Player Matchup

Zeus
Zeus
Cmillz_Ballin
Zeus
Level 120
God Stats
70W - 64L
1,613 SR
Queue Stats
183W - 267L
1,418 Elo+
Party 3
Bellona
Bellona
Distallguy
Bellona
Level 123
God Stats
8W - 14L
1,383 SR
Queue Stats
226W - 249L
1,400 Elo+
Solo
Fenrir
Fenrir
ItsBrachydios
Fenrir
Level 44
God Stats
7W - 10L
1,500 SR
Queue Stats
185W - 230L
1,400 Elo+
Party 2
Skadi
Skadi
KING_CAL_
Skadi
Level 88
God Stats
13W - 18L
1,461 SR
Queue Stats
79W - 101L
1,349 Elo+
Party 3
Aphrodite
Aphrodite
Lunnyxv
Aphrodite
Level 18
God Stats
44W - 36L
1,566 SR
Queue Stats
186W - 230L
1,400 Elo+
Party 2
Team Averages
Level 79
1,505 SR
1,393 Elo+

VS

Team Averages
Level 78
1,376 SR
1,367 Elo+
Nike
Nike
MargSplash5
Nike
Level 87
God Stats
19W - 26L
1,254 SR
Queue Stats
352W - 456L
1,368 Elo+
Party 1
Thanatos
Thanatos
Mary Jane cG
Thanatos
Level 66
God Stats
8W - 17L
1,769 SR
Queue Stats
116W - 184L
1,326 Elo+
Party 1
Thoth
Thoth
VolatileSmasher
Thoth
Level 104
God Stats
1W - 3L
1,218 SR
Queue Stats
273W - 357L
1,376 Elo+
Party 1
Neith
Neith
jeremychad
Neith
Level 87
God Stats
18W - 25L
1,382 SR
Queue Stats
285W - 316L
1,384 Elo+
Solo
Discordia
Discordia
jolinaaxx
Discordia
Level 45
God Stats
1W - 2L
1,259 SR
Queue Stats
67W - 81L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
13,280
553
14,443
10,392
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Distallguy
Bellona
19
4 / 7 / 0
12,567
524
13,872
22,099
23,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
22 / 2 / 7
15,135
631
24,618
28,512
14,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
KING_CAL_
Skadi
19
2 / 9 / 11
12,646
527
11,512
18,749
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Lunnyxv
Aphrodite
19
5 / 3 / 13
12,435
518
4,456
17,132
8,843
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
12,051
502
13,423
22,035
28,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Mary Jane cG
Thanatos
16
6 / 11 / 5
10,874
453
8,115
22,821
8,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 7 / 3
11,899
496
8,513
15,607
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
7 / 9 / 7
11,230
468
23,319
20,586
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
jolinaaxx
Discordia
18
3 / 7 / 4
11,029
460
7,082
11,439
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
38
Kills
25
26
Deaths
38
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
W
Bellona
Distallguy
Bellona
4
7
0
0.57
W
22
2
7
12.75
W
Skadi
KING_CAL_
Skadi
2
9
11
0.83
W
Aphrodite
Lunnyxv
Aphrodite
5
3
13
3.83
L
6
4
6
2.25
L
Thanatos
Mary Jane cG
Thanatos
6
11
5
0.77
L
3
7
3
0.64
L
Neith
7
9
7
1.17
L
Discordia
jolinaaxx
Discordia
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,901
Damage
60,452
96,884
Taken
92,488
55,229
Mitigated
54,756
40,840
Healing
23,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,443
1,846
680
2,311
10,392
3,214
574
2,636
7,756
84,912
0
W
Bellona
Distallguy
Bellona
13,872
5,561
0
4,449
22,099
23,617
946
2,004
20,095
0
81,129
W
24,618
9,008
0
12,180
28,512
14,205
7,026
4,003
24,509
0
91,490
W
Skadi
KING_CAL_
Skadi
11,512
6,234
172
4,473
18,749
5,350
4,665
3,271
15,478
0
71,503
W
Aphrodite
Lunnyxv
Aphrodite
4,456
664
7,947
8,628
17,132
8,843
2,365
3,681
13,451
35,295
0
L
13,423
4,659
0
5,525
22,035
28,239
1,301
5,423
16,408
0
72,024
L
Thanatos
Mary Jane cG
Thanatos
8,115
2,999
0
7,662
22,821
8,745
223
2,171
20,566
0
51,716
L
8,513
942
0
2,390
15,607
5,567
534
2,935
12,378
76,998
0
L
Neith
23,319
12,036
208
4,673
20,586
9,127
1,188
5,831
14,620
0
76,639
L
Discordia
jolinaaxx
Discordia
7,082
276
355
2,253
11,439
3,078
1,884
1,718
9,617
62,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,063
Gold Earned
57,083
589
Minions Killed
570
0
Camps Cleared
0
2,010,101
Distance Traveled
1,911,114
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,280
553
160
7
0
390,644
9
W
Bellona
12,567
524
147
6
0
409,681
3
W
Fenrir
15,135
631
110
5
0
447,036
0
W
Skadi
12,646
527
106
4
0
347,667
9
W
Aphrodite
12,435
518
66
3
0
415,073
3
L
Nike
12,051
502
146
6
0
394,196
3
L
Thanatos
10,874
453
76
3
0
421,433
1
L
Thoth
11,899
496
130
5
0
383,467
3
L
Neith
11,230
468
117
5
0
328,757
1
L
Discordia
11,029
460
101
4
0
383,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role