
40,610
60,289
Taken
62,150
42,458
Mitigated
37,242
20,119
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,836
274
0
5,923
11,816
5,899
59
5,395
6,303
76,472
0
W
Chiron
Aterbirth
Chiron
11,050
5,684
410
5,363
8,181
2,667
2,254
1,007
7,134
0
79,984
L
Gilgamesh
2,621
400
0
2,238
11,494
5,945
0
3,151
8,311
0
41,757
L
8,123
939
0
4,262
13,896
10,604
0
6,027
7,712
24,431
0
L
Chernobog
IRK-Exodus234
Chernobog
7,891
4,103
0
2,818
8,901
2,952
144
3,113
5,753
0
31,193
W
7,930
3,200
0
1,252
14,014
16,455
0
2,246
11,289
33,604
0
L
Morgan Le Fay
TooCoolFrank
Morgan Le Fay
8,086
736
0
854
11,290
3,909
0
5,695
5,522
41,117
0
W
Sobek
5,454
932
40
2,731
14,464
12,207
0
4,684
9,661
17,336
0
W
Fenrir
Zippay
Fenrir
10,362
3,232
0
4,400
11,814
5,230
0
2,877
8,913
0
60,622
L
Hercules
thatkaijukid
Hercules
13,889
3,480
0
4,188
16,569
13,832
740
6,373
9,632
0
55,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
36,547
462
Minions Killed
339
0
Camps Cleared
0
1,660,046
Distance Traveled
1,490,268
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,751
574
140
8
0
308,573
4
W
Chiron
9,788
576
136
8
0
335,386
1
L
Gilgamesh
7,332
431
87
5
0
319,614
1
L
Ganesha
7,079
416
11
1
0
317,632
6
L
Chernobog
6,805
400
69
4
0
310,051
5
W
Kuzenbo
8,467
498
62
4
0
325,792
4
L
Morgan Le Fay
7,147
420
62
4
0
272,786
1
W
Sobek
7,167
422
19
1
0
302,698
2
W
Fenrir
9,762
574
105
6
0
387,597
4
L
Hercules
8,184
481
110
6
0
270,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role